Sat Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 1, D:1) 15 stones (4, 27, D:1) a +0 leather armour (8, 15, D:1) 13 stones (11, 26, D:1) a +0 club (21, 13, D:1) 19 stones (25, 3, D:1) a +0 ring mail (36, 47, D:1) 17 stones (43, 23, D:1) a +0 dagger (47, 21, D:1) a +0 club (49, 51, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, 40, D:2) a +0 mace (16, 29, D:2) a +0 club (36, 16, D:2) a +0 dagger 2 stones (46, 17, D:2) 11 stones (54, 21, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (0, 8, D:3) a +0 whip (6, 2, D:3) a +0 flail (6, 5, D:3) a giant cockroach corpse (9, 4, D:3) 14 gold pieces (10, 1, D:3) a +0 leather armour (10, 3, D:3) 15 gold pieces (10, 5, D:3) 20 gold pieces (11, 6, D:3) 10 gold pieces (11, 7, D:3) 7 gold pieces (12, 3, D:3) 10 gold pieces (12, 4, D:3) 18 gold pieces (12, 5, D:3) 8 gold pieces (13, 4, D:3) the +6 quarterstaff of Fuhub {vamp, *Rage Fly rF+ rC+} (still there?) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rC: It protects you from cold. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). 12 gold pieces (still there?)