Sat Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 0, D:1) a +0 robe (9, -17, D:1) a +0 dagger (15, -15, D:1) a +0 short sword (22, -29, D:1) a +0 mace (38, -3, D:1) 8 stones (44, -28, D:1) a +0 club (49, -25, D:1) 11 stones (56, -18, D:1) a book of Annihilations Level 2 of the Dungeon [Shop] Zyrani Nigh's Armour Boutique a +0 ring mail (56 gold) a +2 chain mail of fire resistance (301 gold) a +0 plate armour (322 gold) a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) the +0 chain mail "Qaafes" {Fly Str+5 Dex+4} (455 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (+4). Fly: It grants you flight. a +3 leather armour of cold resistance (336 gold) a +0 leather armour (28 gold) (0, 0, D:2) a +0 glaive (5, 17, D:2) 2 javelins (8, 6, D:2) the +4 dagger of Eternal Vigilance {flame, rC+ Int+3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rC: It protects you from cold. (9, -7, D:2) a book of Changes (17, 10, D:2) a +0 club (17, 33, D:2) a +0 spear (18, 33, D:2) a +0 spear (19, 33, D:2) a +0 halberd (20, 33, D:2) a +0 whip (38, -3, D:2) a +1 trident of venom (38, 2, D:2) 14 stones (45, -12, D:2) a +0 hand axe (50, 3, D:2) a +0 hunting sling (58, 14, D:2) a +0 falchion (63, 29, D:2) a staff of earth Level 3 of the Dungeon (3, -3, D:3) a +0 hand axe a +0 leather armour (3, -2, D:3) a +0 club (4, -3, D:3) a +0 flail (4, -2, D:3) a +0 hand axe a +0 scale mail (4, 6, D:3) 6 poisoned darts (10, -10, D:3) a +0 dagger a +0 ring mail (10, 6, D:3) a +0 short sword (14, -3, D:3) 12 stones (17, -25, D:3) 2 poisoned darts (17, 7, D:3) 8 gold pieces (17, 8, D:3) a scroll of identify (17, 9, D:3) a ring of protection from cold (18, 2, D:3) a +0 trident a +0 ring mail (18, 7, D:3) a +0 trident (18, 8, D:3) a +0 ring mail (18, 9, D:3) a +0 club (19, -6, D:3) a +0 dagger (19, 7, D:3) a potion of curing (19, 8, D:3) 22 stones (still there?) 9 gold pieces (still there?) (19, 9, D:3) a potion of haste (19, 11, D:3) a +0 leather armour (33, -4, D:3) a +0 whip (34, -21, D:3) a +0 mace (44, 7, D:3) 12 stones (47, -12, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (14, 9, D:4) a +0 club (16, 18, D:4) 2 boomerangs (21, -11, D:4) a +0 leather armour (26, 1, D:4) a +3 quarterstaff of chaos (27, 3, D:4) a +0 mace (27, 36, D:4) a +0 ring mail (30, -11, D:4) a +0 leather armour (33, 4, D:4) 16 stones (39, -2, D:4) a book of Pain (43, 8, D:4) a +0 mace a boomerang a +0 chain mail (45, -10, D:4) a +0 flail (47, -3, D:4) a +0 whip 4 stones (47, 17, D:4) a Trismegistus Codex (49, 32, D:4) 2 poisoned darts a +0 short sword (58, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (9, -17, D:5) a +3 ring mail (10, -8, D:5) a +0 quarterstaff (13, -9, D:5) a +0 giant club (15, -40, D:5) 22 stones (20, -8, D:5) a +4 scythe of protection a +0 robe (25, -20, D:5) a +0 shortbow (26, -19, D:5) a +0 hand axe a +0 scale mail a +0 hand axe (29, -34, D:5) a +0 ring mail (30, -30, D:5) a +0 scale mail (31, -18, D:5) a +0 giant spiked club (32, -26, D:5) a +0 club a +0 leather armour (32, -10, D:5) a +0 hunting sling (34, -18, D:5) a +0 club a +0 club (35, -19, D:5) a +0 whip (35, -18, D:5) a +0 whip a +0 robe (35, -17, D:5) a +0 halberd (35, -12, D:5) the +1 leather armour of Acoy {Will+} Will: It increases your willpower. (35, -10, D:5) 23 stones (41, -9, D:5) a +0 robe (47, -35, D:5) a +0 leather armour (57, -11, D:5) a +0 ring mail (58, -18, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Sounegan's Jewellery Shoppe a ring of wizardry (450 gold) a ring of willpower (375 gold) an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) the ring "Penet" {Ice rElec rCorr Str+4 Int-5} (637 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. an amulet of reflection (450 gold) a ring of magical power (300 gold) (0, 0, D:6) 5 large rocks (4, 20, D:6) a +0 club (5, 20, D:6) an Inescapable Atlas (13, -13, D:6) 4 poisoned darts (14, 5, D:6) a +0 ring mail (14, 28, D:6) a book of Dangerous Friends (19, 36, D:6) a +0 spear (21, -12, D:6) a +0 hand axe (21, -10, D:6) a +0 leather armour (22, -10, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (22, -9, D:6) a +0 dagger (22, 14, D:6) 22 stones (23, -10, D:6) a +0 dagger (25, 9, D:6) a +0 rapier a +0 leather armour (44, 11, D:6) 24 stones (44, 20, D:6) 4 boomerangs (50, 26, D:6) a +0 robe Level 7 of the Dungeon (3, -2, D:7) a +0 dagger of chaos (3, -1, D:7) a +2 dagger of chaos (5, -2, D:7) a +0 spear of chaos (27, 3, D:7) a +0 spectral quarterstaff (30, 15, D:7) a +0 dagger (32, 21, D:7) the +3 ring mail of the Equator {-Tele Rampage rC++ Dex+4} Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (33, -3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (37, -15, D:7) a +0 whip (38, -5, D:7) a +0 halberd (45, 30, D:7) a +0 shortbow (46, 24, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) 28 stones (5, -16, D:8) a +1 whip of pain (5, -14, D:8) a book of Air (10, 1, D:8) a +0 dagger a +0 robe (11, 3, D:8) a +0 club (12, -7, D:8) a +0 dagger a +2 robe of positive energy (12, 8, D:8) a +0 robe (13, -10, D:8) a +0 club (13, -8, D:8) a +0 dagger a +0 leather armour (13, -7, D:8) a +0 robe a +0 dagger (15, 4, D:8) 19 stones (16, 9, D:8) a +0 short sword (unseen) (17, 7, D:8) a +0 robe (still there?) a +0 antimagic dagger (still there?) (18, 0, D:8) a +0 mace (18, 4, D:8) a +0 dagger (20, 2, D:8) a +0 leather armour a +0 dagger a +0 war axe (20, 3, D:8) a +0 scale mail a +0 whip (21, 3, D:8) a book of Storms (23, 0, D:8) a +3 dagger of venom a +0 hand crossbow (23, 3, D:8) 4 stones a +0 club a curare-tipped dart a +0 short sword (24, 1, D:8) a +0 whip a +0 dagger (24, 2, D:8) a +0 club (still there?) 4 poisoned darts (still there?) (24, 3, D:8) a +0 short sword (still there?) 2 stones (still there?) (25, -4, D:8) a -1 halberd a +0 animal skin (25, 1, D:8) a +0 short sword (still there?) 5 stones (still there?) (32, 2, D:8) a book of Party Tricks (33, -16, D:8) 27 stones (39, 11, D:8) a +0 long sword (40, -22, D:8) 2 curare-tipped darts Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, 15, D:9) a +0 spear a +0 scale mail (8, -22, D:9) a +0 club (10, -22, D:9) a +0 scale mail (11, -19, D:9) a +0 flail a +0 chain mail (11, -18, D:9) a +0 robe a +0 dagger (12, -19, D:9) a +0 whip a +0 ring mail (20, -27, D:9) a +0 hand axe (29, 17, D:9) a +3 spear a +0 robe (30, 13, D:9) a +0 dire flail a +0 robe a +0 shortbow (30, 14, D:9) a +1 spear of freezing a +0 robe (30, 16, D:9) a +0 dagger a +0 robe (32, -23, D:9) 5 stones (32, 3, D:9) a +0 club (33, -29, D:9) a +0 ring mail (33, -4, D:9) a +0 short sword (33, 7, D:9) a +0 club (34, -36, D:9) a +0 shortbow (34, -31, D:9) 4 large rocks (34, -27, D:9) a +0 lajatang (34, -20, D:9) a +0 ring mail (still there?) a +0 short sword (still there?) (34, -18, D:9) a +0 club a +0 giant spiked club (35, -20, D:9) a boomerang (still there?) a +0 mace (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 short sword (still there?) (35, -19, D:9) a +2 robe of fire resistance a +3 dagger of distortion (35, -18, D:9) a +0 leather armour (still there?) a +0 falchion (still there?) (35, 12, D:9) a +0 dagger 8 poisoned darts (35, 14, D:9) a +0 spear (36, -20, D:9) 27 gold pieces (still there?) a +0 dagger (still there?) a +0 vorpal mace (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) (36, -19, D:9) 2 boomerangs (still there?) a +0 mace (still there?) a +0 chain mail (still there?) a +1 war axe of draining (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 giant club (still there?) (36, -18, D:9) a +0 plate armour a +2 great mace (36, 10, D:9) a +0 short sword a +0 hand crossbow (36, 12, D:9) a +0 short sword (37, -6, D:9) 3 boomerangs (37, -4, D:9) 3 boomerangs (37, -2, D:9) a +0 spear a +0 scale mail (37, 11, D:9) a +0 short sword a stone a +0 spear a +1 scale mail of fire resistance a +0 kite shield (38, -29, D:9) a +0 hand axe (38, -2, D:9) a +0 club a +0 hand crossbow (38, 0, D:9) a +0 club a +0 robe a +0 short sword 2 stones (38, 11, D:9) a +0 club 5 stones a +0 spear (39, -27, D:9) a +2 vorpal long sword (39, 12, D:9) a +0 flail (41, -1, D:9) a +0 flail (42, -1, D:9) 3 boomerangs (43, -3, D:9) 3 boomerangs (43, -2, D:9) a +0 spear of flaming a +0 scale mail a +0 buckler (44, 3, D:9) a +3 halberd (48, -31, D:9) a +0 flail (48, 4, D:9) a +0 club (50, 6, D:9) a +0 halberd (54, -7, D:9) a +0 club (55, -2, D:9) a +0 flail (56, -9, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (8, 13, D:10) a +0 long sword (9, 0, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (12, 37, D:10) a +0 plate armour (13, 2, D:10) a +0 club (13, 3, D:10) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (13, 39, D:10) 23 stones (16, 5, D:10) a +0 hand axe (20, -5, D:10) a +0 plate armour (20, 36, D:10) a +0 robe (23, 3, D:10) a +0 short sword of distortion 5 curare-tipped darts (36, 0, D:10) a +1 flail of protection (36, 1, D:10) a +1 vampiric spear a +0 scale mail (37, 1, D:10) a +0 whip (39, 0, D:10) a +0 flail (41, 12, D:10) a +0 hunting sling (41, 38, D:10) a +0 robe a +0 dagger (42, 38, D:10) a +0 leather armour a +0 club (42, 39, D:10) a +0 robe a +0 dagger (43, 26, D:10) a +0 dire flail a +3 chain mail (43, 27, D:10) a +0 short sword (43, 38, D:10) a +0 mace (44, 26, D:10) a +0 whip (45, 26, D:10) a +0 war axe (52, 8, D:10) 20 stones (60, 8, D:10) a +0 short sword a +0 ring mail (61, 9, D:10) a +0 dagger (62, 9, D:10) a +0 whip a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (2, -25, D:11) a +0 falchion (9, -31, D:11) a +2 antimagic battleaxe (12, -1, D:11) a scroll of identify (12, 0, D:11) 22 gold pieces (13, -1, D:11) a +0 chain mail (14, -2, D:11) 10 gold pieces (22, -47, D:11) a +0 hunting sling (30, 4, D:11) 3 large rocks (32, -6, D:11) a +0 leather armour (32, 4, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 7, D:11) a +0 short sword (33, 4, D:11) a +0 club a +0 leather armour (37, 8, D:11) a +0 hand axe (40, -1, D:11) 18 stones (44, -9, D:11) 19 stones (44, -8, D:11) a +4 scale mail (45, -32, D:11) 5 atropa-tipped darts (45, -10, D:11) a +0 longbow (46, -9, D:11) a +0 trident (46, -8, D:11) a +0 short sword (46, 1, D:11) a +0 battleaxe a +0 plate armour (49, -10, D:11) a ring of ice the +6 ring mail of the Sailor {Rampage rC+} rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. the +9 rapier of Dullness {vorpal, Will+ Str+6 Int+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Int: It affects your intelligence (+4). Will: It increases your willpower. a +5 flail of protection a +0 hand axe of draining 5 potions of flight 2 potions of degeneration a +0 cloak a +0 chain mail an amulet of faith a +0 animal skin (49, -3, D:11) 4 large rocks (52, -10, D:11) a +0 giant spiked club a +0 giant spiked club (52, -3, D:11) a +0 flail a +0 chain mail (52, 13, D:11) a +0 dagger a +0 robe (53, 13, D:11) a +0 mace (54, 13, D:11) a +0 hand axe (55, -12, D:11) a +2 battleaxe (55, 5, D:11) a +0 troll leather armour a +1 dagger of venom a +0 robe (56, 4, D:11) a +0 shortbow (57, -37, D:11) a +0 leather armour (57, 1, D:11) a +0 giant club a +0 giant spiked club (58, -8, D:11) a +3 scale mail (58, -5, D:11) a +0 ring mail (58, 2, D:11) a +0 battleaxe a +0 plate armour a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (59, -3, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a +0 trident (8, 8, D:12) a +0 quarterstaff (14, 17, D:12) a +0 falchion (18, -10, D:12) a +0 troll leather armour a +0 trident a +0 robe (18, 0, D:12) a +0 dagger (20, 34, D:12) a +0 robe (23, 10, D:12) 29 stones (36, 10, D:12) 5 large rocks (41, 18, D:12) a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) a +0 hand crossbow (4, 5, D:13) a staff of fire (5, 20, D:13) 26 stones (5, 27, D:13) a +0 dagger (9, 14, D:13) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (9, 15, D:13) 21 gold pieces (10, 3, D:13) a staff of air (10, 14, D:13) a staff of death (11, 14, D:13) a +0 trident (11, 15, D:13) 17 gold pieces (13, 6, D:13) a +0 robe (still there?) a +0 dagger (still there?) (13, 7, D:13) a +0 short sword of venom (13, 8, D:13) a +0 robe a +0 dagger (16, -26, D:13) a +0 shortbow (16, -25, D:13) a +0 shortbow (17, -27, D:13) a +0 shortbow a +3 shortbow (18, -26, D:13) a +0 shortbow (22, -10, D:13) 14 stones (34, -22, D:13) 12 stones (42, -8, D:13) a +0 whip (43, 24, D:13) a +0 mace (44, -14, D:13) a +0 mace (59, 17, D:13) a +6 antimagic battleaxe (62, 0, D:13) 15 stones Level 14 of the Dungeon (0, 0, D:14) 13 stones (0, 2, D:14) an amulet of reflection (10, -19, D:14) 7 stones (15, -23, D:14) a +0 scale mail (16, -23, D:14) a +1 troll leather armour {Snorg} (23, 4, D:14) a scarf of invisibility (27, -21, D:14) a +0 great sword (28, 14, D:14) a +3 scimitar of flaming (29, -10, D:14) a +0 scale mail (29, 21, D:14) a +0 war axe (31, -8, D:14) a +0 chain mail a +2 great sword of protection (33, -21, D:14) a +0 leather armour (33, 6, D:14) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (34, -9, D:14) the +9 hand axe "Ynuvatad" {protect, Fragile rElec rN+++ MP+9} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. the +10 flail of Armageddon {freeze, rF+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. (34, -7, D:14) 10 stones (34, 6, D:14) a +0 giant spiked club a +0 dire flail (36, -11, D:14) 23 stones (39, -4, D:14) 18 stones (41, -23, D:14) a +0 hand axe (42, -25, D:14) a +0 hand axe (42, -21, D:14) a +0 hand axe (43, -25, D:14) a +0 hand axe (44, -25, D:14) a +0 hand axe (44, -23, D:14) the +2 hand axe of Zuinakla {vorpal, Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). (44, -21, D:14) a +0 hand axe of flaming (45, -25, D:14) a +0 hand axe (45, -21, D:14) a +0 hand axe (46, 4, D:14) a +0 long sword (52, -29, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (14, -12, D:15) 4 potions of brilliance 2 potions of attraction (17, -7, D:15) 5 large rocks (19, -28, D:15) a +0 club (20, -42, D:15) a +0 buckler (23, -26, D:15) a +0 arbalest (28, -47, D:15) a +0 shortbow (34, -12, D:15) the +5 trident of the Traitor {protect, rCorr Int+4 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (39, -24, D:15) a +0 leather armour (42, -23, D:15) a +0 leather armour a +2 antimagic battleaxe (44, -43, D:15) a +0 robe a +0 long sword (45, -33, D:15) a +0 whip (48, 1, D:15) 17 stones (48, 8, D:15) a +0 war axe (60, -29, D:15) a +0 giant club (still there?) a +0 giant spiked club (still there?) (61, -28, D:15) a +0 halberd (still there?) a +0 robe (still there?) Level 1 of the Orcish Mines [Shop] Toj Rour's Antique Weapon Shoppe a +0 mace (84 gold) a +2 rapier of venom (470 gold) a +0 hunting sling of freezing (131 gold) a +0 shortbow (84 gold) a +0 rapier (112 gold) a +0 rapier (112 gold) a +0 great sword (182 gold) a +6 dire flail (1008 gold) a +0 dagger (56 gold) [Shop] Welintit's Weapon Shoppe a +0 vampiric glaive (215 gold) a +0 broad axe (40 gold) a +0 spear (30 gold) 25 stones (25 gold) a +0 vorpal long sword (72 gold) a +0 battleaxe (65 gold) [Shop] Hoso's Assorted Antiques a +2 falchion of holy wrath (435 gold) a tin of tremorstones (2/2) (1000 gold) a +0 flail (87 gold) a potion of mutation (200 gold) a scroll of fog (50 gold) a +0 spear (75 gold) a scroll of identify (50 gold) a +0 great sword (162 gold) [Shop] Footiyc's General Store 17 stones (25 gold) a scroll of fear (52 gold) a +0 arbalest (67 gold) 3 scrolls of poison (157 gold) a scroll of fear (52 gold) a +0 short sword (45 gold) 3 scrolls of amnesia (157 gold) a potion of brilliance (60 gold) a scroll of summoning (142 gold) (0, 0, Orc:1) a +0 giant spiked club (1, -45, Orc:1) a +0 giant club a +0 club (17, -38, Orc:1) a +0 giant spiked club a +0 giant club (18, -38, Orc:1) a +0 war axe (20, -39, Orc:1) a +0 giant club (20, -35, Orc:1) a +0 chain mail a +0 glaive (20, -34, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 trident (still there?) (21, -35, Orc:1) a +0 robe a +0 dagger (22, -35, Orc:1) a +0 club (22, -33, Orc:1) a +2 robe of positive energy a +0 dagger Level 2 of the Orcish Mines [Shop] Ymumiraw's Distillery a potion of magic (104 gold) a potion of magic (104 gold) a potion of invisibility (104 gold) [Shop] Homizxeru's Armour Boutique a +0 leather armour (26 gold) a +0 plate armour (299 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 helmet of intelligence (149 gold) a +2 leather armour of positive energy (208 gold) a +1 barding of fire resistance (455 gold) a +1 robe of cold resistance (165 gold) [Shop] Gautz's Weapon Shoppe a +0 rapier (52 gold) a +0 war axe (45 gold) a +1 fustibalus of flaming (442 gold) 19 stones (24 gold) 11 stones (14 gold) a +3 dagger of venom (252 gold) a +2 rapier of venom (218 gold) a +0 rapier (52 gold) [Shop] Ymoemp's Armour Shoppe a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +1 hat (143 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) (0, 0, Orc:2) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. (0, 4, Orc:2) the +6 demon whip "Fecedo Aguo" {vamp, rF- Dex+5} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. (1, 3, Orc:2) the +0 leather armour of Wyutwak {Str-5 Dex+9} Str: It affects your strength (-5). Dex: It affects your dexterity (+9). (7, 20, Orc:2) a +0 giant club (10, 19, Orc:2) a +0 ring mail a +0 flail (12, 16, Orc:2) a +0 plate armour a +0 war axe a +0 ring mail a +0 hand axe (12, 17, Orc:2) the +10 dire flail of Collusion {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. a +0 club a +0 chain mail a +0 war axe a +0 plate armour 2 boomerangs a +0 scimitar a +0 plate armour a +0 morningstar a +0 leather armour a +0 short sword (12, 18, Orc:2) a +0 kite shield a +0 plate armour of willpower a +4 broad axe of draining (12, 19, Orc:2) a +0 robe a +0 dagger (13, 16, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (13, 19, Orc:2) a +0 leather armour a +0 trident (13, 22, Orc:2) 3 boomerangs a +0 short sword (13, 29, Orc:2) a +0 short sword a +0 plate armour (14, 14, Orc:2) a +0 short sword (14, 21, Orc:2) a +0 plate armour a +0 dire flail (14, 42, Orc:2) a +0 dagger (15, 15, Orc:2) a +0 troll leather armour a +0 plate armour a +0 glaive a +0 falchion a +2 chain mail of positive energy a +0 long sword (15, 16, Orc:2) a +0 hand axe a +0 hand axe a +0 ring mail a +0 whip (15, 18, Orc:2) a +0 trident (15, 20, Orc:2) a +0 whip (15, 21, Orc:2) a +0 giant spiked club a +0 robe a +0 dagger (15, 24, Orc:2) a +0 giant spiked club (16, 17, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 dire flail (16, 18, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 chain mail a +0 scimitar (16, 25, Orc:2) a +0 trident a +0 chain mail of positive energy (16, 26, Orc:2) a +0 dagger a +0 robe (16, 44, Orc:2) a +0 flail (17, 0, Orc:2) a +6 ring of dexterity (17, 17, Orc:2) a +0 plate armour a +0 halberd (17, 18, Orc:2) a +0 plate armour a +0 great mace a +0 arbalest (17, 28, Orc:2) a +0 glaive a +0 arbalest a +0 chain mail (18, 0, Orc:2) a Grand Grimoire (18, 17, Orc:2) a +1 robe of cold resistance a +0 dagger (18, 25, Orc:2) a +3 dagger a +0 robe (18, 26, Orc:2) a +0 dagger a +0 robe (18, 31, Orc:2) a +0 war axe a +0 plate armour (19, 0, Orc:2) a +2 chain mail of cold resistance (19, 49, Orc:2) a +0 whip of pain (19, 51, Orc:2) a +0 club a +0 hand axe (19, 52, Orc:2) a +0 mace a +0 chain mail (20, 0, Orc:2) a piece from Xom's chessboard (15/15) (20, 46, Orc:2) a +0 dagger a +0 robe (20, 49, Orc:2) a +0 mace 3 boomerangs of dispersal a +0 chain mail a +0 trident (20, 52, Orc:2) a +0 dagger a +0 robe (21, 52, Orc:2) a +0 dagger a +0 robe (23, 14, Orc:2) a +0 chain mail a +2 dagger of distortion (24, 15, Orc:2) a +0 robe a +0 dagger (25, 15, Orc:2) a +0 scale mail a +0 club (25, 24, Orc:2) a +0 dagger a +0 robe (26, 19, Orc:2) a +0 dagger a +0 robe (26, 52, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 club a +0 leather armour (26, 53, Orc:2) a +0 dagger of electrocution (27, 51, Orc:2) a +0 dagger a +0 robe (28, 12, Orc:2) a +0 plate armour a +0 flail a +0 chain mail a +0 mace (28, 52, Orc:2) a +2 war axe of flaming a +0 morningstar a +0 dagger a +0 robe (28, 53, Orc:2) a +0 dire flail a +0 chain mail (28, 54, Orc:2) a +6 ring of dexterity a ring of fire (30, 15, Orc:2) a +0 long sword (30, 20, Orc:2) a +0 robe a +0 dagger (31, 15, Orc:2) a +0 chain mail a +3 great sword (31, 16, Orc:2) a +0 chain mail a +0 battleaxe a +0 war axe (32, 8, Orc:2) a +0 giant spiked club (32, 14, Orc:2) a +0 leather armour a +0 scimitar (32, 25, Orc:2) a +0 war axe a +0 plate armour (32, 26, Orc:2) a +0 dagger a +0 robe (37, 9, Orc:2) a +0 giant club (49, 48, Orc:2) a +0 long sword a +0 chain mail (49, 49, Orc:2) a +0 whip a +0 halberd a +0 chain mail (50, 44, Orc:2) the +10 trident of the Shining Light {vamp, rPois rC+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rPois: It protects you from poison. (50, 49, Orc:2) a +0 club a +0 leather armour a +0 club a +0 mace a +0 plate armour (51, 44, Orc:2) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (51, 49, Orc:2) a +0 mace a +0 chain mail a +0 long sword of flaming a +1 scale mail of willpower (51, 50, Orc:2) a +0 dire flail a +3 chain mail a +0 falchion a +0 chain mail (51, 52, Orc:2) a ring of see invisible a ring of protection from fire (52, 49, Orc:2) a +1 bardiche of pain a +0 chain mail (52, 50, Orc:2) a +0 club a +0 leather armour (53, 44, Orc:2) a +0 chain mail (53, 50, Orc:2) a +1 mace of protection (57, 15, Orc:2) a +0 mace (60, 19, Orc:2) a +0 robe a +0 dagger (60, 51, Orc:2) a +0 club a +0 dagger a +0 robe (61, 20, Orc:2) a +0 plate armour a +0 hand axe (61, 48, Orc:2) a +1 dagger of electrocution a +0 robe (61, 49, Orc:2) a +0 trident a +0 chain mail (62, 20, Orc:2) a +0 robe a +0 dagger (62, 35, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 36, Orc:2) a +0 whip a +0 club 2 boomerangs a +0 flail a +0 short sword a +0 mace a +0 short sword (62, 40, Orc:2) a +0 giant club (63, 17, Orc:2) a +0 falchion (63, 20, Orc:2) a +0 plate armour a +0 war axe (63, 35, Orc:2) a +0 dagger a +0 robe (64, 18, Orc:2) a +0 plate armour a +0 dire flail (65, 19, Orc:2) a +0 mace (66, 18, Orc:2) a +0 scale mail a +0 club (66, 19, Orc:2) a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +1 flail of protection (67, 18, Orc:2) a +0 chain mail a +0 scimitar a +0 chain mail a +3 flail of draining (67, 19, Orc:2) a +0 short sword a +4 morningstar Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (9, 11, Lair:1) a +4 vorpal great mace (11, 27, Lair:1) 23 stones (12, -8, Lair:1) a condenser vane (35, -22, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, 29, Lair:2) 4 poisoned darts (17, 26, Lair:2) a +0 long sword (26, 42, Lair:2) a potion of flight (29, 47, Lair:2) a +0 shortbow (29, 48, Lair:2) a +0 shortbow (35, 14, Lair:2) 19 stones (36, 12, Lair:2) 26 stones (43, 49, Lair:2) a book of Dreams (66, 37, Lair:2) 25 stones (72, 27, Lair:2) a +1 long sword of flaming +0 acid dragon scales Level 3 of the Lair of Beasts (5, -28, Lair:3) a book of Weapons (6, -27, Lair:3) a +0 cloak (8, -15, Lair:3) a +0 hand axe (12, -24, Lair:3) a +0 lajatang (13, -42, Lair:3) 19 stones (24, 0, Lair:3) a +0 hunting sling (34, 9, Lair:3) a ring of see invisible (35, -32, Lair:3) a +0 mace (44, -1, Lair:3) a potion of flight (48, 3, Lair:3) 26 stones (51, -8, Lair:3) a book of Minor Magic (55, -8, Lair:3) 3 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) the +3 scythe "Besek" {flame, +Blink rElec rC- Int+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (1, 34, Lair:4) a +0 pair of gloves (10, 12, Lair:4) a +0 quarterstaff (11, 14, Lair:4) a +0 halberd (13, 11, Lair:4) a +3 spectral quarterstaff (21, 2, Lair:4) a +0 hand axe (23, 39, Lair:4) a +0 pair of gloves (23, 49, Lair:4) a +0 long sword (37, 12, Lair:4) a +0 scale mail (37, 40, Lair:4) 27 stones (40, 36, Lair:4) 9 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (17, 19, Lair:5) a +0 chain mail (19, 40, Lair:5) 3 poisoned darts (31, 37, Lair:5) a +0 spear (32, 8, Lair:5) 10 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 hunting sling of flaming (3, -6, Lair:6) a ring of protection from fire 5 scrolls of amnesia (3, -4, Lair:6) a +0 plate armour (3, -3, Lair:6) the +4 long sword of Ejoyx {flame, rC+ Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. Stlth: It makes you more stealthy. (4, -4, Lair:6) 32 stones (10, 35, Lair:6) a potion of degeneration (12, 27, Lair:6) 4 datura-tipped darts (12, 29, Lair:6) a +0 scale mail (13, 8, Lair:6) 2 scrolls of noise (15, 14, Lair:6) a +0 long sword (19, -4, Lair:6) a +2 arbalest of flaming (29, 33, Lair:6) a +3 antimagic broad axe (49, 8, Lair:6) a +0 mace (52, -5, Lair:6) a +0 short sword Level 1 of the Snake Pit (0, 0, Snake:1) a +4 shortbow of flaming (8, 23, Snake:1) a +0 ring mail (9, 13, Snake:1) a +0 broad axe (10, 14, Snake:1) a +0 whip (11, 17, Snake:1) a +0 spear (15, 24, Snake:1) a +0 long sword a +0 kite shield of reflection (21, 20, Snake:1) a +0 chain mail (23, -10, Snake:1) a +0 trident (25, 18, Snake:1) a +0 glaive (28, 0, Snake:1) a +0 spear (29, 2, Snake:1) a +0 hand axe (34, -9, Snake:1) 7 javelins a scroll of torment (34, -7, Snake:1) 19 stones (35, -9, Snake:1) a +1 cloak (44, -17, Snake:1) a +2 halberd of freezing (44, -16, Snake:1) a +0 shortbow a +0 battleaxe (44, -15, Snake:1) a +0 war axe a +1 whip of electrocution (44, 18, Snake:1) a +0 glaive a +0 robe (45, -16, Snake:1) a +0 mace a +0 shortbow a +0 war axe (63, -17, Snake:1) a staff of cold Level 2 of the Snake Pit [Shop] Xaruse's Antique Weapon Emporium a +0 whip (87 gold) a +0 halberd (140 gold) a +2 hand axe of freezing (609 gold) a +1 vorpal glaive (584 gold) a +0 broad axe (140 gold) the +5 flail of Distant Worlds {venom, rF+ Will+ Str+5 Int-4} (1781 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+5). Int: It affects your intelligence (-4). rF: It protects you from fire. Will: It increases your willpower. a +0 mace (105 gold) a +0 battleaxe (227 gold) the +9 spear of the Orcish Mines {protect, *Corrode rF++ Int+4 SInv} (2803 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). rF: It greatly protects you from fire. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (0, 0, Snake:2) a +0 halberd (0, 5, Snake:2) a +1 glaive of venom (1, 5, Snake:2) a +0 dagger a +0 robe a +0 flail a +0 kite shield of reflection (2, 0, Snake:2) a +0 long sword a +0 glaive (2, 5, Snake:2) a +0 shortbow of flaming a +0 halberd (3, -7, Snake:2) a +0 robe a +2 flail of protection (5, -10, Snake:2) a +0 trident (7, -11, Snake:2) a +1 vampiric trident (12, 2, Snake:2) a +0 hand axe a +0 robe a potion of brilliance (13, 2, Snake:2) a +0 glaive a +0 robe (17, -5, Snake:2) a +0 shortbow of flaming (20, 2, Snake:2) 5 curare-tipped darts (22, -2, Snake:2) a +0 halberd (22, 10, Snake:2) a +0 dagger (23, -2, Snake:2) a +0 flail a +0 glaive a +0 robe (29, 2, Snake:2) a +0 arbalest a +0 glaive (37, -11, Snake:2) a potion of degeneration (38, 31, Snake:2) a +2 dire flail of protection (38, 32, Snake:2) a +2 flail of holy wrath (39, 6, Snake:2) a +2 vorpal flail (43, 22, Snake:2) a +0 flail a +0 battleaxe (45, 13, Snake:2) a +0 battleaxe (46, -13, Snake:2) a +0 chain mail (51, -1, Snake:2) a +4 falchion Level 3 of the Snake Pit [Shop] Pyijojed's Weapon Boutique the +6 flail "Megewk" {flame, rPois rCorr Int-5} (468 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 falchion (33 gold) a +0 short sword (33 gold) a +0 great mace (71 gold) 14 stones (15 gold) 13 stones (14 gold) 2 large rocks (15 gold) (0, 0, Snake:3) a +0 morningstar (4, 22, Snake:3) a +0 dagger (19, 13, Snake:3) a +0 robe a +0 hand axe (20, 8, Snake:3) a +0 robe a +0 spear (20, 11, Snake:3) a +0 flail (20, 12, Snake:3) a +0 trident (21, 8, Snake:3) a +0 shortbow of flaming (21, 9, Snake:3) a +2 vorpal halberd (21, 12, Snake:3) a +0 robe a +0 club (22, 7, Snake:3) a +0 long sword (23, 8, Snake:3) a +0 kite shield a +0 mace of protection (24, 8, Snake:3) a +0 mace (24, 9, Snake:3) a +0 war axe a +0 robe (24, 11, Snake:3) a +0 glaive a +0 robe (29, -2, Snake:3) a +0 robe a +0 war axe (29, -1, Snake:3) a +0 flail (29, 11, Snake:3) a +0 robe a +0 halberd (30, -2, Snake:3) a +0 halberd (30, 12, Snake:3) a +0 battleaxe a +0 flail (31, 12, Snake:3) a +0 shortbow of flaming a +0 robe a +0 short sword (32, 7, Snake:3) a +0 leather armour (35, 12, Snake:3) a +0 robe a +0 spear a +1 glaive of freezing (36, -5, Snake:3) 13 stones (41, 34, Snake:3) a +0 chain mail Level 4 of the Snake Pit (0, 0, Snake:4) a scroll of noise (4, -25, Snake:4) Ozocubu's Autobiography a +1 hat (7, -42, Snake:4) a +0 dagger (7, -41, Snake:4) a +0 plate armour a +1 battleaxe (9, -42, Snake:4) a +0 robe a +0 dagger (9, -19, Snake:4) a +0 spear (10, -42, Snake:4) a +0 plate armour a +0 hand axe a +0 dagger a +0 club (10, -19, Snake:4) a +2 trident a +0 quarterstaff a +0 robe a +0 halberd (11, -50, Snake:4) a +0 buckler (11, -19, Snake:4) a +0 whip (12, -42, Snake:4) a +0 plate armour a +0 glaive a +0 scale mail a +0 club a +0 plate armour a +4 flail a +0 chain mail a +0 short sword (13, -41, Snake:4) a +0 chain mail a +0 trident (13, -38, Snake:4) a +0 ring mail a +0 flail (14, -38, Snake:4) a +0 flail a +0 shortbow of flaming (15, -38, Snake:4) a +0 battleaxe (24, -32, Snake:4) a +0 scimitar a +0 robe (33, -49, Snake:4) 19 stones (34, -12, Snake:4) a +0 arbalest a +0 war axe (34, -10, Snake:4) a +0 ring mail (39, -48, Snake:4) a +0 spear (42, -40, Snake:4) a +0 short sword a +0 robe (45, -24, Snake:4) a +0 dagger (45, -22, Snake:4) a +0 shortbow a +0 trident a +0 shortbow a +1 flail of draining a +0 robe a +0 long sword a +0 robe a potion of attraction (45, -21, Snake:4) a +0 rapier a +0 robe (46, -42, Snake:4) a +0 flail (47, -25, Snake:4) a +0 shortbow of flaming (48, -18, Snake:4) a +0 scimitar a +0 spear 15 stones a +0 club a +0 robe a +0 hand axe a +0 robe (49, -20, Snake:4) a +2 spear (49, -19, Snake:4) a +0 arbalest a +0 morningstar a +0 mace (49, -18, Snake:4) a +0 broad axe (50, -23, Snake:4) a +0 shortbow of flaming a +0 robe a +0 mace a +0 flail a +0 robe a +0 kite shield a +0 glaive a +0 spear (50, -22, Snake:4) a +0 arbalest a +0 trident a +0 dire flail a +0 spear a +0 halberd a +0 robe a +0 whip a +0 robe a +0 glaive a +0 robe a +0 long sword a +0 flail a +0 robe a +0 long sword a +0 robe (50, -18, Snake:4) a +0 flail a +0 robe (51, -23, Snake:4) a +0 quarterstaff a +0 robe (52, -22, Snake:4) a +0 arbalest a +0 mace a +0 robe (53, -25, Snake:4) a +0 whip of flaming a +0 robe (57, -17, Snake:4) a +0 dire flail (57, -16, Snake:4) a +2 hand axe (65, -25, Snake:4) a +0 dire flail (71, -6, Snake:4) a condenser vane Level 1 of the Pits of Slime Level 2 of the Pits of Slime (22, -25, Slime:2) a +3 vorpal eveningstar Level 3 of the Pits of Slime Level 4 of the Pits of Slime (0, 0, Slime:4) 8 scrolls of identify Level 5 of the Pits of Slime (2, -3, Slime:5) the +2 hood of the Assassin {Detection Stab+ Stlth++} It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. (2, 2, Slime:5) a +5 trident of protection (2, 4, Slime:5) a potion of mutation (3, 3, Slime:5) 4 large rocks (3, 4, Slime:5) a +3 short sword of venom (4, 2, Slime:5) a potion of lignification Level 1 of the Vaults [Shop] Poxyrph's Antique Armour Shoppe a +0 scale mail (148 gold) a +3 leather armour of fire resistance (888 gold) a +0 ring mail (148 gold) the +1 ring mail of Recklessness {Dex+5} (980 gold) Dex: It affects your dexterity (+5). a +0 robe (25 gold) a +0 ring mail (148 gold) the +1 swamp dragon scales "Amno Ahi" {rElec rPois rF+ Str+4} (3122 gold) Str: It affects your strength (+4). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a +2 robe of willpower (654 gold) a +0 plate armour (851 gold) (0, 0, Vaults:1) a scroll of noise (6, 38, Vaults:1) a +0 ring mail (11, 60, Vaults:1) a +0 arbalest (13, 48, Vaults:1) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (14, 0, Vaults:1) a +0 falchion a +0 ring mail (14, 48, Vaults:1) a +0 vorpal broad axe (16, 42, Vaults:1) a +3 short sword (17, 38, Vaults:1) 6 curare-tipped darts (17, 58, Vaults:1) a +0 glaive a +0 arbalest (18, 40, Vaults:1) a throwing net (18, 41, Vaults:1) a scroll of magic mapping (18, 58, Vaults:1) a +0 great sword a +0 plate armour (18, 59, Vaults:1) a +0 arbalest (19, 40, Vaults:1) a ring of protection from cold (19, 41, Vaults:1) a scroll of vulnerability (19, 46, Vaults:1) a +0 dire flail a +0 animal skin (25, 54, Vaults:1) a +0 dire flail (26, 52, Vaults:1) a +0 troll leather armour (26, 54, Vaults:1) a +0 ring mail (27, 52, Vaults:1) a +0 troll leather armour (32, 52, Vaults:1) a +0 morningstar a +0 ring mail (33, 51, Vaults:1) a +3 broad axe of flaming (34, 40, Vaults:1) a +0 leather armour (37, 8, Vaults:1) a ring of resist corrosion a ring of positive energy a ring of see invisible (37, 22, Vaults:1) a scroll of identify (39, 4, Vaults:1) a ring of willpower (40, 1, Vaults:1) a +0 arbalest (47, 60, Vaults:1) 14 stones (48, 47, Vaults:1) a +0 great mace (still there?) a +0 ring mail (still there?) (48, 49, Vaults:1) a staff of poison (48, 56, Vaults:1) a +0 scale mail (50, 52, Vaults:1) a +0 dire flail a +0 animal skin a +0 dagger a +0 robe (53, 52, Vaults:1) a +0 scale mail (54, 52, Vaults:1) a +0 arbalest (54, 53, Vaults:1) a +0 morningstar a +0 arbalest a +0 scale mail a +0 arbalest a +0 dire flail a +0 animal skin a +0 arbalest a scroll of identify a +0 arbalest a +0 falchion of holy wrath a +0 scale mail (54, 54, Vaults:1) a +0 mace (still there?) a +0 ring mail (still there?) (55, 47, Vaults:1) a +0 falchion a +0 ring mail (55, 54, Vaults:1) a +0 dire flail a +0 dire flail (57, 65, Vaults:1) a scroll of identify (68, 24, Vaults:1) a +1 long sword 20 stones a +0 chain mail a +0 kite shield (73, 44, Vaults:1) a +0 great mace a +0 scale mail a +0 dire flail a +0 animal skin a potion of brilliance a scroll of identify (74, 62, Vaults:1) 24 stones