Sar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -19, D:1) a rat skeleton (12, 0, D:1) a +0 pair of gloves (13, -14, D:1) a rat skeleton (14, -1, D:1) a quokka skeleton (15, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -4, D:1) a +0 sling (19, 0, D:1) a +0 dagger a kobold skeleton (21, 20, D:1) a +0 dagger 4 stones (29, -21, D:1) a +0 scale mail (36, 18, D:1) 4 poisoned darts (41, 15, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a scroll of blinking (1, 1, D:2) a scroll of identify (4, 5, D:2) a ring of magical power (5, 6, D:2) a +0 dagger (6, 3, D:2) a +0 ring mail (14, 1, D:2) a +0 leather armour (16, 21, D:2) a giant cockroach corpse (22, 7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, -8, D:3) a +0 hand axe (1, 3, D:3) a book of Storms