Sat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -2, D:1) 24 stones (15, 0, D:1) 25 stones (17, 0, D:1) a +0 dagger (18, 17, D:1) a +0 shortbow (30, -16, D:1) a +0 robe (33, -13, D:1) a +0 hunting sling (37, -3, D:1) a +0 helmet (49, -33, D:1) a +0 club (50, -33, D:1) a +0 dagger 3 stones (53, 2, D:1) 22 stones (54, 4, D:1) a +0 dagger 5 stones Level 2 of the Dungeon [Shop] Mocufex's Jewellery Shop an amulet of faith (400 gold) a ring of see invisible (150 gold) a ring of ice (250 gold) a ring of magical power (200 gold) a ring of fire (250 gold) an amulet of guardian spirit (300 gold) a ring of willpower (250 gold) a +4 ring of evasion (360 gold) a ring of protection from fire (250 gold) a ring of fire (250 gold) the amulet of Onut {Spirit +Inv rN+ Will-} (440 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. +Inv: It lets you turn invisible. Will: It decreases your willpower. (0, 0, D:2) a +0 whip (1, -1, D:2) a +0 whip (5, 2, D:2) a +0 short sword (9, -17, D:2) a +0 dagger (15, -21, D:2) a +0 robe (18, 3, D:2) a +0 club 2 poisoned darts (31, 0, D:2) a +0 dagger 2 stones (38, 11, D:2) a +0 club (42, -13, D:2) a +0 club (51, -18, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) 4 poisoned darts (6, 9, D:3) a +0 mace a +0 flail (7, 9, D:3) a +0 leather armour a +0 trident (8, 9, D:3) a +0 dagger (12, 7, D:3) a +0 scale mail a javelin a +0 leather armour (19, 28, D:3) an adder corpse (skeletalised by now) (22, 34, D:3) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (22, 36, D:3) a +0 great sword (28, 2, D:3) a +0 ring mail (32, 8, D:3) a +0 hand axe (35, 17, D:3) 7 stones (36, 23, D:3) a ball python skeleton (38, 21, D:3) 26 stones (38, 31, D:3) a quokka corpse (39, 23, D:3) a rat skeleton (40, 30, D:3) a +0 club (41, 18, D:3) a +0 quarterstaff (42, 38, D:3) a +0 robe