Sarzael Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (12, -4, D:1) 3 stones (24, 32, D:1) a cursed -1 club (unseen) (31, 49, D:1) a +0 dagger 3 stones (39, 7, D:1) (unseen) (46, 54, D:1) a +0 spear (48, 21, D:1) a +0 leather armour (49, 11, D:1) a cursed -1 dagger (51, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 178 sling bullets (1, 2, D:2) 174 stones (2, 11, D:2) (unseen) (4, 23, D:2) a +0 helmet (4, 24, D:2) a +0 dagger (7, 42, D:2) a +0 dagger a +0 leather armour (12, 2, D:2) a cursed +0 dagger a +0 club (12, 26, D:2) a +1 short sword of protection (14, 2, D:2) a +0 club 99 stones a +0 hunting sling a cursed +0 helmet a +0 animal skin a +0 dagger (15, 1, D:2) a +0 club (22, 37, D:2) 289 sling bullets (28, 10, D:2) a +0 hunting sling (36, 9, D:2) 192 stones a +0 hunting sling (39, 21, D:2) a cursed -1 club (40, 34, D:2) a +0 short sword (44, -5, D:2) (unseen) (49, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of draining (unseen) (1, -8, D:3) a +0 club (unseen) (4, -12, D:3) a +0 club (unseen) (6, 8, D:3) 177 stones a +0 hunting sling (7, 6, D:3) (unseen) (8, 8, D:3) a cursed -1 ring mail a +0 flail a +0 chain mail (16, 5, D:3) 126 bolts (24, 6, D:3) a cursed -3 great sword (30, -15, D:3) a +0 club (unseen) (32, -10, D:3) a cursed +0 dagger (35, -8, D:3) a +0 hand axe (unseen) (35, -6, D:3) a cursed -3 club (37, 8, D:3) 142 stones (38, -3, D:3) a +0 falchion (38, 1, D:3) 52 arrows (39, 2, D:3) 233 sling bullets (41, 9, D:3) a +0 dagger (45, 0, D:3) a +0 robe (51, 12, D:3) a +0 club (unseen) Level 4 of the Dungeon [Shop] Uhoasaaq's Gadget Shop a wand of acid (6) (140 gold) a wand of iceblast (2) (45 gold) a lightning rod (4/4) (400 gold) a wand of acid (5) (120 gold) a box of beasts (200 gold) a wand of digging (8) (180 gold) a wand of random effects (4) (31 gold) a lamp of fire (400 gold) (4, 21, D:4) 154 stones (8, -15, D:4) a +0 dagger (unseen) (8, -1, D:4) a +2 trident of venom a +0 robe a +0 dagger (9, 0, D:4) a +0 robe a +0 dagger (9, 8, D:4) 124 stones (11, 12, D:4) a +0 ring mail (25, 8, D:4) a +0 quarterstaff (unseen) (26, -2, D:4) 111 arrows (26, 14, D:4) 115 poisoned tomahawks (27, -3, D:4) a +0 club 58 poisoned tomahawks a +0 leather armour (28, -3, D:4) a +0 giant club (30, -2, D:4) 129 stones (35, -2, D:4) 180 arrows a +2 shortbow of freezing (39, -16, D:4) a +0 pair of boots a +0 hand axe 64 poisoned tomahawks a +0 leather armour a +0 hand axe a +0 leather armour a +0 whip (39, -15, D:4) a +0 club a +0 leather armour (41, 5, D:4) 146 stones (43, 13, D:4) a +0 robe (43, 17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +7 trident of the Coin {vamp, *Contam MR++ Str+2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. Wu Jian disapproves of the use of such an item. (1, 2, D:5) a +0 ring mail (unseen) (13, -6, D:5) 151 sling bullets (unseen) (14, -9, D:5) a +0 flail (unseen) (15, -10, D:5) a +0 whip (17, -25, D:5) 174 arrows (17, -6, D:5) a +0 hunting sling (18, -23, D:5) a +0 hunting sling a +0 club a +0 mace a +0 club a +0 robe of magic resistance a +0 dagger (28, 6, D:5) (unseen) (31, -29, D:5) a +0 leather armour a +0 short sword (33, 8, D:5) a +0 leather armour (unseen) (37, -21, D:5) a +0 giant club (38, 16, D:5) a +0 dagger a +0 animal skin (40, 7, D:5) a +0 ring mail (45, 6, D:5) (unseen) (46, -6, D:5) a +0 giant spiked club (46, 1, D:5) a +1 ring mail (49, -12, D:5) a +0 whip (50, -29, D:5) a +0 rapier (51, -22, D:5) a +0 ring mail (54, -4, D:5) 197 stones (55, 3, D:5) a +0 scale mail (58, 2, D:5) a +0 mace Level 6 of the Dungeon [Shop] Igoeckua's Book Shop a book of Debilitation (440 gold) a book of Cantrips (220 gold) a book of Transfigurations (605 gold) a book of Changes (275 gold) a book of Clouds (495 gold) a book of Party Tricks (550 gold) the Compendium of Translocation and Shape Shifting (638 gold) Spells Type Level a - Beckoning Translocation 3 b - Petrify Transmutation/Earth 4 c - Summon Forest Summoning/Translocation 5 d - Time Stop Charms/Translocation 8 a book of Conjurations (330 gold) a book of Callings (330 gold) a book of Misfortune (220 gold) (0, 0, D:6) a +0 shortbow of flaming 172 arrows (1, 2, D:6) a +0 dagger (2, 1, D:6) a +0 dagger a +0 robe (2, 2, D:6) a +0 trident (still there?) a +0 scale mail (still there?) (5, -48, D:6) a +0 hand axe (8, -32, D:6) a +0 dagger (9, -50, D:6) a +0 leather armour (9, -30, D:6) a +2 dagger of holy wrath a +2 robe (9, -27, D:6) a +0 short sword a +0 leather armour (10, -2, D:6) 125 stones (11, -50, D:6) 98 stones (13, -41, D:6) 230 stones (unseen) (13, -39, D:6) a +0 war axe (unseen) (15, -35, D:6) a +0 giant club (25, 6, D:6) a +0 plate armour (31, -53, D:6) a potion of ambrosia (60, -39, D:6) (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a cursed +0 chain mail (2, 3, D:7) an uncursed staff of summoning (5, 20, D:7) a +0 blowgun (6, 19, D:7) a +0 short sword 4 stones a +0 falchion (6, 20, D:7) a +0 whip (7, 20, D:7) a +0 short sword of speed (unseen) (9, 11, D:7) a +1 robe of magic recovery a cursed +2 great sword of freezing a +0 robe a +3 morningstar of freezing a +0 robe a +0 mace (10, 11, D:7) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (16, 24, D:7) 163 stones (24, -7, D:7) (unseen) (25, -8, D:7) a +0 dagger of chaos (25, -7, D:7) a +0 leather armour (32, -23, D:7) 165 bolts a +0 arbalest (33, -23, D:7) a +0 robe a +4 short sword of freezing (37, 8, D:7) 185 stones (45, 10, D:7) 120 stones (45, 14, D:7) a potion of ambrosia (48, 22, D:7) 93 stones (unseen) (55, 11, D:7) a +1 leather armour of fire resistance Level 8 of the Dungeon (3, -31, D:8) a +0 long sword (unseen) (4, -13, D:8) a wand of random effects (6) (7, -3, D:8) 109 stones (14, -7, D:8) a +2 glaive of venom a cursed +0 plate armour 9 gold pieces (15, -8, D:8) a +0 dagger a cursed -1 leather armour (17, -21, D:8) 56 large rocks (17, -11, D:8) a cursed -1 trident a +0 leather armour an orc corpse (skeletalised by now) (22, -19, D:8) 11 gold pieces the cursed +2 flail of Amorality {crush, rPois rN+ Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from poison. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (24, -12, D:8) 96 bolts (unseen) (25, -15, D:8) (unseen) (28, -9, D:8) a ration (unseen) (30, -33, D:8) a +0 short sword (unseen) (35, -36, D:8) a +0 robe (still there?) a +0 dagger of distortion (still there?) (36, -37, D:8) a +0 ring mail (still there?) a +0 whip (still there?) (36, -36, D:8) a +0 chain mail (still there?) a +0 halberd (still there?) (36, -34, D:8) 133 arrows (36, -26, D:8) a +0 robe a +4 spear (36, -18, D:8) a wand of acid (9) (38, -37, D:8) a +0 leather armour a +0 hand axe (38, -34, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a potion of cancellation Level 10 of the Dungeon (0, 0, D:10) a ration (1, 4, D:10) a ration (2, -3, D:10) a killer bee corpse (2, 0, D:10) a ration (3, 1, D:10) a ration (5, 1, D:10) a ration (6, 4, D:10) a ration (7, 3, D:10) a ration (10, -7, D:10) a killer bee corpse a killer bee corpse (19, -9, D:10) 134 stones (29, -2, D:10) (unseen) (35, 0, D:10) (unseen) the Ecumenical Temple (0, 0, Temple) (unseen) (0, 8, Temple) (unseen) (10, 14, Temple) (unseen) (12, -6, Temple) (unseen) (20, -2, Temple) (unseen) (20, 10, Temple) (unseen) (22, 0, Temple) (unseen) (22, 8, Temple) (unseen)