Sat Level 1 of the Dungeon (0, 0, D:1) 12 stones (1, -10, D:1) a +0 helmet (1, 7, D:1) a +0 dagger (2, -13, D:1) a +0 whip (6, 9, D:1) a +0 short sword (20, 14, D:1) a +0 short sword (23, -16, D:1) 6 poisoned darts (25, 15, D:1) a +0 whip (28, -22, D:1) a +0 club (37, -22, D:1) a +0 whip Level 2 of the Dungeon (17, -37, D:2) a +2 mace of draining (17, -35, D:2) 14 stones (23, -45, D:2) a +0 hunting sling (26, -8, D:2) a +0 robe (26, -5, D:2) a +0 flail (40, -36, D:2) a +0 hunting sling (48, -37, D:2) a +0 dagger (54, -51, D:2) a +0 hand crossbow Level 3 of the Dungeon (0, 0, D:3) 13 stones (5, -4, D:3) 28 stones (8, -17, D:3) a +0 club (8, -16, D:3) a +0 club (9, -13, D:3) a +0 ring mail (11, -25, D:3) 26 stones (16, -6, D:3) a +0 short sword a +0 leather armour a +0 hand axe a +0 hand axe (16, -5, D:3) a +0 whip a +0 flail (25, -19, D:3) a +0 short sword 5 stones (27, -30, D:3) a +0 mace (29, -23, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Wuiwux's Antique Weapon Shoppe a +0 whip (67 gold) a +0 whip (67 gold) a +2 broad axe of venom (453 gold) a +0 falchion (81 gold) the +7 long sword of the Beginning {flame, Str+3 Int+3} (1644 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). Int: It affects your intelligence (+3). a +0 great sword (175 gold) a +0 hand axe (81 gold) the +6 shortbow "Hoiguh" {venom, rF+ rC+} (1474 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. rC: It protects you from cold. a +0 trident (94 gold) a +0 flail (94 gold) [Shop] Yqaoc's Magic Scroll Emporium (Shop contents are unknown) (0, 0, D:4) a +0 whip (still there?) a +0 robe (still there?) (2, 4, D:4) a +0 halberd (28, -8, D:4) a potion of might (30, -1, D:4) a +0 club a scorpion corpse (33, 12, D:4) a +0 trident