Sar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -33, D:1) a +0 club (5, -20, D:1) a bat skeleton (6, -30, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 1, D:1) a rat skeleton (25, -32, D:1) a ball python skeleton (32, -4, D:1) a quokka skeleton (39, -40, D:1) a +0 short sword (50, -37, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (0, 8, D:2) a +0 whip (13, 2, D:2) a rat skeleton (26, -20, D:2) an adder skeleton (28, -5, D:2) a +0 mace an orc corpse (skeletalised by now) (34, -7, D:2) a jackal skeleton (38, -28, D:2) a ball python corpse (skeletalised by now) (40, 3, D:2) a +0 leather armour (46, -32, D:2) a bat corpse (skeletalised by now) (57, -22, D:2) a +0 ring mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (1, -11, D:3) a +0 leather armour (4, 11, D:3) a +0 leather armour (19, 24, D:3) a quokka skeleton (21, 24, D:3) a +0 long sword (23, 10, D:3) a +0 hand axe an orc skeleton (23, 12, D:3) a +0 club an orc skeleton (24, 10, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 ring mail a +0 short sword a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (25, 10, D:3) a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, 12, D:3) a frilled lizard skeleton (29, -4, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (30, 20, D:3) a rat skeleton (31, 22, D:3) a +0 leather armour (33, 19, D:3) a +0 sling a +0 club a goblin skeleton (40, 1, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (8, -2, D:4) a +0 short sword a +0 dagger an orc skeleton (9, -5, D:4) a +0 short sword an orc skeleton (9, -4, D:4) a +0 short sword a +0 leather armour (9, -3, D:4) a +0 club a +0 short sword a +0 ring mail (9, -2, D:4) a +0 whip a quokka skeleton (10, 10, D:4) a +0 ring mail (11, -19, D:4) 3 poisoned darts (23, -34, D:4) the +3 dagger of Interdependent Arising {protect, rPois rC+++ Int-3 SInv} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (25, -35, D:4) a +0 spear (25, -32, D:4) a +0 plate armour (26, -33, D:4) a +0 dagger a goblin corpse (skeletalised by now) (29, -32, D:4) a +0 dagger a goblin corpse (skeletalised by now) (33, 10, D:4) a +0 dagger of venom (35, -36, D:4) a +0 giant club (40, 0, D:4) a +0 robe (41, -12, D:4) a +0 ring mail (47, 6, D:4) an iguana corpse (skeletalised by now) (61, -5, D:4) a +0 short sword Level 5 of the Dungeon (0, 1, D:5) a +0 leather armour (12, -19, D:5) an adder corpse (skeletalised by now) (23, -19, D:5) a +0 leather armour (23, 7, D:5) a +0 hand axe (23, 18, D:5) a +0 ring mail (24, 7, D:5) a +0 dagger a +0 robe (25, 7, D:5) a +0 club 3 boomerangs an orc skeleton (25, 8, D:5) a +0 dagger a +0 leather armour an orc skeleton (45, 18, D:5) a +0 barding (50, -36, D:5) a +0 great sword a +0 robe (54, -36, D:5) a +0 dagger a +0 robe (54, -35, D:5) a +0 robe (59, 2, D:5) a +0 giant club the Ecumenical Temple