Dungeon Crawl Stone Soup version 0.26-a0-490-gf8362a0c98 (webtiles) character file. Game seed: 10921925868931339662 0 Sassenached the Magician (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Aug 4, 2020. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Sassenached the Magician (Gargoyle Wanderer) Turns: 1, Time: 00:00:02 Health: 10/10 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg + . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 1.0 Throwing + Level 1.1 Stealth + Level 3.0 Spellcasting Level 1.7 Hexes Level 1.5 Air Magic Level 1.2 Earth Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Corona Hex #...... 14% 1 Sandblast Erth #..... 17% 1 Passwall Tmut/Erth #....... 32% 2 Confusing Touch Hex #....... 38% 3 Stone Arrow Conj/Erth #..... 54% 3 Petrify Tmut/Erth #....... 91% 4 Lee's Rapid Deconstruct Erth #......... 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Sassenached the Gargoyle Wanderer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 robe; and the following spells available to memorise: Corona, Sandblast, Passwall, Confusing Touch, Stone Arrow, Petrify, Lee's Rapid Deconstruction. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #8♣♣ +.@♣ #8♣♣ ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sassenached the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | Sassenached set off with the following items: a +0 club, a | potion of curing, a +0 robe; and the following spells | available to memorise: Corona, Sandblast, Passwall, | Confusing Touch, Stone Arrow, Petrify, Lee's Rapid | Deconstruction 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms, hangedman_abyss_or_decor_stabs, chequers_serial_rivers_micro_c Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts