Sat Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, 0, D:1) a +0 club (11, 0, D:1) a +0 dagger (13, 12, D:1) a +0 spear (23, 11, D:1) a +0 dagger (38, -11, D:1) a +0 hunting sling (44, 10, D:1) a +0 whip (45, 14, D:1) a +0 club (46, 13, D:1) a +0 quarterstaff (48, 18, D:1) a +0 club (48, 23, D:1) a +0 mace (50, 20, D:1) a +0 hunting sling Level 2 of the Dungeon (6, -42, D:2) a +0 quarterstaff (9, -22, D:2) a +0 club (11, -30, D:2) 18 stones (12, -7, D:2) a +0 short sword (12, 13, D:2) 24 stones (21, 8, D:2) a +0 dagger (26, -36, D:2) 9 stones (32, -35, D:2) 15 stones (32, 0, D:2) a book of Minor Magic (36, 3, D:2) a staff of cold (41, 18, D:2) a +0 dagger (47, -14, D:2) a +0 short sword (49, -8, D:2) 15 stones (56, 11, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (4, -8, D:3) a wand of iceblast (8) (12, -2, D:3) a bat corpse (17, 5, D:3) a giant cockroach corpse (19, -3, D:3) the +7 hunting sling of Truth {venom, +Blink rC+ Will+} Any ammunition fired from it poisons the flesh of those it strikes. rC: It protects you from cold. +Blink: It lets you blink. Will: It increases your willpower.