Sat Level 1 of the Dungeon [Shop] Idew's Book Shop a book of Touch (364 gold) Great Wizards, Vol. II (532 gold) Sif Muna's Grimoire of the Centipede (420 gold) Spells Type Level a - Slow Hexes 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Simulacrum Ice/Necromancy 6 a book of Minor Magic (252 gold) the Reference Book on Mutagenic Poison (672 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Petrify Transmutation/Earth 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 [Shop] Fuwodgh's Armour Emporium a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (467 gold) EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 ring mail (44 gold) a +1 hat (121 gold) a +0 robe (7 gold) [Shop] Suorou's General Store a scroll of torment (82 gold) the +1 ring mail "Uhutaxuk" {Rampage rElec Will- Str-3} (137 gold) Str: It affects your strength (-3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. a +0 chain mail (49 gold) a +2 lajatang of electrocution (544 gold) a wand of iceblast (6) (110 gold) a +0 ring mail (44 gold) a potion of might (44 gold) the +4 dagger "Xuosch" {flame, Fly rF+} (436 gold) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. Fly: It grants you flight. 18 stones (19 gold) a scroll of identify (22 gold) [Shop] Honihiof's Jewellery Shop a ring of positive energy (220 gold) an amulet of guardian spirit (330 gold) a ring of resist corrosion (220 gold) an amulet of the acrobat (330 gold) a +4 ring of evasion (396 gold) a +4 ring of protection (396 gold) a ring of ice (275 gold) (0, 0, D:1) a +0 club (6, 13, D:1) a +0 club (8, -4, D:1) a +0 flail (21, 29, D:1) a +0 dagger 2 stones (24, 5, D:1) a +0 short sword of speed (29, -9, D:1) a +0 cloak (29, 4, D:1) a +0 dagger 4 stones (32, -9, D:1) a +0 hand axe (32, 6, D:1) 12 stones (35, -11, D:1) a +0 leather armour (36, -10, D:1) a +0 short sword 4 stones (42, 4, D:1) a +0 dagger (42, 12, D:1) a +0 mace (50, 22, D:1) a +0 leather armour (55, 22, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, 7, D:2) a +0 club (13, 8, D:2) a +0 dagger a +0 hunting sling (15, -1, D:2) a +0 short sword a stone (18, -4, D:2) 6 silver javelins (26, 9, D:2) a +0 leather armour (28, 11, D:2) 24 stones (29, 2, D:2) a +0 dagger (30, 21, D:2) the +3 dagger of Yloywk {vorpal, Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). (41, -13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (3, 17, D:3) a +0 quarterstaff (3, 27, D:3) a bat corpse (4, 2, D:3) a +0 hunting sling (7, -6, D:3) a +0 hunting sling (9, 22, D:3) a giant cockroach corpse (9, 25, D:3) 18 stones (10, 1, D:3) an adder corpse (16, 2, D:3) a +0 long sword (17, -7, D:3) 2 curare-tipped darts (20, 23, D:3) a quokka corpse (21, 3, D:3) a +0 ring mail (21, 15, D:3) a +0 leather armour (25, -8, D:3) a bat corpse (31, 15, D:3) a potion of curing (34, 9, D:3) a +1 dagger of venom (41, 7, D:3) a +0 ring mail (42, 14, D:3) a potion of attraction (44, 11, D:3) a rat corpse (48, 15, D:3) a +0 short sword (still there?) an orc corpse (still there?)