Sat Level 1 of the Dungeon (5, 2, D:1) a +0 hunting sling (10, -2, D:1) a +0 dagger (33, -5, D:1) a +0 mace (41, 4, D:1) a +0 leather armour (47, -6, D:1) 25 stones (50, -4, D:1) a +0 dagger a +0 whip (55, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (4, 52, D:2) 26 stones (5, 41, D:2) a +0 giant spiked club (8, 7, D:2) a +0 short sword (27, 3, D:2) a +3 short sword (29, 31, D:2) 19 stones (36, 21, D:2) a +0 spear (39, 0, D:2) a +2 dagger of protection a +2 robe of willpower (48, 3, D:2) a +0 club Level 3 of the Dungeon (1, -1, D:3) 10 gold pieces (20, 10, D:3) a +0 dagger (21, 10, D:3) a +0 club (24, -26, D:3) 6 poisoned darts (24, -24, D:3) a +0 leather armour (29, -7, D:3) a +0 scale mail (30, -29, D:3) a +0 short sword (30, -7, D:3) a +0 dagger (38, 21, D:3) a +0 leather armour (still there?) a +0 flail (still there?) (39, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a ring of ice a +0 ring mail a +0 leather armour (1, -25, D:4) a +0 club (8, 1, D:4) a +0 club (10, -14, D:4) 19 stones (14, 24, D:4) a +0 dagger (15, -2, D:4) a +0 leather armour a +0 hand axe a +0 hand axe (16, 1, D:4) a +0 robe a +0 dagger (16, 24, D:4) a +0 dagger of draining (17, -5, D:4) 25 stones (19, 21, D:4) a +0 hand axe (28, -4, D:4) a +0 flail 6 datura-tipped darts (30, -18, D:4) a +0 falchion (30, 4, D:4) a +0 robe (33, 14, D:4) a +0 short sword 7 poisoned darts Level 5 of the Dungeon [Shop] Suwutz's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) (23, 35, D:5) a boomerang a +0 mace (23, 36, D:5) a +0 club a +0 club (24, -1, D:5) +0 steam dragon scales (27, 6, D:5) 4 atropa-tipped darts (31, 32, D:5) a +0 whip of draining (33, 32, D:5) a +0 leather armour a +0 club (33, 35, D:5) a +0 chain mail a +0 short sword (39, 19, D:5) a +0 robe a +4 great sword (39, 22, D:5) a +0 robe a +3 scimitar (40, 17, D:5) a +0 robe a +2 mace (42, 34, D:5) a +0 chain mail (47, 39, D:5) a +0 scimitar (51, -9, D:5) a +0 club Level 6 of the Dungeon [Shop] Towaqil's Weapon Shop a +0 flail (42 gold) the +1 flail of the Warrior-Mage {vorpal, rPois} (256 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. the +4 short sword of Offence {holy, *Rage rN++ rCorr} (556 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. the +7 quarterstaff of Peamawoc {venom, rCorr Stlth+} (662 gold) It poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. 2 boomerangs (12 gold) a +0 hand axe (36 gold) a +0 battleaxe (78 gold) a +0 scythe (36 gold) a +2 quarterstaff of speed (288 gold) a +0 hand axe (36 gold) [Shop] Tomaph's Assorted Antiques a phial of floods (1200 gold) 2 potions of brilliance (240 gold) a +2 chain mail of positive energy (555 gold) a +0 hand axe (90 gold) a scroll of immolation (105 gold) a scroll of summoning (285 gold) a +0 shortbow (90 gold) a +0 war axe (105 gold) (0, 0, D:6) a +0 giant spiked club (3, -7, D:6) a +0 chain mail (5, -22, D:6) a +0 flail a +0 leather armour (12, 3, D:6) a +0 leather armour (16, -4, D:6) a +0 hunting sling (18, -7, D:6) a +0 giant spiked club (19, -23, D:6) a +0 whip (19, -22, D:6) a +0 spear a +0 leather armour a +0 spear (19, 0, D:6) a wand of charming (6) 2 scrolls of noise a scroll of summoning (20, -22, D:6) a +0 trident a +0 scale mail a +0 whip (22, -23, D:6) a +0 chain mail a +0 flail (43, 16, D:6) a +0 halberd a +0 spear (44, 0, D:6) a +0 robe (45, 16, D:6) a +0 club a +0 spear (52, -17, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip 5 poisoned darts (3, 17, D:7) 10 stones (13, 20, D:7) 10 gold pieces (13, 24, D:7) a ring of willpower (17, 23, D:7) a ring of protection from fire (17, 25, D:7) a +4 ring of evasion (17, 26, D:7) a wand of iceblast (5) (22, 34, D:7) a +0 hand axe (28, 24, D:7) a +0 morningstar (30, 28, D:7) 20 stones (33, 32, D:7) a +0 giant club (36, 18, D:7) a +0 club 3 stones a +0 dagger 5 poisoned darts (39, 18, D:7) a +0 dagger 5 stones a +0 short sword 8 poisoned darts (40, 18, D:7) a +0 club a +0 club 5 stones (40, 19, D:7) a +0 dagger 2 stones (43, -12, D:7) a +0 war axe (45, -15, D:7) a +0 leather armour (46, 33, D:7) a +0 shortbow (46, 34, D:7) a +0 flail a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail (51, 2, D:7) a +0 hand axe (52, -15, D:7) a +0 robe a +2 dagger of electrocution 3 boomerangs a +0 dagger (52, -14, D:7) a +0 flail (52, 28, D:7) a +0 lajatang (54, 18, D:7) 20 stones (56, -5, D:7) 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +4 battleaxe a +0 robe (0, 1, D:8) a +3 trident a +0 robe (0, 2, D:8) a +4 flail a +0 robe (1, 1, D:8) a +3 trident a +0 robe (4, 3, D:8) a +0 falchion a +0 robe (6, 4, D:8) a +0 whip (11, 8, D:8) a +0 club a +0 whip a +0 robe (13, 6, D:8) a +0 halberd (14, 23, D:8) a +0 spear (15, 22, D:8) a +0 halberd (15, 24, D:8) a +0 spear (16, 3, D:8) a +0 club (16, 23, D:8) a +0 spear (19, 38, D:8) a +0 halberd (20, 38, D:8) a +0 club a +0 spear a +0 scale mail a +0 spear (21, 16, D:8) a +0 flail (21, 38, D:8) a +0 leather armour a +0 flail a +4 dagger (22, 38, D:8) a +0 hand axe a +0 whip (24, 38, D:8) a +0 halberd (25, 38, D:8) a +0 dagger a +0 flail (26, 0, D:8) 26 stones (35, -4, D:8) a +0 war axe 2 large rocks (40, 33, D:8) a +0 spear (44, 30, D:8) a +0 morningstar (47, -10, D:8) a +0 dagger (still there?) 8 poisoned darts (still there?) a +0 war axe (still there?) (47, -9, D:8) a +0 whip 4 stones a +0 robe a +0 dagger (47, -8, D:8) the +3 mace of Fae Eternal Vigilance {antimagic, Contam rF+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 robe a curare-tipped dart a +0 dagger (47, -6, D:8) a +0 robe (still there?) a +0 quarterstaff (still there?) (48, 15, D:8) 20 stones (58, 23, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 chain mail (2, -2, D:9) a +0 flail a +0 leather armour (3, -3, D:9) a +0 war axe a +0 leather armour (3, -2, D:9) 4 poisoned darts (5, -5, D:9) a +0 whip a +0 hand axe a +0 chain mail (13, -33, D:9) a +0 robe a +0 short sword (18, -36, D:9) a +2 trident of venom a +0 plate armour (19, -36, D:9) a +0 dagger 4 stones a +0 short sword (20, -37, D:9) a +0 short sword of speed (23, 2, D:9) a +0 dagger (28, -9, D:9) a +0 club (29, -15, D:9) a +0 club (29, -13, D:9) a +0 trident of venom a +0 scale mail a +0 kite shield (29, -12, D:9) a +0 club (29, -10, D:9) a +0 leather armour a +0 hand axe (29, 0, D:9) a +0 scimitar +0 steam dragon scales a wand of charming (4) (30, -16, D:9) a +0 halberd (34, 8, D:9) a +0 dagger (35, 1, D:9) a +0 whip (35, 6, D:9) a +0 whip (41, -24, D:9) a +0 club (42, -20, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 leather armour (1, -1, D:10) a +0 flail a +0 leather armour (1, 0, D:10) a +0 club a +0 chain mail (1, 2, D:10) a +0 hand axe of venom (1, 5, D:10) a +0 dire flail a +0 chain mail (8, -11, D:10) a +0 scale mail (19, 4, D:10) a +0 scale mail a +0 mace a +0 club a +0 flail a +0 hand axe a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword a +0 dagger (20, -9, D:10) a +0 club (20, 3, D:10) a +0 falchion a +0 club (20, 4, D:10) a +0 leather armour a +1 whip of freezing (21, 1, D:10) a +0 plate armour a +0 war axe (21, 2, D:10) a +0 robe a +0 dagger (22, 1, D:10) a +0 chain mail a +1 short sword of speed a +0 ring mail a +0 dagger a +0 mace a +0 robe a +0 dagger (23, -8, D:10) a +0 hand axe a boomerang a +0 club (24, -6, D:10) 6 curare-tipped darts a +0 plate armour a +0 long sword a +0 chain mail a +0 war axe (24, -1, D:10) a +0 club a +0 leather armour a +0 club (25, 0, D:10) a +0 dagger (26, -19, D:10) a +0 war axe a +0 leather armour (26, -7, D:10) a +0 dagger (26, 21, D:10) a +0 war axe (28, 9, D:10) a +0 war axe (35, 3, D:10) an amulet of the acrobat the +10 ring mail of the Catfish {Slay+2 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a +0 cloak (39, 0, D:10) a +0 robe a +2 dagger of flaming (40, 0, D:10) a +0 leather armour a +0 short sword (40, 2, D:10) a +0 robe (still there?) a +0 dagger (still there?) (40, 3, D:10) a +0 short sword (40, 9, D:10) a +0 short sword 3 boomerangs of dispersal a +0 chain mail (41, 1, D:10) a +0 robe (still there?) a +0 dagger (still there?) (41, 22, D:10) a +2 cloak (43, -2, D:10) a +0 dagger (44, 22, D:10) +0 steam dragon scales (49, -1, D:10) a +0 scimitar (still there?) a +0 plate armour (still there?) (53, 3, D:10) a +0 shortbow (55, 21, D:10) a +0 club (60, 16, D:10) an amulet of the acrobat an amulet of regeneration Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (6, -22, D:11) a piece from Xom's chessboard (15/15) (10, 0, D:11) a phial of floods (20, 3, D:11) a scarf of repulsion (23, -8, D:11) a +0 ring mail (30, -14, D:11) a +0 chain mail (31, -33, D:11) 2 boomerangs (36, -17, D:11) a +0 robe a +0 long sword a +0 longbow (36, -10, D:11) a +0 robe (39, -27, D:11) a +0 giant club a +0 giant spiked club (42, -15, D:11) an amulet of the acrobat (51, -22, D:11) a +0 long sword (58, -39, D:11) a +0 hunting sling Level 12 of the Dungeon [Shop] Pagot's Weapon Emporium a +0 war axe (52 gold) a +0 giant spiked club (28 gold) a +0 broad axe (60 gold) the +3 quarterstaff "Ityh" {venom, Fly Str-3 Dex+4 SInv} (528 gold) It poisons the flesh of those it strikes. Str: It affects your strength (-3). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Fly: It grants you flight. a +0 giant spiked club (28 gold) a +4 hand axe of flaming (411 gold) the +3 whip of Symmetry {vamp, Int+7} (663 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+7). (0, 0, D:12) a +0 chain mail (1, -14, D:12) a +0 dagger 2 poisoned darts (5, -18, D:12) a +0 dagger a +0 robe (5, -17, D:12) a +0 short sword 2 poisoned darts (5, -6, D:12) a +0 dagger a +0 robe (5, -5, D:12) a +0 short sword a +0 dagger a +0 robe (5, -4, D:12) a +0 dagger a +0 robe (6, -5, D:12) a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 morningstar (7, -27, D:12) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (7, -17, D:12) a lightning rod (4/4) (8, -2, D:12) a +0 dagger a +0 robe (13, -22, D:12) the +0 pair of boots "Lymal" {rN++ Will- Int+4} Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. Will: It decreases your willpower. (17, -27, D:12) a staff of cold (17, -17, D:12) a +2 long sword of freezing (19, 11, D:12) a staff of poison (26, -26, D:12) a scroll of noise (31, -33, D:12) +0 acid dragon scales (31, 10, D:12) a +0 robe (33, -22, D:12) 23 stones (33, 8, D:12) 2 boomerangs (40, -30, D:12) a +0 falchion (43, -20, D:12) a +0 giant club a +0 giant club (46, -32, D:12) a +0 chain mail (47, -30, D:12) a +0 flail Level 13 of the Dungeon [Shop] Ekokoub's Weapon Boutique a +3 dagger of venom (329 gold) a +4 hunting sling (399 gold) a +0 morningstar (68 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1373 gold) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. 15 stones (25 gold) 3 stones (5 gold) 20 stones (34 gold) a +0 falchion (51 gold) a +0 flail (59 gold) a +0 spear (51 gold) (0, 0, D:13) a +0 demon blade (1, -4, D:13) a ring of ice a wand of polymorph (5) (3, 13, D:13) a wand of charming (4) (4, 19, D:13) a +4 antimagic halberd a +0 chain mail (21, 29, D:13) a +0 dire flail a +0 giant spiked club a +0 giant spiked club a +0 giant club (21, 32, D:13) 5 large rocks (21, 44, D:13) a +0 spear (22, 31, D:13) a +0 club a +0 robe (25, 33, D:13) a +0 giant club a +0 giant club (33, 26, D:13) a +0 troll leather armour a +0 hand axe a +0 robe a +0 war axe a +0 leather armour (34, 10, D:13) a +2 vorpal mace (34, 25, D:13) a +0 war axe a +0 robe (36, 13, D:13) a +0 chain mail (49, -4, D:13) a scroll of noise (49, 1, D:13) a +0 ring mail (56, 27, D:13) a +0 falchion (58, 9, D:13) a +0 robe Level 14 of the Dungeon (3, -46, D:14) a +0 rapier (3, -21, D:14) a +3 scimitar of flaming (5, -37, D:14) 2 poisoned darts (17, -22, D:14) Sif Muna's Grimoire of the Compass Spells Type Level a - Apportation Translocation 1 (17, -21, D:14) Sif Muna's Grimoire of Creation Spells Type Level a - Summon Small Mammal Summoning 1 (17, -20, D:14) Sif Muna's Collected Works on Attacks Spells Type Level a - Shock Conjuration/Air 1 (21, -21, D:14) a +0 rapier (33, -32, D:14) 2 poisoned darts (39, -34, D:14) a +0 short sword a +0 leather armour (40, -37, D:14) a +0 dagger of draining a +0 robe (42, -39, D:14) a +0 club a +0 leather armour (45, -51, D:14) a +0 hand axe a +0 leather armour (46, -50, D:14) a +0 war axe a +0 leather armour (46, -6, D:14) a +0 long sword (48, -48, D:14) a +0 war axe a +0 leather armour (50, -44, D:14) a +0 long sword (51, -42, D:14) 23 stones (51, -25, D:14) a +0 helmet (51, -23, D:14) 6 poisoned darts Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (0, 1, D:15) a +0 halberd a +0 robe (4, 4, D:15) a +0 giant spiked club a +0 giant club (7, 6, D:15) a +0 giant spiked club (8, 5, D:15) 22 stones (16, -4, D:15) a +4 hunting sling (17, -10, D:15) a +3 battleaxe a +0 chain mail (21, 0, D:15) a +0 pair of gloves (24, -16, D:15) a +0 dagger (28, 0, D:15) a +0 mace a +0 plate armour a +0 dagger a +0 robe (28, 1, D:15) a +0 shortbow (28, 25, D:15) 17 gold pieces (29, -4, D:15) 4 large rocks (29, -2, D:15) a +0 longbow a +0 shortbow a +0 troll leather armour (29, -1, D:15) a +0 hand axe 3 boomerangs a +0 chain mail a +0 troll leather armour a +0 shortbow a staff of cold a +0 dagger a +0 robe a +4 long sword of flaming a +0 chain mail (29, 0, D:15) a +0 arbalest a +0 battleaxe a +0 chain mail (29, 21, D:15) 14 gold pieces (29, 22, D:15) 18 gold pieces (29, 24, D:15) 22 gold pieces (29, 25, D:15) 13 gold pieces (30, -2, D:15) a +4 plate armour of fire resistance (30, 1, D:15) a +0 shortbow a +0 shortbow (30, 21, D:15) 11 gold pieces (30, 22, D:15) 25 gold pieces (30, 24, D:15) 20 gold pieces (31, 20, D:15) a potion of mutation (31, 21, D:15) 17 gold pieces (31, 22, D:15) 7 gold pieces (31, 24, D:15) 17 gold pieces (31, 25, D:15) 23 gold pieces (32, -2, D:15) a +1 dagger of venom a +0 robe a +0 hand axe a +0 plate armour (32, 8, D:15) a +0 mace 5 curare-tipped darts a +2 leather armour of fire resistance a +0 short sword (32, 10, D:15) a +2 great sword a +0 arbalest a +0 chain mail (33, 9, D:15) a +0 falchion a +0 battleaxe 3 boomerangs a +0 ring mail (33, 10, D:15) a +0 short sword a +0 plate armour (36, 3, D:15) a +0 quarterstaff (40, 14, D:15) a Fen Folio (41, 0, D:15) 25 stones (44, 21, D:15) a +0 whip (45, 6, D:15) a +0 pair of gloves (45, 24, D:15) a +0 hand axe (46, 4, D:15) a ring of resist corrosion an amulet of the acrobat (49, 14, D:15) a +0 club (50, -9, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 stones (24, -5, Lair:1) 6 javelins (44, 17, Lair:1) a +0 ring mail (50, 28, Lair:1) a +0 trident Level 2 of the Lair of Beasts (4, 10, Lair:2) a +0 halberd (12, -25, Lair:2) 13 stones (14, 9, Lair:2) a +0 scale mail (15, -13, Lair:2) a +0 hand axe (15, 20, Lair:2) 14 gold pieces (22, 12, Lair:2) 10 stones (37, 6, Lair:2) a scarf of harm (40, 9, Lair:2) a +0 ring mail (43, -15, Lair:2) 15 stones (51, 2, Lair:2) a +0 hand crossbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (10, 15, Lair:3) a +0 spear (11, -11, Lair:3) a +0 scale mail (12, -15, Lair:3) a +0 chain mail (13, 10, Lair:3) a +0 quarterstaff (17, -24, Lair:3) a +0 club (21, 16, Lair:3) a +0 war axe (27, -9, Lair:3) 7 stones (33, -10, Lair:3) a +0 whip (35, 24, Lair:3) a +0 kite shield (37, 23, Lair:3) a +0 dagger (47, 12, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (3, -3, Lair:4) a +0 cloak (4, -9, Lair:4) a +0 ring mail (30, 13, Lair:4) 26 stones (32, -27, Lair:4) 5 boomerangs (37, -9, Lair:4) a +0 scale mail (39, -18, Lair:4) a +0 robe (42, -7, Lair:4) 34 stones (44, 0, Lair:4) a +0 robe a +0 hand axe (45, 0, Lair:4) a +0 long sword (45, 1, Lair:4) a +0 trident a +0 robe a +0 long sword (46, 2, Lair:4) a +0 flail (51, 19, Lair:4) a +0 robe Level 5 of the Lair of Beasts (2, -2, Lair:5) a +0 ring mail (7, -26, Lair:5) a +0 dagger of holy wrath a +0 robe (34, -11, Lair:5) a +0 shortbow (46, -9, Lair:5) a +0 rapier (52, 22, Lair:5) a box of beasts (57, -8, Lair:5) a +0 ring mail (62, 20, Lair:5) a +3 hunting sling of flaming (62, 21, Lair:5) a +2 vorpal spear (62, 22, Lair:5) a ring of flight (63, 20, Lair:5) a +1 spear of venom (63, 22, Lair:5) the +8 dagger "Vorer" {freeze, Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword (2, -1, Lair:6) 26 stones (4, -18, Lair:6) the +3 dire flail "Suentin" {spect, rElec Will+ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. (5, -18, Lair:6) a +0 vorpal great sword (8, 19, Lair:6) a +0 ring mail of cold resistance (16, 15, Lair:6) a +0 quarterstaff (20, 11, Lair:6) a +0 plate armour (29, 2, Lair:6) a +2 arbalest of freezing (32, 20, Lair:6) a +0 scale mail (35, 46, Lair:6) 4 javelins (38, 28, Lair:6) a +1 cloak of cold resistance a +1 pair of boots a +6 ring of dexterity (42, 7, Lair:6) a +4 ring of evasion a +4 ring of evasion the ring of the Ancients {rPois AC+4} [ring of protection] AC: It affects your AC (+4). rPois: It protects you from poison. a ring of protection from cold the +11 morningstar of Disgust {freeze, Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). the amulet "Poho Soadwa" {RegenMP Dex+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+4). a +0 vorpal longbow a +4 shortbow (44, 14, Lair:6) 21 stones (71, 21, Lair:6) 17 stones (73, 16, Lair:6) a +0 longbow Level 1 of the Snake Pit (0, 16, Snake:1) a +0 halberd (1, 16, Snake:1) a +0 battleaxe a +0 robe (4, 17, Snake:1) a +0 shortbow a +0 trident (7, -12, Snake:1) a +0 cloak a +3 rapier of electrocution (7, -11, Snake:1) a +0 dire flail a +0 robe (9, -12, Snake:1) a +0 pair of gloves a +0 hand axe (9, -2, Snake:1) a +0 chain mail (9, 12, Snake:1) a scroll of noise (18, 9, Snake:1) a +0 flail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 short sword (2, -4, Snake:2) 23 stones (11, 0, Snake:2) a +0 short sword (19, -9, Snake:2) a +0 dire flail a +0 shortbow (19, -8, Snake:2) a +0 long sword a +0 robe a +0 shortbow (20, -9, Snake:2) a +0 robe a +0 whip a +0 scimitar a +0 arbalest (20, -8, Snake:2) a +0 robe a +0 broad axe a +0 arbalest (21, -9, Snake:2) a +0 hand axe a +0 longbow (25, -6, Snake:2) a +5 longbow of flaming a +0 glaive of venom a +2 barding of fire resistance the naga skeleton of Vashnia (40, -8, Snake:2) a black mamba corpse Level 3 of the Snake Pit (1, 0, Snake:3) a +0 shortbow of flaming (2, 0, Snake:3) a +0 hand axe