Dungeon Crawl Stone Soup version 0.26-a0-497-g0187308201 (webtiles) character file. Game seed: 17069154675220871539 0 Sassenached the Digger (level 1, 15/15 HPs) Began as a Deep Dwarf Wanderer on Aug 6, 2020. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Sassenached the Digger (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 4 curare-tipped darts (quivered) Armour e - a +0 robe (worn) Skills: + Level 1.0 Throwing Level 1.1 Shields + Level 2.6 Spellcasting Level 1.1 Translocations Level 1.0 Air Magic Level 4.0 Earth Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Shock Conj/Air #... 19% 1 Sting Tmut/Pois #... 22% 1 Mephitic Cloud Conj/Pois/Air #....... 50% 3 Ignite Poison Fire/Tmut/Pois #....... 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Sassenached the Deep Dwarf Wanderer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, 4 curare-tipped darts, a +0 robe; and the following spells available to memorise: Shock, Sting, Mephitic Cloud, Ignite Poison. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * , , ,, , , , , , ,, ,, , , , * , ##### ##...## #.....# , #..@..# , #.....# , * * ##...## , + +###+ ,+ , , ,, ,, , * , * , , , , , , * , , + , * , , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sassenached the Deep Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | Sassenached set off with the following items: a +2 dagger, | 4 curare-tipped darts, a +0 robe; and the following spells | available to memorise: Shock, Sting, Mephitic Cloud, Ignite | Poison 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts