Sar Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 2, D:1) a ball python corpse (skeletalised by now) (14, 13, D:1) a ball python skeleton (14, 21, D:1) a quokka skeleton (15, 20, D:1) a +0 short sword (23, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, 11, D:1) a frilled lizard skeleton (32, 8, D:1) a +0 robe (33, 25, D:1) a quokka skeleton (35, -2, D:1) a bat corpse (skeletalised by now) (51, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (5, -26, D:2) a hobgoblin corpse (7, -25, D:2) a bat corpse (7, -7, D:2) a quokka corpse (skeletalised by now) (10, -11, D:2) a rat corpse (skeletalised by now) (16, -37, D:2) 6 gold pieces