Dungeon Crawl Stone Soup version 0.23.2-40-g277498a001 (webtiles) character file. Game seed: 11397960659393498758 0 Sassenached the Ducker (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Aug 29, 2019. Got out of the dungeon alive. The game lasted 00:00:17 (1 turns). Sassenached the Ducker (Gnoll Wanderer) Turns: 1, Time: 00:00:17 Health: 20/20 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 14 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) e - a +0 dagger Armour c - a +0 robe (worn) Wands d - a wand of paralysis (15) Potions b - 2 potions of curing Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 4.4 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 2.3 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Sassenached the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 potions of curing, a +0 robe, a wand of paralysis (15), a +0 dagger, a ration. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #P. #≈. +..♣ #P.. #≈.. #≈P.♣# #≈≈..# ∆ ♣.@# #### ∆ ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sassenached the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Sassenached set off with the following items: a +0 club, 2 | potions of curing, a +0 robe, a wand of paralysis (15), a | +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 2/2 1 | D:$ | Got out of the dungeon alive.