Sar Level 1 of the Dungeon (0, 0, D:1) a human skeleton (1, 3, D:1) a human skeleton (4, 2, D:1) a human skeleton (5, 3, D:1) a human corpse (skeletalised by now) (5, 5, D:1) a human skeleton (7, -1, D:1) a human skeleton (8, 1, D:1) a human corpse (skeletalised by now) (15, 3, D:1) a +0 leather armour a hobgoblin skeleton (16, -18, D:1) a +0 club (21, -7, D:1) a +0 leather armour (25, -16, D:1) a frilled lizard skeleton (26, -14, D:1) a +0 ring mail (26, 4, D:1) a ring of willpower (29, -15, D:1) a rat skeleton (29, -14, D:1) a rat skeleton (43, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -11, D:2) an adder corpse (skeletalised by now) (11, 0, D:2) a maw talisman (11, 7, D:2) an adder corpse (skeletalised by now) (20, -29, D:2) a +0 club (20, -27, D:2) a +0 short sword (22, 9, D:2) a jackal skeleton (29, -19, D:2) a ball python corpse (30, -18, D:2) a ball python corpse (32, -21, D:2) 6 atropa-tipped darts (40, 22, D:2) a +0 robe (43, -12, D:2) a +0 spear (48, -2, D:2) a +0 scale mail (51, 2, D:2) a +0 dagger (61, 6, D:2) a +0 sling a +0 club