Sar Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, -22, D:1) a +0 dagger (5, 6, D:1) 2 potions of moonshine (8, 5, D:1) a hobgoblin skeleton (10, -22, D:1) a ring of see invisible (10, -8, D:1) a frilled lizard skeleton (33, 9, D:1) a potion of attraction (33, 14, D:1) a rat corpse (skeletalised by now) (36, -21, D:1) a potion of brilliance (37, -36, D:1) a +0 leather armour (38, -17, D:1) a +0 whip (54, -38, D:1) a frilled lizard skeleton (59, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Nabatzek's Antique Weapon Boutique a +0 lajatang (390 gold) a +1 vampiric spear (416 gold) a +0 vampiric partisan (598 gold) a +0 rapier (143 gold) a +0 flail (91 gold) the +6 short sword of Disarray {freeze, ^Contam rElec Will+ Dex+3} (1448 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +1 war axe of electrocution (408 gold) (0, 0, D:2) a potion of cancellation (6, 10, D:2) a jackal skeleton (8, 3, D:2) a +0 robe (14, 23, D:2) a +0 club (17, 3, D:2) a +0 robe (23, -8, D:2) a +0 club a goblin skeleton (29, 25, D:2) a bat corpse (skeletalised by now) (36, -9, D:2) a frilled lizard skeleton (38, 15, D:2) a +0 plate armour (40, 25, D:2) a maw talisman (44, 22, D:2) a potion of heal wounds (46, -11, D:2) a gold piece (46, 15, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -1, D:3) a +0 ring mail (10, 3, D:3) a +0 robe (10, 8, D:3) a +0 barding (11, 20, D:3) 2 potions of attraction (13, 27, D:3) a +0 dagger (15, -4, D:3) a +0 leather armour (16, -4, D:3) an adder skeleton (17, 27, D:3) a potion of brilliance (19, 18, D:3) a +0 dagger (29, -19, D:3) a frilled lizard corpse (skeletalised by now) (29, 7, D:3) a +0 chain mail (32, 15, D:3) a potion of mutation (44, 6, D:3) a potion of curing Level 4 of the Dungeon (8, 27, D:4) a +0 sling (29, -8, D:4) a +0 ring mail (30, 20, D:4) a +0 falchion (32, 21, D:4) a +0 scale mail a +0 club an orc skeleton (42, 21, D:4) 3 poisoned darts (46, 33, D:4) 17 gold pieces (54, 30, D:4) an adder skeleton (60, 9, D:4) a +0 chain mail (61, 33, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (4, -18, D:5) a +0 leather armour a +0 dagger an orc skeleton (4, -17, D:5) a +0 war axe a +0 ring mail (4, -16, D:5) a +0 hand axe (4, -15, D:5) a +0 club a +0 ring mail (4, 12, D:5) an adder corpse (skeletalised by now) (10, -32, D:5) a +0 falchion an orc skeleton (14, -35, D:5) a potion of haste (20, -16, D:5) a +0 flail (23, -21, D:5) a +0 robe (28, -10, D:5) a potion of brilliance (28, 16, D:5) a +0 club (30, 4, D:5) an amulet of guardian spirit (32, 4, D:5) a +0 club (34, -24, D:5) a +0 dagger a boomerang (35, -32, D:5) a +0 club (35, -30, D:5) a quill talisman (35, -27, D:5) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (36, -35, D:5) a +0 giant club (37, -27, D:5) a +0 short sword a +0 ring mail an orc skeleton (37, 8, D:5) a +0 spear a +0 plate armour an orc corpse (skeletalised by now) (37, 15, D:5) a +0 chain mail (38, -31, D:5) a +0 giant club an ogre corpse (skeletalised by now) (38, -28, D:5) a +0 dagger a +0 robe an orc skeleton (40, -22, D:5) a potion of curing (40, 15, D:5) a +0 mace Level 6 of the Dungeon (1, 5, D:6) a potion of heal wounds (6, 1, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a gnoll corpse (4, 10, D:7) a +0 whip (9, -2, D:7) a +0 whip