Dungeon Crawl Stone Soup version 0.29-a0-553-g81b289dbe5 (webtiles) character file. Game seed: 10060595588292083695 7 Sat the Magician (level 2, -1/21 HPs) Began as a Djinni Ice Elementalist on June 6, 2022. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (161 turns). Sat the Magician (Djinni Ice Elementalist) Turns: 161, Time: 00:00:26 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 10% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Potions c - 2 potions of mutation {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Hailstorm Conj/Ice 13% 3d5 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm quivers. You freeze the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You freeze the jackal. The jackal is almost dead. The jackal misses you. You freeze the jackal. You kill the jackal! Your magical contamination has completely faded away. You freeze the jackal. You kill the jackal! The jackal bites you. You have reached level 2! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. You kill the jackal! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You freeze the endoplasm. The endoplasm is almost dead. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #.. ##.#### #.....######## #..P♣P........ ##### #.♣♣♣..####### # ....###.P.♣.P...†.##♣.♣# [.......^.♣......[...... ...........P####....♣.♣. ###.....##..# #@#### #..#####..# #J# #...## ##.####.## #....## #...[...# ≈.##.#..####.###..# ≈..####..#.# ...# ≈≈.#..##.#.# ...## ≈.....#...# ..... ≈...≈...≈.# .....# You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sat the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 161 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_join, infiniplex_forest_straight_3 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 13 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 129 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 0 | 129 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts