Sat Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, -7, D:1) a +0 spear (9, 6, D:1) a +0 short sword a stone (10, 6, D:1) a +0 dagger 5 stones a +0 short sword a +0 club (11, -32, D:1) a +0 pair of gloves (18, -12, D:1) a +0 club (23, -19, D:1) 15 stones (34, 2, D:1) a +0 whip (35, 0, D:1) a +0 dagger (37, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 barding (1, 13, D:2) a +0 spear (5, 8, D:2) a +0 robe (13, 14, D:2) a +0 club (18, -2, D:2) a +0 hunting sling (24, -5, D:2) a +0 dagger (24, -3, D:2) a +0 robe (24, 15, D:2) a +0 whip (26, -1, D:2) a +0 trident (28, 5, D:2) a +0 halberd (29, 5, D:2) a +0 halberd a +0 robe a +0 club (33, -12, D:2) 6 poisoned darts (33, -3, D:2) a +0 club (33, -2, D:2) a +0 short sword a +0 scale mail (37, -4, D:2) a +0 robe (42, 7, D:2) a +0 dagger (45, 21, D:2) a +0 ring mail (46, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 1, D:3) a +4 club a +0 scale mail (2, 3, D:3) 23 stones (3, 27, D:3) a +0 dagger (10, -3, D:3) a +0 whip a +0 whip a +0 leather armour a +0 club (11, -6, D:3) a +3 flail of protection a +0 scale mail (11, 11, D:3) 17 stones (13, -3, D:3) a +0 club (13, 0, D:3) a +0 club a +0 scale mail (20, -17, D:3) a +0 club (21, -13, D:3) a +0 hand axe (25, -9, D:3) a +0 club (36, 1, D:3) 20 stones (37, 1, D:3) 25 stones (38, 18, D:3) a +0 dagger (40, -2, D:3) a +0 trident (40, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +1 dagger of venom (0, 1, D:4) a +0 ring mail a +0 club (2, 1, D:4) a +0 short sword (3, 1, D:4) a +0 short sword (10, 39, D:4) a +0 dagger (14, -1, D:4) a +0 whip (17, 21, D:4) a +2 dagger of holy wrath 2 stones (28, 9, D:4) a +0 whip (31, 6, D:4) a +0 mace 21 stones (46, 0, D:4) a +0 dagger (46, 12, D:4) a +0 club Level 5 of the Dungeon [Shop] Bac Wuol's Weapon Emporium the +7 glaive of Ekylioh {flame, rC+} (789 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. the +10 zealot's sword {holy, *Rage rN+ EV+3} (1370 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 rapier (52 gold) a +0 war axe (45 gold) 15 stones (19 gold) a +0 battleaxe (84 gold) a +0 whip (32 gold) 23 stones (29 gold) a +0 giant club (22 gold) (0, 0, D:5) a +0 spear (10, 22, D:5) a +0 short sword (14, 32, D:5) a dart slug corpse (16, 29, D:5) a scroll of poison (18, 31, D:5) a book of Vapours (19, 30, D:5) an amulet of magic regeneration (23, 32, D:5) a +0 pair of boots (24, 32, D:5) a +0 scale mail (26, 31, D:5) a scroll of teleportation (26, 32, D:5) 12 gold pieces (27, 8, D:5) a +0 hand axe (30, 8, D:5) 12 stones (32, 3, D:5) 19 stones (32, 35, D:5) a +0 chain mail (32, 36, D:5) a +0 war axe (46, 27, D:5) a +0 robe a +0 dagger (47, 27, D:5) a +0 leather armour a +0 club 3 boomerangs a +0 whip (47, 36, D:5) a +0 whip of freezing a +0 robe a +0 war axe a +0 robe a +0 dagger a +0 club a +0 flail a +0 ring mail a +0 club the kobold corpse of Pikel (skeletalised by now) (48, 11, D:5) a +0 club (48, 13, D:5) a +0 whip a +0 whip a +0 chain mail a +0 falchion (48, 14, D:5) a +0 flail the Ecumenical Temple