Dungeon Crawl Stone Soup version 0.24-a0-769-g368c1644f8 (webtiles) character file. Game seed: 5889719735127848445, levelgen mode: deterministic 9 Sassenached the Charmwright (level 2, 21/22 HPs) Began as a Demonspawn Skald on Oct 6, 2019. Got out of the dungeon alive. The game lasted 00:00:51 (306 turns). Sassenached the Charmwright (Demonspawn Skald) Turns: 306, Time: 00:00:52 Health: 21/22 AC: 5 Str: 11 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 14 God: Gold: 27 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of remove curse {unknown} g - a scroll of identify {unknown} Potions c - a potion of brilliance {unknown} Comestibles d - a ration f - 9 chunks of flesh Skills: - Level 2.0 Fighting - Level 1.7 Polearms - Level 0.8 Armour - Level 1.7 Dodging + Level 2.3 Spellcasting - Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 24% 2 ###.... Regeneration Chrm/Necr #......... 43% 3 ###.... Spectral Weapon Hex/Chrm #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. You see here a +0 short sword. You start resting. Your magical infusion is running out. Things that are here: a jackal skeleton x3 You start resting. You are no longer magically infusing your attacks. You start resting. Magic restored. There is an escape hatch in the floor here. You see here 13 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.............### ##.................## ##.........####......## ##........########.....## #.......####....###.....# ##......###........##....## #.......##...###...###....# ##......###..#####...##....# #.......##..###.@##..##....# #......###..###(##..###....# #......###...##.....##..(.## ........##....#######....## ........###....####......# ..... ........# ##............## ..... ........## ####......#### ##..... ...>.....# ######## ....... .........# ######### ......# There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 3 jackals (D:1) A kobold (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sassenached the Demonspawn Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 101 | D:1 | Reached skill level 3 in Charms 197 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 197 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/5 306 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic Skill XL: | 1 | ---------------+----+----- Charms | 3 | 3.0 Fighting | | 2.0 Polearms | | 1.7 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Spear || 30 Cast: Infusion || 4 Armor: Leather armour || 8 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------