Sar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 24, D:1) a bat skeleton (9, 16, D:1) 2 stones a +0 dagger (9, 31, D:1) a ball python skeleton (10, 9, D:1) a jackal skeleton (10, 28, D:1) a +0 ring mail (15, 1, D:1) a hobgoblin corpse (skeletalised by now) (17, 12, D:1) a +0 dagger a goblin skeleton (20, 42, D:1) a +0 dagger (23, 51, D:1) a bat corpse (skeletalised by now) (25, 37, D:1) a ball python skeleton (26, 16, D:1) a hobgoblin skeleton (27, 12, D:1) a +0 ring mail (27, 27, D:1) a +0 hand axe (31, 9, D:1) a hobgoblin skeleton (34, 60, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, 7, D:2) a +0 dagger (6, -9, D:2) a hobgoblin corpse (13, -10, D:2) a potion of attraction (33, 8, D:2) a +0 dagger