Sar Level 1 of the Dungeon (9, 12, D:1) a kobold corpse (skeletalised by now) (11, 16, D:1) a +0 robe (16, 39, D:1) a ball python corpse (skeletalised by now) (18, 24, D:1) a +0 club (22, 26, D:1) a bat corpse (skeletalised by now) (22, 28, D:1) a +0 dagger (24, 23, D:1) a +0 ring mail (26, 19, D:1) a +0 leather armour (30, -2, D:1) a ball python corpse (skeletalised by now) (34, 45, D:1) a +0 dagger a goblin skeleton (37, 29, D:1) a frilled lizard skeleton (46, 7, D:1) a frilled lizard corpse (skeletalised by now) (49, 22, D:1) a bat skeleton (50, 30, D:1) a bat corpse (skeletalised by now) (68, 13, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (6, 0, D:2) an adder corpse (skeletalised by now) (13, 21, D:2) a +0 short sword (24, 8, D:2) a +0 dagger a goblin skeleton (29, 4, D:2) a +0 battleaxe (36, 5, D:2) a +0 spear 6 stones a gnoll corpse (52, 16, D:2) a potion of mutation