Dungeon Crawl Stone Soup version 0.26-a0-490-gf8362a0c98 (webtiles) character file. Game seed: 6190725668201160360 0 Sassenached the Caller (level 1, 15/15 HPs) Began as a Naga Wanderer on Aug 4, 2020. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Sassenached the Caller (Naga Wanderer) Turns: 1, Time: 00:00:08 Health: 15/15 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, AC +0 a: Spit Poison You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Skills: - Level 1.5 Stealth - Level 1.0 Spellcasting Level 3.0 Summonings Level 2.0 Ice Magic Level 1.0 Air Magic Level 1.3 Poison Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ #....... 14% 2 Shock Conj/Air #... 26% 1 Apportation Tloc #..... 32% 1 Magic Dart Conj #... 32% 1 Blink Tloc N/A 43% 2 Slow Hex #....... 43% 2 Mephitic Cloud Conj/Pois/Air #....... 56% 3 Static Discharge Conj/Air #....... 61% 3 Conjure Flame Conj/Fire #....... 67% 3 Portal Projectile Hex/Tloc #..... 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. Message History Welcome, Sassenached the Naga Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Call Imp, Shock, Apportation, Magic Dart, Blink, Slow, Mephitic Cloud, Static Discharge, Conjure Flame, Portal Projectile. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## ####........### .............. #..#........# #.......⌠..### #............. #..∩.@>...... #.........#.. #......⌠..# ##........# ##......## ###..### #.## ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sassenached the Naga Wanderer began the quest for the Orb. 0 | D:1 | Sassenached set off with the following items: a +0 club, a | +0 robe; and the following spells available to memorise: | Call Imp, Shock, Apportation, Magic Dart, Blink, Slow, | Mephitic Cloud, Static Discharge, Conjure Flame, Portal | Projectile 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts