Dungeon Crawl Stone Soup version 0.29-a0-504-gec6baf379c (webtiles) character file. Game seed: 3093394036181931929 528824 Sat the Slayer (level 24, -3/283 HPs) Began as a Minotaur Berserker on May 28, 2022. Was a High Priest of Trog. Shot with a bolt by a yaktaur captain (19 damage) ... on level 5 of the Vaults. The game lasted 03:18:35 (79786 turns). Sat the Slayer (Minotaur Berserker) Turns: 79786, Time: 03:18:36 Health: -3/283 AC: 39 Str: 34 XL: 24 Next: 35% Magic: 22/22 EV: 22 Int: 16 God: Trog [*****.] Gold: 1616 SH: 38 Dex: 24 Spells: 23/23 levels left rFire + . . SeeInvis + f - +10 war axe of Kereuj {vorpal, Fragile Fly rPois Dex+6} rCold + . . Faith . U - +8 tower shield {rC+} rNeg + . . Spirit . y - +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois + Reflect + (helmet restricted) rElec + Harm . r - +0 cloak "Paximny" {rElec Int+3} rCorr . Rampage . Y - +1 pair of gloves {Stlth+} Will +++.. Archmagi + T - +0 pair of boots {Stlth+} Stlth .......... Clarity + s - amulet of reflection HPRegen 1.57/turn j - ring of Xom's Capriciousness {rF+ Str+4 Dex+4 SInv} MPRegen 0.18/turn l - ring "Jacruzom" {rPois rN+ Int+4 Dex+6} @: berserking, marked, strong-willed (expiring), flying, regenerating (expiring), very quick A: horns 2, retaliatory headbutt, iridescent scales 1, camouflage 1, berserk 2, clumsy 2, deformed body, deterioration 1, frail 2, screaming 1 }: 3/15 runes: serpentine, barnacled, slimy a: Renounce Religion, Berserk, Trog's Hand, Brothers in Arms You were on level 5 of the Vaults. You worshipped Trog. Trog was extremely pleased with you. You visited 9 branches of the dungeon, and saw 48 of its levels. You visited the Abyss 3 times. You visited 1 bazaar. You also visited: Bailey and Ice Cave. You collected 5670 gold pieces. You spent 4054 gold pieces at shops. Inventory: Hand Weapons f - the +10 war axe of Kereuj (weapon) {vorpal, Fragile Fly rPois Dex+6} (You bought it in a shop on level 4 of the Depths) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rPois: It protects you from poison. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. L - a +9 broad axe of flaming O - a +5 broad axe of venom Missiles d - 2 throwing nets (quivered) Armour r - the +0 cloak "Paximny" (worn) {rElec Int+3} (You bought it in a shop on level 2 of the Orcish Mines) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. y - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar} (You acquired it on level 15 of the Dungeon) Int: It affects your intelligence (+3). Clar: It protects you against confusion. A - a +1 kite shield of resistance T - a +0 pair of boots of stealth (worn) U - a +8 tower shield of cold resistance (worn) Y - a +1 pair of gloves of stealth (worn) Jewellery j - the ring of Xom's Capriciousness (left hand) {rF+ Str+4 Dex+4 SInv} (You found it on level 1 of the Depths) [ring of see invisible] Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rF: It protects you from fire. SInv: It lets you see invisible. l - the ring "Jacruzom" (right hand) {rPois rN+ Int+4 Dex+6} (You acquired it on level 1 of the Depths) [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. s - an amulet of reflection (around neck) Wands g - a wand of charming (14) i - a wand of polymorph (20) m - a wand of iceblast (29) v - a wand of acid (2) z - a wand of paralysis (8) B - a wand of digging (9) E - a wand of mindburst (29) F - a wand of flame (80) Scrolls b - 2 scrolls of summoning e - 15 scrolls of teleportation h - 4 scrolls of silence k - 3 scrolls of fear n - 4 scrolls of poison o - 6 scrolls of immolation t - a scroll of enchant weapon u - 3 scrolls of enchant armour w - 10 scrolls of fog S - 9 scrolls of magic mapping Potions c - 25 potions of curing q - 10 potions of heal wounds x - 2 potions of ambrosia D - 3 potions of cancellation G - 8 potions of flight H - a potion of berserk rage I - 4 potions of might P - 3 potions of resistance Q - a potion of magic R - 6 potions of mutation X - 7 potions of haste Z - 5 potions of invisibility Miscellaneous a - a condenser vane p - a lightning rod (4/4) N - a phantom mirror W - a box of beasts Skills: + Level 23.7 Fighting - Level 18.0 Axes + Level 23.5 Armour + Level 21.8 Dodging + Level 22.1 Shields + Level 17.0 Evocations You had 23 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (6/6) D:11 Shoals (4/4) Lair:4 Snake (4/4) Lair:2 Slime (5/5) Lair:6 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) IceCv (visited) Altars: Elyvilon Gozag Kikubaaqudgha Makhleb Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:3 : D:4 [ D:12 : Orc:1 * Orc:2 ?![* Shoals:3 [ Snake:2 ( Depths:1 (?(( Depths:2 *(:(( Depths:4 ((= Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: D:4 Lair:6 Depths:3 Depths:4 Pandemonium: Depths:1 Depths:2 Depths:4 Ziggurat: Depths:2 Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are partially covered in iridescent scales. (AC +2) Your skin changes colour to match your surroundings (Stealth+). You often lose your temper in combat. You are very clumsy. (Dex -4) Armour fits poorly on your strangely shaped body. Your body sometimes deteriorates upon taking damage. You are very frail. (-20% HP) You occasionally shout uncontrollably at your foes. Message History The ironbound convoker casts a spell at the deep elf annihilator. The deep elf annihilator seems to grow stronger. You block the vault guard's attack. A vault sentinel comes into view. It is wielding a +0 war axe. A deep elf annihilator comes into view. It is wielding a +1 long sword of protection. The deep elf annihilator is engulfed in blazing flames. The titan mumbles some strange words. The titan is healed somewhat. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt barely misses the yaktaur captain. A shadow dragon comes into view. An ironbound convoker comes into view. It is wielding a +0 great mace. You block the vault warden's attack. The war gargoyle completely misses you. You furiously retaliate! You headbutt the war gargoyle! You barely miss the hell knight. You headbutt the hell knight! You kill the hell knight! Trog accepts your kill. You hit the war gargoyle but do no damage. You hit the vault warden but do no damage. You block the hell knight's attack. The purple ugly thing is engulfed in blazing flames. A tengu reaver comes into view. It is wielding a +0 battleaxe of freezing. You hit the storm dragon. You headbutt the storm dragon, but do no damage. The storm dragon is lightly wounded. You completely miss the war gargoyle. You hit the vault warden but do no damage. You feel the effects of Trog's Hand fading. You block the vault guard's attack. The vault sentinel blows a loud note on a signal horn! The deep elf demonologist gestures wildly while chanting. The vault sentinel blows a loud note on a signal horn! You block the hell knight's attack. The war gargoyle hits you but does no damage. The vault warden hits you with a +3 great mace of protection! * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots a bolt. The bolt hits you!! You die... . ....#....# .# ...#....# ... ......[. .e.#######################)...... ...e.C...p3..pc...C.......)...... .........D3e°e§.pCpXC...)....p