Sat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (5, 0, D:1) a +0 ring mail (15, -1, D:1) a +0 short sword (16, 24, D:1) a +0 robe (30, 7, D:1) a +0 robe (42, -15, D:1) a +0 club (42, -6, D:1) a +0 ring mail (47, 7, D:1) a +0 club (54, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -17, D:2) 5 silver javelins (6, -32, D:2) a stone a +0 dagger (18, -7, D:2) a +0 dagger 2 stones (30, -43, D:2) 5 stones (34, 4, D:2) a +0 scale mail (35, -39, D:2) a +0 whip (39, -4, D:2) a +0 morningstar (40, 2, D:2) a +0 club a +0 robe (46, -28, D:2) a +0 club (58, -19, D:2) the +3 leather armour of Negligence {Harm Int+3} Int: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Level 3 of the Dungeon (0, 0, D:3) 6 stones (19, -23, D:3) a +0 dagger (23, -34, D:3) a +0 short sword (40, -22, D:3) a +1 dagger of electrocution (48, -20, D:3) a +0 dagger 4 stones (51, -6, D:3) a +0 dagger of electrocution (58, -3, D:3) a +0 club (59, -14, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hoihowiv's Antique Weapon Shop a +0 dagger (48 gold) a +0 dire flail of draining (220 gold) a +0 falchion (72 gold) a +0 short sword of holy wrath (177 gold) a +0 dagger (48 gold) a +1 great sword of holy wrath (448 gold) a +0 dagger (48 gold) the +10 morningstar of Weach {venom, rC+ Int+4} (1852 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rC: It protects you from cold. (0, 0, D:4) a +0 flail a +0 chain mail (4, -20, D:4) a +0 spear (5, 8, D:4) a +0 short sword (7, 9, D:4) a +0 club (8, -6, D:4) a +0 dagger of venom a stone a +0 whip a +0 ring mail (9, -6, D:4) a +0 club a +0 chain mail (10, -5, D:4) a +0 mace a +0 dagger (11, -3, D:4) a +0 whip (12, -3, D:4) a +0 flail (19, -33, D:4) 3 poisoned darts (25, -22, D:4) a +4 dagger (26, -13, D:4) 6 stones (30, -24, D:4) a +0 club a +0 ring mail (33, 21, D:4) a +0 club (38, -30, D:4) a +0 ring mail (45, -28, D:4) a +0 short sword a +0 hand axe (47, -31, D:4) a +0 dagger (47, 6, D:4) 5 stones (49, 20, D:4) a +0 dagger a stone (52, -33, D:4) a +0 falchion (52, -4, D:4) a +0 club (54, -4, D:4) a +0 mace a +0 leather armour (55, -6, D:4) a +3 dagger a +0 leather armour (55, -4, D:4) a +0 dagger (55, -2, D:4) a +0 dagger of venom a +0 robe a +1 short sword of draining (55, 0, D:4) a +0 hand axe (56, -2, D:4) a +0 ring mail a +0 mace Level 5 of the Dungeon (2, -3, D:5) a +0 hand axe (2, -2, D:5) a +0 dagger a +0 leather armour (6, 1, D:5) a +0 club (11, -15, D:5) a +0 quarterstaff a +0 shortbow (15, -16, D:5) a +0 giant club a +0 mace a +0 leather armour (17, 18, D:5) 4 stones (18, -5, D:5) a +0 club (20, -5, D:5) a +0 hand axe (23, -14, D:5) a +0 long sword a +0 leather armour (25, -12, D:5) a +0 whip a +0 scale mail (25, -11, D:5) a +0 club (33, -12, D:5) a +0 flail a +0 chain mail a +0 war axe 3 stones a +0 short sword (35, -18, D:5) a +0 hand axe (35, -12, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 6 stones (11, -6, D:6) 3 stones (13, -1, D:6) a stone (13, 11, D:6) a +0 club a +0 scale mail (15, 23, D:6) 2 boomerangs (32, 15, D:6) 6 stones (32, 23, D:6) a +0 dagger (36, 5, D:6) a +0 robe (39, 17, D:6) a +0 ring mail (41, 23, D:6) a +0 sling (56, 6, D:6) 3 stones (59, -1, D:6) a +0 long sword (64, -1, D:6) a +0 robe Level 7 of the Dungeon [Shop] Pirosoc's Magic Scroll Shoppe a scroll of enchant armour (82 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of poison (38 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) (0, 0, D:7) a +1 glaive of flaming (1, 19, D:7) a +0 giant spiked club (2, 24, D:7) +2 acid dragon scales a +0 robe (5, 25, D:7) a +2 whip of freezing (13, 7, D:7) a +0 chain mail (17, 9, D:7) a +0 ring mail (20, 24, D:7) 2 potions of lignification (22, -13, D:7) a +0 hammer (22, -11, D:7) a +0 hammer (23, -13, D:7) a +0 hammer (23, -12, D:7) a +0 hammer (23, -11, D:7) a +0 hammer (23, 6, D:7) a +0 robe a +0 dagger a +0 short sword (23, 7, D:7) a +0 short sword (23, 8, D:7) the ring "Yzidd" {Ice Will+ Int-3 Stlth+} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. an amulet of faith an amulet of guardian spirit (24, -13, D:7) a +0 hammer (24, -12, D:7) a +0 hammer (24, -11, D:7) a +0 hammer (24, 8, D:7) a +0 plate armour a +3 scimitar (24, 41, D:7) a +0 war axe (25, -12, D:7) a +2 quarterstaff of chaos (25, 3, D:7) a +0 leather armour a +0 flail (26, -12, D:7) a +0 hammer (26, 3, D:7) a +0 robe a +0 dagger (27, -11, D:7) a +1 hammer of protection (28, -11, D:7) a +0 hammer (29, -10, D:7) a +0 hammer (30, -11, D:7) a +0 hammer (31, -10, D:7) a +0 hammer (32, 0, D:7) a +0 dagger (32, 37, D:7) 3 stones a +0 dagger (33, 36, D:7) a +0 hand axe (still there?) a +0 leather armour (still there?) 3 boomerangs (still there?) a +0 dagger (still there?) (34, 6, D:7) a +0 chain mail a +0 battleaxe (34, 35, D:7) a +0 trident (34, 36, D:7) a +0 war axe (39, 4, D:7) a +0 war axe (40, 5, D:7) a +0 flail (40, 30, D:7) a potion of degeneration (41, 12, D:7) a +0 short sword a +0 ring mail (41, 13, D:7) a +0 dagger of venom a +0 robe (41, 14, D:7) a +0 dagger a +0 robe (42, 25, D:7) a +0 ring mail a +0 war axe (42, 27, D:7) a +0 chain mail a +0 dagger (51, -6, D:7) 3 scrolls of torment 2 potions of lignification 4 scrolls of noise Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (6, -47, D:8) a scroll of torment (8, -38, D:8) a +0 robe a +3 halberd of freezing (9, -35, D:8) a +0 robe a +0 vorpal great sword (10, -35, D:8) a +0 robe a +2 trident (11, -49, D:8) a +0 chain mail (16, -14, D:8) a +0 leather armour (18, -49, D:8) a +0 leather armour (25, -34, D:8) 6 stones (29, -50, D:8) a +2 mace of draining (34, -25, D:8) a +0 ring mail a +0 flail a +0 scale mail a +0 club (36, -40, D:8) 5 stones (38, -25, D:8) a +0 dagger a +0 trident (42, -17, D:8) a +0 robe a +3 halberd (43, -16, D:8) a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 robe a +0 battleaxe a +0 robe a +0 battleaxe of electrocution Level 9 of the Dungeon (0, 0, D:9) a +2 war axe of freezing (3, 6, D:9) a +0 war axe (7, -7, D:9) a +0 dagger a +0 robe a potion of lignification (9, -17, D:9) a +0 short sword a +0 scale mail a +0 whip (9, -16, D:9) a +0 vorpal spear (9, -9, D:9) a +0 scimitar a +0 chain mail (9, -7, D:9) a +0 hand axe (9, 1, D:9) 5 stones (10, -16, D:9) a +3 flail a +0 robe a +0 long sword a +0 robe (10, -14, D:9) a +0 dagger a +0 robe (11, -12, D:9) a +0 kite shield a +0 scale mail a +1 vorpal spear (12, -11, D:9) a +0 club (12, -10, D:9) a +0 cloak (12, -9, D:9) a +0 short sword (18, -6, D:9) a +0 shortbow (25, -26, D:9) a +3 scimitar of flaming (28, -38, D:9) a +0 robe of cold resistance (30, -17, D:9) +0 acid dragon scales (36, -20, D:9) a +0 dagger a +0 robe (38, -16, D:9) a +0 mace a +0 ring mail (39, -17, D:9) a +0 dagger (39, -13, D:9) a +0 glaive a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) +0 acid dragon scales (1, -1, D:10) a +0 giant club a +0 giant spiked club (1, 16, D:10) a +1 cloak (2, 36, D:10) 4 poisoned darts (3, 35, D:10) a +0 chain mail a +0 flail (13, 30, D:10) a +0 war axe (15, -4, D:10) 5 stones (24, 26, D:10) a +0 leather armour 2 poisoned darts a +0 short sword (25, 28, D:10) 7 stones a +0 whip (26, 27, D:10) 3 stones a +2 whip of electrocution (26, 36, D:10) a +0 ring mail (still there?) a +0 spear of venom (still there?) (27, 28, D:10) 12 stones a +0 short sword (31, 52, D:10) a +0 robe (32, 24, D:10) a +0 club (32, 48, D:10) a +1 plate armour of poison resistance a +0 trident (32, 50, D:10) a +0 short sword a +0 leather armour (33, 46, D:10) a +0 giant spiked club a +0 giant club (34, 50, D:10) a +0 falchion a +0 leather armour a +1 flail of protection a +0 ring mail a +0 hand axe (36, 46, D:10) 5 stones (38, 4, D:10) a +0 dagger 5 stones (38, 5, D:10) a +0 dagger a curare-tipped dart (39, 3, D:10) a +0 dagger a +0 short sword a stone (40, 2, D:10) a +0 short sword a +0 dagger 2 stones Level 11 of the Dungeon (0, 0, D:11) 6 poisoned darts (2, 19, D:11) 6 stones (4, 6, D:11) 3 large rocks (4, 42, D:11) 2 stones (11, 20, D:11) a +2 hand axe of pain a +0 robe a +0 dagger (11, 21, D:11) a +0 club (16, 21, D:11) a +0 robe (still there?) a +0 dagger (still there?) (18, 17, D:11) an amulet of magic regeneration (18, 21, D:11) a potion of heal wounds (18, 25, D:11) a potion of curing Level 12 of the Dungeon (0, 0, D:12) a potion of haste the Ecumenical Temple Level 1 of the Lair of Beasts (3, 13, Lair:1) a +0 short sword (still there?) a +0 robe (still there?) (3, 14, Lair:1) a +1 antimagic trident (still there?) a +2 robe (still there?) (4, 13, Lair:1) a +0 short sword (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (4, 16, Lair:1) a +0 rapier (still there?) a +0 robe (still there?) (4, 17, Lair:1) 5 stones (5, 21, Lair:1) 5 stones (7, 12, Lair:1) 14 gold pieces (8, 12, Lair:1) a scroll of summoning (8, 13, Lair:1) a potion of brilliance (8, 14, Lair:1) 4 stones (8, 18, Lair:1) a +0 plate armour (10, -10, Lair:1) a +0 ring mail (10, 13, Lair:1) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). (10, 29, Lair:1) a water moccasin corpse (skeletalised by now) (21, 32, Lair:1) a +0 morningstar (22, 27, Lair:1) a +0 robe (22, 31, Lair:1) a +0 dagger (25, 33, Lair:1) a +0 ring mail (34, -7, Lair:1) 17 gold pieces (38, -16, Lair:1) a +0 robe (43, 7, Lair:1) a staff of earth (54, 35, Lair:1) a cane toad corpse (skeletalised by now) (60, 2, Lair:1) a cane toad corpse (skeletalised by now) (63, 26, Lair:1) a staff of earth (64, -4, Lair:1) 4 poisoned darts