Sar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 0, D:1) a +0 dagger (17, 34, D:1) a +0 leather armour (22, -3, D:1) a +0 short sword (42, 5, D:1) a bat corpse (skeletalised by now) (45, 6, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 3, D:2) a +0 leather armour (12, -12, D:2) a +0 robe (31, 21, D:2) a scroll of vulnerability (32, 5, D:2) a +0 robe (34, 1, D:2) a hobgoblin skeleton (34, 21, D:2) 2 potions of mutation (38, -10, D:2) a +0 club (40, -12, D:2) a +0 short sword a kobold skeleton (46, 20, D:2) a +0 dagger