Sar Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (3, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 6, D:1) a +0 club a frilled lizard skeleton (10, 23, D:1) a +0 dagger (12, -6, D:1) a +0 club (16, 6, D:1) a rat corpse (skeletalised by now) (17, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 27, D:1) a bat corpse (skeletalised by now) (34, -10, D:1) a rat corpse (skeletalised by now) (35, -11, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 1, D:1) a +0 mace (41, 26, D:1) a rat corpse (skeletalised by now) (50, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (60, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (15, 24, D:2) a quokka skeleton (19, 20, D:2) a +0 dagger (20, 7, D:2) a quokka skeleton (23, -10, D:2) a frilled lizard corpse (39, 20, D:2) a ball python skeleton (46, 0, D:2) a hobgoblin corpse (skeletalised by now)