Sat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 51, D:1) a +0 trident (11, 2, D:1) 2 curare-tipped darts (12, 3, D:1) a +0 ring mail (15, 30, D:1) a +0 dagger (19, 16, D:1) a +0 club (32, 44, D:1) 18 stones (34, 44, D:1) a +0 dagger (36, 35, D:1) a +0 ring mail (37, 29, D:1) a +0 dagger (49, 14, D:1) 20 stones (55, 37, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -12, D:2) a +0 hand axe (12, -3, D:2) a +0 long sword (23, 4, D:2) 16 stones (28, 17, D:2) a +0 club a +0 hunting sling (33, 22, D:2) 2 stones a +2 vampiric short sword (41, 10, D:2) a +0 robe (42, 8, D:2) a +0 whip (48, 10, D:2) a +0 halberd a +0 club (49, 10, D:2) a +0 whip (50, 10, D:2) a +0 whip Level 3 of the Dungeon (3, -22, D:3) 5 boomerangs (11, -23, D:3) a +0 dagger (13, 19, D:3) a +0 flail a +0 scale mail (14, -16, D:3) a +0 club (15, -34, D:3) a +0 club (19, 5, D:3) a +0 short sword (22, -27, D:3) 18 stones (24, -1, D:3) a +0 club (31, -31, D:3) a +0 dagger (33, 13, D:3) a +0 chain mail (37, -4, D:3) a +0 club (37, -3, D:3) a +0 halberd (37, -1, D:3) a +0 flail (42, -35, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, -7, D:4) a +0 dagger (11, 5, D:4) a +0 spear (14, 3, D:4) a +1 short sword of draining (22, 4, D:4) a +0 ring mail (33, 12, D:4) a +0 flail (35, 14, D:4) a +0 trident of venom (38, 1, D:4) a +0 short sword (38, 14, D:4) a +0 leather armour a +0 club (40, -6, D:4) 9 stones (44, 9, D:4) a +0 spear (45, 11, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +4 trident a +1 robe of willpower (0, 5, D:5) a +0 robe a +3 scimitar (2, 9, D:5) a +0 robe a +4 falchion (2, 18, D:5) a +0 club (3, 23, D:5) a +0 trident (4, 22, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (8, -5, D:5) 10 stones (22, -1, D:5) a +0 spear (31, 17, D:5) a +0 flail (32, 9, D:5) a +0 club (33, 8, D:5) a +0 whip (34, 2, D:5) the ring of Salvation {Fly rPois} [ring of poison resistance] rPois: It protects you from poison. Fly: It grants you flight. a +0 pair of gloves a +6 ring of dexterity a ring of positive energy (34, 15, D:5) a +0 flail (35, 14, D:5) a +2 halberd of flaming (37, 8, D:5) a +0 shortbow (39, 17, D:5) a +0 robe a +0 whip (42, 27, D:5) 5 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (9, -36, D:6) a scroll of torment (9, -6, D:6) a +0 war axe (9, 0, D:6) a +0 hand axe (11, -28, D:6) a +0 leather armour (14, -36, D:6) a +0 pair of gloves (18, -22, D:6) a +0 short sword (36, -19, D:6) 20 stones (36, 2, D:6) 6 silver javelins (44, -21, D:6) a +0 shortbow (44, -19, D:6) a +0 scale mail a +0 spear (44, -1, D:6) a +0 whip (47, -26, D:6) a +0 whip (47, -25, D:6) a +0 whip (47, 0, D:6) a +0 club a +0 leather armour (49, -2, D:6) a +0 leather armour a +0 mace of protection a +0 leather armour a +0 dagger a +0 leather armour a +0 flail (52, -12, D:6) a +0 trident (54, -32, D:6) a +0 ring mail (54, -21, D:6) 14 stones (61, -18, D:6) an orb of energy Level 7 of the Dungeon (5, -12, D:7) 23 stones (5, -8, D:7) a +0 club a +0 leather armour (6, -14, D:7) a +0 club a +0 ring mail a +0 whip a +0 ring mail (6, -13, D:7) a +0 war axe (18, 0, D:7) a +1 helmet (20, -14, D:7) a +0 scale mail (21, 3, D:7) a +0 ring mail (23, -11, D:7) a +0 hand axe (23, 14, D:7) a +0 halberd (23, 15, D:7) a +0 ring mail a +0 mace (29, -6, D:7) a +0 troll leather armour (43, -6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 18 stones (8, -35, D:8) a +0 helmet (14, -5, D:8) a +0 leather armour (19, -37, D:8) 4 poisoned darts a +0 short sword 3 stones a +0 short sword (19, -36, D:8) 2 stones a +0 short sword (20, -38, D:8) a +0 dagger 7 poisoned darts a +0 club (22, -40, D:8) a +0 hand axe 3 stones a +0 short sword (23, -14, D:8) a +0 plate armour (26, -20, D:8) a +0 dagger (26, -10, D:8) 12 stones a +0 shortbow (28, -44, D:8) a +0 mace (36, -17, D:8) a +0 war axe (38, -13, D:8) a +0 ring mail a +0 hand axe (39, -11, D:8) a +0 robe a +0 dagger (40, -34, D:8) a +0 giant spiked club (41, -33, D:8) 4 poisoned darts (41, -12, D:8) a +0 robe a +0 dagger (49, -21, D:8) a +0 pair of gloves (52, -20, D:8) 5 stones a +0 whip (54, -14, D:8) a +0 hunting sling a +0 quarterstaff a +0 leather armour (55, -17, D:8) 2 stones a +0 dagger 5 poisoned darts a +0 whip (56, -5, D:8) a +0 short sword 7 poisoned darts a +0 club (56, -4, D:8) a +0 dagger 7 stones a +0 whip (56, -3, D:8) a +0 short sword (59, -4, D:8) 17 stones (63, -54, D:8) a +0 spear a +0 spear (64, -55, D:8) a +0 spear (64, -54, D:8) a +0 spear (65, -55, D:8) a +0 crystal plate armour the ring of Xygi {Ice rElec Will- Str+9 Slay+3} [ring of ice] It enhances your ice magic. Str: It affects your strength (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. Will: It decreases your willpower. a ring of magical power a +0 leather armour (67, -42, D:8) a +0 leather armour (69, -59, D:8) 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 0, D:9) a +3 whip a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 club a +0 flail (2, 0, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 flail (48, -2, D:9) a +0 dire flail a +0 chain mail (49, -33, D:9) a +0 dagger a +0 robe (49, -2, D:9) a +0 flail (50, -2, D:9) a +0 hand axe a +0 leather armour (53, -38, D:9) Ozocubu's Autobiography Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (25, 0, D:10) a +0 leather armour (27, 1, D:10) 25 stones (39, -15, D:10) the +2 dagger "Engajog" {flame, rC+ Will+} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. Will: It increases your willpower. (47, 12, D:10) a +0 hunting sling (48, 13, D:10) a +0 giant spiked club (still there?) a +0 giant club (still there?) (50, 6, D:10) a +0 giant spiked club a +0 giant club (52, -11, D:10) 25 stones (53, 13, D:10) a +0 club Level 11 of the Dungeon [Shop] Zeudeut's Armour Emporium a +0 ring mail of positive energy (104 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a +2 ring mail of cold resistance (273 gold) a +0 chain mail (58 gold) a +4 chain mail of fire resistance (409 gold) a scarf of harm (117 gold) a +3 scale mail of fire resistance (338 gold) [Shop] Uzxeibiv's Weapon Emporium a +0 great sword (97 gold) a +0 rapier (60 gold) a +1 great sword of holy wrath (280 gold) a +0 club (15 gold) a +2 trident of venom (243 gold) 22 stones (33 gold) a +0 quarterstaff (60 gold) a +0 scimitar (60 gold) 16 stones (24 gold) 4 poisoned darts (24 gold) (27, -38, D:11) the +2 broad axe of Extremism {vorpal, *Corrode rN+++ Dex+3} (still there?) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. the +4 long sword of the Riding Gods {drain, rN+ rCorr MP-9 Stlth+} (still there?) A truly terrible weapon, it drains the life of any living foe it strikes. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the +6 halberd of Extremism {vamp, rPois rF+ rC+ Stlth+} (still there?) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. (32, -55, D:11) a +0 trident a +0 leather armour (54, -14, D:11) a +0 hand axe a +1 chain mail of willpower Level 12 of the Dungeon (0, 0, D:12) 24 stones (25, -39, D:12) a +0 rapier (29, -32, D:12) 4 large rocks Level 13 of the Dungeon (2, -14, D:13) a +0 club (9, -12, D:13) a ring of poison resistance Level 14 of the Dungeon (10, -17, D:14) a +0 scimitar (20, -5, D:14) the +9 flail "Gukuzur" {venom, *Noise rElec rPois Str+2} It poisons the flesh of those it strikes. Str: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make noises in combat. Level 15 of the Dungeon (18, 21, D:15) a staff of conjuration (19, -5, D:15) a +0 arbalest (19, 21, D:15) a +0 hand axe (23, -16, D:15) a +0 longbow (34, -16, D:15) a +0 broad axe a +0 chain mail (36, -16, D:15) a +1 scimitar of flaming (54, -6, D:15) a +0 plate armour (57, -4, D:15) 3 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Doegimek's Assorted Antiques a potion of mutation (248 gold) a +0 chain mail (139 gold) a scroll of noise (31 gold) a scroll of identify (62 gold) a +0 ring mail (124 gold) a scroll of silence (232 gold) a potion of magic (248 gold) a +0 cloak (139 gold) (32, 0, Orc:1) the +5 dagger "Oqanoir" {vorpal, rF+ Str+7 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+7). rF: It protects you from fire. SInv: It lets you see invisible. the +3 storm dragon scales of Uletwat {rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (37, 8, Orc:1) a tin of tremorstones (2/2) (38, -8, Orc:1) a phial of floods (38, -7, Orc:1) a staff of poison Level 2 of the Orcish Mines [Shop] Wymue's Jewellery Shoppe an amulet of guardian spirit (510 gold) an amulet of reflection (510 gold) an amulet of regeneration (510 gold) a ring of positive energy (340 gold) an amulet of reflection (510 gold) a ring of flight (297 gold) a +6 ring of dexterity (994 gold) [Shop] Fouhad's Armour Boutique a +0 cloak (67 gold) a +0 helmet of intelligence (172 gold) a +4 chain mail of poison resistance (427 gold) a +0 cloak (67 gold) a +0 pair of boots (67 gold) a +0 leather armour (30 gold) the +1 plate armour "Ohaucew" {rPois Str+4 Stlth+} (756 gold) Str: It affects your strength (+4). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 chain mail (67 gold) [Shop] Daelloxaeg's Book Boutique a book of Scorching (420 gold) Magic, and How To Use It (336 gold) Spells Type Level a - Swiftness Air 3 b - Dazzling Flash Conjuration/Hexes 3 c - Inner Flame Hexes/Fire 3 a book of Ice (644 gold) a book of the Earth (504 gold) the Disquisition on Unholy Magic (532 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 c - Infestation Necromancy 8 a Fen Folio (588 gold) a book of Dreams (336 gold) a book of Spatial Translocations (364 gold) a book of the Dragon (644 gold) the Unrestrained Analects (616 gold) [Shop] Pewnosyfig's Weapon Boutique a +0 rapier (52 gold) a +0 whip (32 gold) 16 stones (20 gold) 19 stones (24 gold) 12 stones (15 gold) a +1 quarterstaff of speed (247 gold) the +6 lajatang of Fioruc {vorpal, Str+4} (882 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). a +2 vampiric broad axe (312 gold) a +0 spear (39 gold) [Shop] Lotryo's Jewellery Shop a +6 ring of strength (702 gold) an amulet of reflection (360 gold) a +6 ring of intelligence (702 gold) the amulet of the Middle {Acrobat -Tele Str+5} (502 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+5). -Tele: It prevents most forms of teleportation. the amulet of Ytzor {Regen+ Int+2} (494 gold) [amulet of regeneration] Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. an amulet of guardian spirit (360 gold) an amulet of faith (480 gold) a +6 ring of intelligence (702 gold) (0, 0, Orc:2) the +1 helmet of Elyvilon's Anger {rF+} rF: It protects you from fire. the +1 helmet of Peonyetz {Dex+5} Dex: It affects your dexterity (+5). (26, 51, Orc:2) a +0 dagger a +0 leather armour (35, 39, Orc:2) a +0 hand axe a +0 ring mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 shortbow a +0 leather armour (0, 30, Elf:1) a +0 leather armour a +0 long sword (1, -1, Elf:1) a +0 dagger (5, -24, Elf:1) a +0 long sword (7, 5, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (23, 16, Elf:1) a +0 long sword (40, -1, Elf:1) a +0 long sword (60, 8, Elf:1) the ring "Iwaemewnen" {rElec rF+ Dex+3} [ring of protection from fire] Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. a ring of fire (63, 39, Elf:1) a +2 mace of draining Level 2 of the Elven Halls (0, 0, Elf:2) 10 stones (2, -15, Elf:2) a +0 long sword (2, -13, Elf:2) a +0 dagger (2, 18, Elf:2) a scroll of noise (3, -17, Elf:2) a +0 long sword (3, 17, Elf:2) 11 stones (4, 17, Elf:2) a +0 mace (5, -15, Elf:2) a +0 chain mail (6, -15, Elf:2) a scroll of vulnerability (26, 23, Elf:2) a +0 rapier a +0 leather armour (27, 22, Elf:2) a +0 long sword (28, 22, Elf:2) a +0 ring mail (34, 29, Elf:2) a +0 long sword (35, 28, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (36, 28, Elf:2) a +0 dagger (36, 29, Elf:2) a +0 war axe of flaming (37, 32, Elf:2) a +1 halberd of protection (43, 13, Elf:2) a +1 scimitar of protection (44, 12, Elf:2) a +4 short sword of protection (45, 14, Elf:2) a +0 long sword a +0 buckler Level 3 of the Elven Halls (3, -47, Elf:3) a +0 vorpal shortbow (3, -46, Elf:3) a +0 long sword (3, -45, Elf:3) a +0 dagger a +0 shortbow a +1 leather armour of fire resistance (4, -48, Elf:3) a +0 rapier (13, -20, Elf:3) the +7 chain mail "Ymekubuc" {rElec rN+ Will- SInv} rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. the ring "Noqaroarr" {rElec Will+ Str-5 Int+5 Slay+3} [ring of willpower] Str: It affects your strength (-5). Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Will: It increases your willpower. (14, -47, Elf:3) a +2 robe a +0 dagger (21, -52, Elf:3) a +0 long sword (22, -18, Elf:3) a +2 trident of venom (32, -39, Elf:3) a +2 long sword of electrocution (32, -38, Elf:3) a +0 short sword a +0 scale mail (38, 11, Elf:3) a +4 morningstar of venom (39, 11, Elf:3) a book of Rime (41, 11, Elf:3) the +0 plate armour of the Past {*Corrode Int+4 Dex+2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. (47, -4, Elf:3) the +6 battleaxe "Atus" {freeze, *Rage Str+4 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (54, 11, Elf:3) a +0 rapier a +0 leather armour (55, 10, Elf:3) a +0 chain mail of cold resistance (55, 11, Elf:3) a +0 long sword (56, 9, Elf:3) a +0 longbow a +4 ring of evasion (56, 10, Elf:3) a scroll of noise (57, 10, Elf:3) the amulet "Bomuq" {rPois Will- Regen+ rCorr Str+4} [amulet of regeneration] Str: It affects your strength (+4). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (57, 11, Elf:3) the ring of the Empty Page {Wiz Str+3 Dex+3} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). (58, 8, Elf:3) the amulet "Maqaing" {Reflect Dex+2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+2). SH: It affects your SH (+5). (58, 9, Elf:3) a +0 trident (58, 10, Elf:3) a +4 ring of evasion (59, 6, Elf:3) a potion of attraction (59, 11, Elf:3) a +4 ring of evasion (60, 8, Elf:3) the +4 hunting sling of Disgust {venom, rF+} Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. (60, 9, Elf:3) a +0 robe (60, 10, Elf:3) the +6 great sword "Qak Hoira" {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). (61, 10, Elf:3) the +6 war axe of the Lurker {flame, Will+ Str-5 Int+2 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-5). Int: It affects your intelligence (+2). Will: It increases your willpower. Stlth: It makes you more stealthy. (61, 11, Elf:3) a +0 executioner's axe (62, 9, Elf:3) a +3 hunting sling of flaming (63, 10, Elf:3) the +1 robe "Fottusyc" {rPois Regen+} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (63, 11, Elf:3) a +1 short sword of holy wrath (64, 11, Elf:3) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (5, -2, Lair:2) a +0 chain mail (18, 8, Lair:2) a book of Misfortune (19, -41, Lair:2) a staff of death (26, -15, Lair:2) a scroll of vulnerability (30, 8, Lair:2) a +0 arbalest (34, 5, Lair:2) a scroll of vulnerability Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (13, 27, Lair:3) 3 poisoned darts (29, 44, Lair:3) a +0 plate armour (32, 11, Lair:3) 15 stones (40, 17, Lair:3) a +0 scale mail (42, 2, Lair:3) a +0 rapier (52, 18, Lair:3) a scroll of torment (53, 20, Lair:3) a +0 scimitar (54, 21, Lair:3) a +0 mace (54, 45, Lair:3) 22 stones (57, 53, Lair:3) a +0 robe Level 4 of the Lair of Beasts (3, 0, Lair:4) 2 curare-tipped darts (13, 38, Lair:4) a +0 leather armour (17, 14, Lair:4) a +0 leather armour (21, 1, Lair:4) a +0 chain mail (26, 38, Lair:4) 5 poisoned darts (35, 34, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (6, 0, Lair:5) a +0 quarterstaff (13, 30, Lair:5) a +0 war axe (16, 35, Lair:5) 24 stones (20, 23, Lair:5) a book of Spatial Translocations (29, 4, Lair:5) the +1 robe "Qatelles" {rF++ Dex+5} Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. (51, -6, Lair:5) 26 stones (60, 15, Lair:5) a +0 scale mail (67, 41, Lair:5) a +0 quarterstaff (70, 44, Lair:5) a scarf of invisibility Level 6 of the Lair of Beasts (10, -4, Lair:6) a +0 mace (37, 45, Lair:6) a +0 leather armour (63, 50, Lair:6) the +0 flail of the World {vorpal, rCorr Stlth+} It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (64, 9, Lair:6) a +0 short sword Level 1 of the Swamp (17, -10, Swamp:1) the +2 broad axe of Bulymis {protect, rElec rPois rC+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (27, 4, Swamp:1) the +9 dire flail "Qugar" {distort, rElec rC++ Int-5 Dex+3} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Level 2 of the Swamp (0, 0, Swamp:2) a +0 short sword (3, -33, Swamp:2) 10 stones (31, -8, Swamp:2) a +0 great mace (32, -16, Swamp:2) a +4 ring mail of fire resistance (32, -2, Swamp:2) a +0 ring mail (37, -18, Swamp:2) a +0 spear (38, -17, Swamp:2) a +0 spear a +2 buckler Level 3 of the Swamp (12, -30, Swamp:3) a +0 falchion Level 4 of the Swamp (37, -5, Swamp:4) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (57, 6, Swamp:4) a +0 leather armour Level 1 of the Snake Pit (2, -7, Snake:1) a +0 short sword (36, -27, Snake:1) a +0 ring mail Level 2 of the Snake Pit (10, -8, Snake:2) a +0 halberd a +0 robe (17, 15, Snake:2) a +0 halberd (19, -10, Snake:2) a +0 robe (20, -9, Snake:2) a +0 dire flail (32, 18, Snake:2) a +0 robe a +0 flail a +0 long sword (32, 19, Snake:2) a +0 mace (40, 43, Snake:2) a +0 longbow a +0 flail a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 fustibalus (43, -47, Snake:3) a book of Hexes Level 4 of the Snake Pit (3, 25, Snake:4) a +0 ring mail (28, 38, Snake:4) a +0 chain mail (28, 40, Snake:4) a +1 vorpal hand axe (29, 38, Snake:4) a +0 flail a +0 dire flail (29, 39, Snake:4) a +0 halberd a +0 robe (33, 33, Snake:4) a +0 robe a +0 robe a +0 shortbow a +0 flail a +0 robe (34, 33, Snake:4) a +0 spear a +0 trident a +0 flail (34, 34, Snake:4) a +0 robe a +0 halberd a +0 robe a +0 scimitar (51, 5, Snake:4) a scroll of vulnerability Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 hunting sling of Dust {speed, Fragile rN+ rCorr Dex+4} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (0, 9, Slime:5) the +2 scale mail "Athrirch" {rC- Dex+6} Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. (1, 2, Slime:5) the +6 trident of Adoskyst {venom, rElec} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. (9, 1, Slime:5) the +5 spear "Upiduik" {vorpal, rElec rC+++ Int+7 Dex-4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Level 1 of the Vaults [Shop] Xuirhiam's Distillery a potion of heal wounds (50 gold) a potion of flight (30 gold) a potion of degeneration (10 gold) a potion of heal wounds (50 gold) a potion of invisibility (80 gold) a potion of heal wounds (50 gold) a potion of degeneration (10 gold) (0, 0, Vaults:1) a +0 arbalest (1, 0, Vaults:1) a +0 ring mail 5 boomerangs of dispersal (1, 8, Vaults:1) a +4 hand crossbow (1, 11, Vaults:1) a +0 arbalest (2, -1, Vaults:1) a +0 arbalest (2, 1, Vaults:1) a +2 vorpal dire flail (2, 9, Vaults:1) 21 stones (2, 10, Vaults:1) a +0 morningstar a +0 scale mail (2, 11, Vaults:1) a +0 plate armour (3, -1, Vaults:1) a +0 morningstar a +0 ring mail (3, 0, Vaults:1) a +0 arbalest a +2 barding (3, 11, Vaults:1) a +0 long sword (6, 4, Vaults:1) a +0 troll leather armour a +0 ring mail (6, 5, Vaults:1) a +0 dire flail (6, 13, Vaults:1) a +0 arbalest (19, 42, Vaults:1) a +0 arbalest (20, 44, Vaults:1) a +0 arbalest (24, 37, Vaults:1) a +0 scale mail (29, 28, Vaults:1) a +0 ring mail (29, 29, Vaults:1) a +0 great mace Level 2 of the Vaults (13, 37, Vaults:2) a potion of lignification (17, -4, Vaults:2) a +2 eveningstar of chaos (19, 20, Vaults:2) a +0 dagger (29, 19, Vaults:2) a scroll of vulnerability (33, 19, Vaults:2) a scroll of amnesia (56, -5, Vaults:2) a +0 hand crossbow a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) a +0 chain mail (5, -9, Vaults:3) 2 potions of lignification (8, -34, Vaults:3) a +0 spear (8, -10, Vaults:3) a +0 chain mail (9, -12, Vaults:3) a +0 war axe a +3 war axe of electrocution a +0 dire flail (9, -11, Vaults:3) a +0 glaive a +0 great mace a +0 ring mail a +0 ring mail a +0 plate armour a +0 tower shield a +0 chain mail a +1 war axe a +0 arbalest a +0 chain mail a +0 chain mail (9, -9, Vaults:3) a +0 great mace (10, -27, Vaults:3) a +0 flail a +0 ring mail (12, -37, Vaults:3) a +0 dagger (13, -38, Vaults:3) a +1 vampiric long sword (13, -36, Vaults:3) a +0 robe (16, -41, Vaults:3) a +0 scale mail (16, -35, Vaults:3) a +3 ring mail of willpower (16, -34, Vaults:3) a +0 battleaxe (35, -19, Vaults:3) a ring of protection from fire (36, -17, Vaults:3) the amulet of Ryhovvav {Acrobat Drain rC+ Will+} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a ring of see invisible Level 4 of the Vaults (0, 0, Vaults:4) a ring of flight (4, 0, Vaults:4) a potion of lignification (9, 26, Vaults:4) a +0 arbalest a +0 scale mail a +0 leather armour (9, 27, Vaults:4) a +0 scale mail a +0 plate armour a +0 ring mail (10, 24, Vaults:4) 24 stones (10, 26, Vaults:4) a +0 arbalest (10, 27, Vaults:4) a +0 morningstar a +0 dire flail a +0 dire flail a +0 falchion a +0 war axe (11, 27, Vaults:4) a +0 animal skin (28, -17, Vaults:4) +0 shadow dragon scales a +2 ring mail of cold resistance a +2 battleaxe (30, -7, Vaults:4) a +0 animal skin (32, -7, Vaults:4) a +0 dire flail (51, -12, Vaults:4) the +0 plate armour of Tenacity {rF++ rC- Will+ Dex-4} Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. (59, 7, Vaults:4) a +2 war axe of electrocution 30 stones a +0 plate armour a +0 kite shield (60, 5, Vaults:4) a +3 vorpal great sword a +0 plate armour (60, 6, Vaults:4) a +0 dire flail a +0 dire flail a +0 long sword a +0 chain mail a +2 battleaxe of freezing (60, 7, Vaults:4) a +0 arbalest (61, 7, Vaults:4) a +0 great mace a +0 ring mail (67, 22, Vaults:4) a +0 flail a +0 ring mail Level 5 of the Vaults [Shop] Bayvi's Magic Scroll Shop a scroll of noise (21 gold) a scroll of torment (157 gold) a scroll of identify (42 gold) a scroll of noise (21 gold) a scroll of fog (42 gold) a scroll of magic mapping (73 gold) a scroll of noise (21 gold) a scroll of identify (42 gold) 2 scrolls of identify (84 gold) a scroll of fog (42 gold) [Shop] Zollamik's Distillery 2 potions of mutation (208 gold) a potion of heal wounds (65 gold) 2 potions of degeneration (26 gold) [Shop] Puroule's Distillery a potion of lignification (63 gold) a potion of attraction (63 gold) [Shop] Buwafog's Magic Scroll Shoppe 3 scrolls of amnesia (136 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (2, -30, Vaults:5) 3 large rocks (2, -4, Vaults:5) a +0 leather armour (3, -11, Vaults:5) a +0 broad axe (5, -15, Vaults:5) a +0 chain mail (6, -2, Vaults:5) a staff of death (9, -3, Vaults:5) a +0 short sword (11, -23, Vaults:5) the +4 ring mail "Nuisoges" {rC++ rCorr Slay-5 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (14, -25, Vaults:5) the +5 flail of Earthquakes {vamp, rElec} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. (14, 2, Vaults:5) 16 stones (19, -2, Vaults:5) a +5 vampiric long sword a +2 scale mail of fire resistance a +0 buckler (20, 0, Vaults:5) a +0 whip (22, -3, Vaults:5) quicksilver dragon scales (26, -27, Vaults:5) the +9 mace of Ostryehim {vamp, +Blink rF+ rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. (26, -25, Vaults:5) the +5 leather armour of Enibih {rF+ Will++} rF: It protects you from fire. Will: It greatly increases your willpower. (26, -24, Vaults:5) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (42, -34, Vaults:5) a phantom mirror (inert) (42, -2, Vaults:5) +0 gold dragon scales (43, -34, Vaults:5) a +0 plate armour (43, -2, Vaults:5) a +0 war axe a +0 ring mail a +0 buckler (45, -33, Vaults:5) a +2 chain mail of willpower (45, -32, Vaults:5) a +0 leather armour (46, -33, Vaults:5) a phantom mirror (inert) (46, -6, Vaults:5) a ring of wizardry (48, -33, Vaults:5) a +0 club (60, -38, Vaults:5) a +0 arbalest Level 1 of the Crypt (0, 14, Crypt:1) a +3 leather armour (2, 21, Crypt:1) a +0 dire flail (4, 12, Crypt:1) a scroll of vulnerability (4, 22, Crypt:1) a +0 trident (5, 24, Crypt:1) a +0 scimitar (5, 38, Crypt:1) 19 stones (6, 32, Crypt:1) a +0 robe (9, 27, Crypt:1) a +0 war axe (10, 28, Crypt:1) a +0 scimitar (12, 26, Crypt:1) a +0 robe a +0 dagger (12, 32, Crypt:1) a +0 dagger (16, 33, Crypt:1) 17 stones (16, 39, Crypt:1) a +0 chain mail a +0 great sword (17, 44, Crypt:1) a scroll of noise (21, 33, Crypt:1) 19 stones (25, 9, Crypt:1) a +2 robe of cold resistance (34, 30, Crypt:1) a +0 leather armour (46, 13, Crypt:1) a +1 long sword a +0 chain mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 glaive (2, 16, Crypt:2) a +0 great sword a +0 chain mail (2, 23, Crypt:2) a +1 mace of protection (3, 0, Crypt:2) a scroll of noise (4, 10, Crypt:2) a +0 battleaxe (4, 20, Crypt:2) a +0 pair of gloves (8, 44, Crypt:2) a +0 robe (9, -2, Crypt:2) a +2 vorpal great sword (9, -1, Crypt:2) a +1 vorpal glaive (11, -1, Crypt:2) a +0 dire flail (11, 37, Crypt:2) a +0 chain mail a +0 battleaxe (11, 38, Crypt:2) a +0 robe (16, 28, Crypt:2) the +6 long sword "Ushecive" {drain, Fly rPois} A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. Fly: It grants you flight. (24, -3, Crypt:2) a +0 flail (30, 46, Crypt:2) a +0 robe (31, -4, Crypt:2) a +0 whip (33, -2, Crypt:2) a +0 dagger a +0 robe (40, 10, Crypt:2) a +1 long sword a +0 chain mail (44, 31, Crypt:2) a +0 hand axe (45, 9, Crypt:2) 22 stones (48, 5, Crypt:2) a +0 mace (49, 13, Crypt:2) a +4 broad axe a +0 chain mail (57, 20, Crypt:2) a +0 pair of gloves (57, 24, Crypt:2) a +0 robe Level 3 of the Crypt (0, 0, Crypt:3) the +6 glaive of the Lonely Prophets {vorpal, rElec rF- rN+} It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (1, -14, Crypt:3) a ring of ice (1, 16, Crypt:3) a +2 vorpal war axe (3, -11, Crypt:3) a +0 scale mail (3, 13, Crypt:3) a +1 double sword of draining (4, 32, Crypt:3) a +0 shortbow (10, 34, Crypt:3) a +0 glaive (10, 36, Crypt:3) a +0 halberd (11, 35, Crypt:3) a +2 great mace of draining a +0 plate armour a +0 mace a +2 battleaxe of flaming a +0 plate armour (12, 34, Crypt:3) a +0 hand axe (12, 36, Crypt:3) a +0 flail (16, -13, Crypt:3) the +12 falchion of the Imperium {vorpal, +Blink} It inflicts extra damage upon your enemies. +Blink: It lets you blink. a +4 ring of protection a +1 tower shield of fire resistance (17, -13, Crypt:3) a staff of death (18, -11, Crypt:3) a phantom mirror (inert) (31, -15, Crypt:3) a potion of lignification (55, -11, Crypt:3) a +0 long sword a +0 plate armour (57, -11, Crypt:3) a +0 long sword a +3 vorpal great sword a +0 plate armour (58, -11, Crypt:3) a +0 glaive the Vestibule of Hell (4, 4, Hell) a +5 vorpal scythe (10, 10, Hell) a +0 morningstar (21, -2, Hell) a +0 plate armour a +3 battleaxe of freezing (22, -1, Hell) a +0 scythe of venom Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +2 whip Level 5 of Tartarus (0, 0, Tar:5) 4 large rocks Level 6 of Tartarus (0, 0, Tar:6) 8 large rocks a tainted leviathan skeleton a tainted leviathan skeleton (8, 7, Tar:6) 4 large rocks a tainted leviathan corpse (skeletalised by now) (21, 8, Tar:6) a death drake corpse (24, 6, Tar:6) a death drake corpse Level 1 of the Depths (0, 0, Depths:1) 28 stones (28, -43, Depths:1) a +0 great mace a +0 dire flail a +0 robe (31, -27, Depths:1) a +0 dire flail a +0 dire flail (41, -22, Depths:1) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (49, -42, Depths:1) a +1 great sword of flaming (50, -38, Depths:1) a staff of earth Level 2 of the Depths [Shop] Yhibuimu's Jewellery Emporium a ring of flight (332 gold) a ring of protection from cold (475 gold) a ring of fire (475 gold) a ring of ice (475 gold) a ring of protection from fire (475 gold) a ring of willpower (475 gold) a ring of resist corrosion (380 gold) an amulet of regeneration (570 gold) a +4 ring of slaying (1482 gold) [Shop] Uteikish's Weapon Emporium 16 stones (27 gold) a +3 quarterstaff of holy wrath (411 gold) a +0 lajatang (255 gold) the +8 falchion of Sequestration {protect, rPois rC- rCorr Stlth+} (955 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 quarterstaff (68 gold) a +0 quarterstaff (68 gold) 12 stones (20 gold) [Shop] Ceec's Antique Armour Boutique a +0 robe (23 gold) a +2 chain mail of cold resistance (709 gold) a +0 pair of gloves (148 gold) +2 shadow dragon scales (3036 gold) a +0 scale mail (132 gold) a +1 helmet (379 gold) a +0 ring mail (132 gold) [Shop] Varomm's Book Shoppe the Guide on Flying Clay (874 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Storm Form Transmutation/Air 7 c - Shatter Earth 9 the Compendium of Dislocated Toxins (608 gold) Spells Type Level a - Teleport Other Translocation 3 b - Spider Form Transmutation/Poison 3 c - Malign Gateway Summoning/Translocation 7 a book of Spatial Translocations (494 gold) Great Wizards, Vol. II (722 gold) a book of Frost (418 gold) a book of Party Tricks (304 gold) the Reference Book on Envenoming and Bewitchment (950 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 d - Corpse Rot Necromancy/Poison/Air 4 e - Discord Hexes 8 a book of Changes (342 gold) [Shop] Juraob's Antique Weapon Emporium a +0 long sword (133 gold) a +0 spear (114 gold) a +0 great mace (247 gold) a +0 dagger of holy wrath (212 gold) a +3 spear (760 gold) a +0 hand axe (114 gold) a +0 trident (133 gold) a +0 scimitar of draining (349 gold) a +0 club (38 gold) (1, 21, Depths:2) a +0 dire flail a +0 dire flail (4, 17, Depths:2) a +0 dagger a +0 robe 4 large rocks a +1 long sword a +0 chain mail a +1 war axe a +0 plate armour a staff of cold a +2 robe of fire resistance (5, 18, Depths:2) a +0 dagger a +0 robe (5, 19, Depths:2) a +1 ring mail of cold resistance a +2 great sword of flaming (6, 19, Depths:2) a +3 battleaxe a +0 chain mail (7, 11, Depths:2) 4 curare-tipped darts (7, 14, Depths:2) a potion of degeneration (7, 19, Depths:2) a +1 demon trident of distortion a +0 plate armour (9, 14, Depths:2) a +0 hand axe of flaming (9, 17, Depths:2) a condenser vane (inert) (9, 21, Depths:2) a +0 chain mail a +3 demon whip of flaming (10, 12, Depths:2) a +0 dire flail a +0 dire flail (11, 24, Depths:2) a +0 chain mail a +1 war axe (12, 14, Depths:2) a +0 animal skin a +0 rapier (13, 33, Depths:2) a +0 trident (14, 14, Depths:2) a +0 buckler (16, 16, Depths:2) a +0 longbow of flaming (31, 22, Depths:2) a +0 vampiric demon trident (41, 15, Depths:2) a +0 leather armour Level 3 of the Depths [Shop] Epiemos's Book Shoppe a book of the Spheres (1080 gold) a book of Lightning (720 gold) a book of Geomancy (360 gold) a book of Transfigurations (800 gold) a book of the Spheres (1080 gold) a There-And-Back Book (600 gold) a book of Fire (880 gold) a book of the Warp (640 gold) a book of Callings (400 gold) Great Wizards, Vol. II (760 gold) [Shop] Hoxy's Jewellery Boutique a ring of fire (600 gold) a +4 ring of slaying (1872 gold) a ring of willpower (600 gold) a ring of resist corrosion (480 gold) a ring of wizardry (720 gold) an amulet of guardian spirit (720 gold) an amulet of faith (960 gold) [Shop] Iloral's Jewellery Boutique a +4 ring of evasion (648 gold) a ring of flight (315 gold) a +6 ring of intelligence (1053 gold) a ring of protection from cold (450 gold) a ring of protection from fire (450 gold) a +4 ring of protection (648 gold) a ring of protection from cold (450 gold) an amulet of magic regeneration (540 gold) a +4 ring of protection (648 gold) (0, 0, Depths:3) a +5 arbalest (0, 10, Depths:3) the +1 ring mail "Tikaanes" {rN+ Regen+} rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (17, -17, Depths:3) a +3 battleaxe of distortion a +0 chain mail (47, -27, Depths:3) a +2 halberd of draining a +0 chain mail Level 4 of the Depths [Shop] Niqokis's Distillery a potion of flight (54 gold) a potion of brilliance (72 gold) a potion of brilliance (72 gold) a potion of magic (144 gold) [Shop] Vudghion's Jewellery Emporium a +4 ring of evasion (756 gold) a ring of protection from fire (525 gold) a ring of wizardry (630 gold) a ring of wizardry (630 gold) a +4 ring of evasion (756 gold) a ring of wizardry (630 gold) a ring of poison resistance (420 gold) a ring of wizardry (630 gold) (0, 0, Depths:4) 6 boomerangs of dispersal (1, 5, Depths:4) 6 boomerangs of dispersal (2, -4, Depths:4) a +0 dagger a +0 robe (11, 1, Depths:4) a +0 cloak (12, 2, Depths:4) a +0 hand axe +0 ice dragon scales a +0 flail (15, 9, Depths:4) a +0 short sword a +0 cloak (17, 0, Depths:4) an amulet of magic regeneration the ring "Qaculix" {Ice rN++ Str-4} [ring of ice] It enhances your ice magic. Str: It affects your strength (-4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. (18, 5, Depths:4) a +0 tower shield (18, 12, Depths:4) +0 shadow dragon scales (52, -15, Depths:4) a +2 robe of fire resistance