Sat Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 25, D:1) a book of Burglary (5, 10, D:1) a +0 club (7, 20, D:1) 2 stones (7, 27, D:1) 4 stones (8, 39, D:1) a +0 ring mail (18, 40, D:1) a +0 dagger 3 stones (19, 5, D:1) a +1 antimagic war axe (20, 1, D:1) a +0 spear (28, 52, D:1) a +1 dagger of electrocution (31, 31, D:1) a +0 ring mail (42, 7, D:1) Ozocubu's Autobiography (44, 37, D:1) 3 stones (47, 20, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -17, D:2) a +1 vampiric dagger a +0 robe (8, -17, D:2) a +0 club (24, 12, D:2) 6 stones (27, -29, D:2) a +0 dagger (35, 1, D:2) a +0 robe (36, 6, D:2) a +0 short sword 8 stones (38, -22, D:2) 6 poisoned darts (43, 9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -14, D:3) a +0 whip a +0 leather armour a +0 leather armour (12, -33, D:3) 4 stones (16, -27, D:3) a +0 dagger a stone (17, -10, D:3) a +0 hand axe (19, -25, D:3) a +0 short sword (21, -18, D:3) a +0 mace (25, -6, D:3) a +0 robe (29, -11, D:3) a +0 mace a +0 leather armour (34, -3, D:3) a +0 dagger 2 stones a +0 chain mail (37, -19, D:3) a +0 dagger (38, -23, D:3) a +0 club (39, -9, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Soromo's Antique Armour Boutique a +0 plate armour (667 gold) a +0 pair of boots (130 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) the +1 plate armour of Qyqosuq {Int+7} (1441 gold) Int: It affects your intelligence (+7). a +3 scale mail of fire resistance (754 gold) (0, 0, D:4) a +2 dagger of venom (3, -40, D:4) 4 stones a +0 whip (4, -16, D:4) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (6, -12, D:4) 3 boomerangs a +0 flail (13, -12, D:4) 3 poisoned darts (16, -5, D:4) 5 large rocks (33, 2, D:4) 11 gold pieces (34, -8, D:4) a +0 scale mail (34, 2, D:4) 14 gold pieces (35, 2, D:4) 10 gold pieces (37, 5, D:4) a ring of resist corrosion (48, -24, D:4) a +0 club a +0 robe (49, -23, D:4) a +0 dagger (49, -22, D:4) a +0 sling a +0 club (49, -21, D:4) a +0 flail (49, -19, D:4) a +0 club (50, -18, D:4) a +0 hand axe (68, -1, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Depso's Antique Weapon Shoppe a +0 spear (69 gold) a +1 whip of pain (303 gold) the +8 quarterstaff of Exkuoramui {drain, Fragile rElec Str+3 Int+5} (1665 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 short sword of electrocution (218 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) (0, 0, D:5) 10 stones 3 boomerangs (0, 1, D:5) a +0 club a +0 leather armour a +0 club an orb of energy (0, 2, D:5) a +0 spear (0, 4, D:5) a +0 trident a +0 scale mail a +0 buckler (1, 2, D:5) a +0 spear a +0 whip (4, 4, D:5) a +0 dagger 10 stones (17, 15, D:5) a +0 whip (18, -9, D:5) a +0 halberd (19, -8, D:5) a +0 flail a +0 spear (25, 2, D:5) a +1 whip of pain (25, 6, D:5) a +0 flail (29, -4, D:5) a +0 leather armour a +0 spear (30, -4, D:5) a +0 giant spiked club (30, 3, D:5) 7 poisoned darts a +0 short sword (32, 11, D:5) a +0 shortbow (34, 3, D:5) a +0 sling a +0 whip 4 stones (36, -4, D:5) 4 stones (37, 26, D:5) a +0 hand axe (38, 4, D:5) a +0 whip (39, 4, D:5) a +0 spear (47, -3, D:5) a +0 chain mail (47, 42, D:5) a +0 club (51, 13, D:5) a scroll of amnesia (56, 5, D:5) a +0 robe a +2 long sword of holy wrath a +0 whip (56, 6, D:5) a +0 halberd (60, 15, D:5) a +0 spear a +0 scale mail a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (5, 8, D:6) a book of Necromancy (8, -5, D:6) a +0 dagger a +0 robe (11, -1, D:6) a +0 antimagic flail (12, 21, D:6) a +0 robe (12, 35, D:6) a book of Frost (13, -9, D:6) Sif Muna's Handbook of Clay Spells Type Level a - Passwall Transmutation/Earth 2 (13, -4, D:6) a +3 arbalest a +0 scimitar a +0 chain mail (14, 3, D:6) a +0 helmet (16, -1, D:6) a +0 great sword a +0 robe (17, 1, D:6) a +0 battleaxe a +0 robe (17, 6, D:6) a +0 club (18, -2, D:6) a +3 hand axe a +0 robe (21, -8, D:6) a +2 pair of boots (22, 41, D:6) a +0 giant club a +0 giant club (28, 24, D:6) a +0 short sword (30, 24, D:6) a +0 giant club a +0 giant spiked club (30, 27, D:6) a +0 flail (30, 28, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger of flaming (36, 28, D:6) a +0 chain mail (37, 27, D:6) a +1 rapier of holy wrath (39, 36, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +3 short sword of venom 9 poisoned darts a +0 short sword (0, 2, D:7) a +0 dagger of distortion 4 poisoned darts (1, 0, D:7) a +2 rapier of electrocution 23 poisoned darts a +0 whip a +0 dagger a +1 whip of electrocution (1, 2, D:7) 7 curare-tipped darts a +0 short sword a +2 short sword of venom (2, 3, D:7) 8 poisoned darts a +0 short sword (6, 0, D:7) a +0 robe (7, -5, D:7) a staff of death (7, 12, D:7) a +0 ring mail a +0 short sword a +0 club (9, 12, D:7) a +0 robe a +0 dagger a +0 robe a +0 whip of freezing (10, -11, D:7) a +0 ring mail (13, 12, D:7) 5 stones (26, -15, D:7) a +2 hat (29, -17, D:7) 4 stones (31, -3, D:7) 6 javelins (34, 16, D:7) a ring of protection from fire a ring of resist corrosion (37, 5, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (48, 4, D:7) a +0 scale mail Level 8 of the Dungeon (3, -6, D:8) an amulet of magic regeneration (6, -12, D:8) a +0 hand axe (8, -14, D:8) a +0 ring mail a +0 trident a +0 robe a +0 dagger (23, 15, D:8) a +0 short sword a +0 ring mail a +0 falchion (24, 13, D:8) a +0 short sword (25, 12, D:8) a +0 plate armour a +0 scimitar (29, -17, D:8) a +1 ring mail of poison resistance (30, 17, D:8) a +0 spear (31, 3, D:8) a +0 shortbow (39, -5, D:8) a +0 spear (40, -4, D:8) a +0 halberd a +0 whip a +0 leather armour a +0 spear (41, -5, D:8) a +0 flail (41, -4, D:8) a +0 flail (47, 1, D:8) 5 stones (49, -19, D:8) the +7 falchion "Puzuziaxt" {distort, Fly rCorr Str+6} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+6). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Level 9 of the Dungeon (0, 1, D:9) 5 large rocks (5, 15, D:9) a +0 glaive (10, 15, D:9) a +0 giant club a +0 giant club (10, 17, D:9) a +0 dagger a +0 robe (15, 19, D:9) a +0 robe a +0 dagger (16, 19, D:9) a +0 flail (23, 11, D:9) a +0 chain mail (26, -14, D:9) a +0 shortbow (27, 18, D:9) a +0 chain mail a +2 halberd of freezing (30, -11, D:9) a +0 quarterstaff (31, -11, D:9) a +0 dagger (34, -14, D:9) 6 atropa-tipped darts (36, 11, D:9) a +0 club (38, -11, D:9) a +0 giant spiked club a +0 giant club (40, -11, D:9) a +0 plate armour a +0 halberd a +0 arbalest (40, -10, D:9) a +0 ring mail a +0 flail (48, 8, D:9) a +0 shortbow (51, -15, D:9) a +0 ring mail a +0 hand axe (53, 24, D:9) a +0 robe a +0 dagger (54, 23, D:9) a +0 hand axe (54, 24, D:9) a +0 hand axe (55, -3, D:9) a staff of death (55, -2, D:9) a scroll of magic mapping (56, -3, D:9) a +0 shortbow (56, -1, D:9) a +0 rapier (56, 32, D:9) a book of Flames (57, -11, D:9) a +0 leather armour a +0 flail (57, -3, D:9) a book of Misfortune (57, -2, D:9) 30 gold pieces (57, -1, D:9) the +5 flail of Yesterday {speed, rF+ Dex+3} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). rF: It protects you from fire. Level 10 of the Dungeon [Shop] Vohanum's Weapon Shoppe a +0 long sword (45 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) 5 stones (6 gold) a +0 shortbow (39 gold) a +0 hand axe (39 gold) 5 stones (6 gold) [Shop] Keufog's Armour Shoppe a +2 plate armour of willpower (520 gold) a +0 scale mail (52 gold) a scarf of harm (117 gold) a +0 scale mail (52 gold) a +0 cloak of stealth (149 gold) (0, 0, D:10) a +0 battleaxe a +0 arbalest a +0 chain mail a +0 dagger a +0 ring mail (0, 2, D:10) a +0 plate armour of fire resistance a +3 broad axe (4, 25, D:10) a +0 flail (11, -3, D:10) a +0 buckler (16, 26, D:10) a scroll of noise 5 potions of flight 5 potions of degeneration a scroll of torment 2 potions of lignification (19, -2, D:10) a +0 leather armour (19, 8, D:10) a +0 leather armour a +0 dagger (20, 26, D:10) a +0 robe (21, 10, D:10) a +0 halberd a +0 spear a +0 scale mail a +2 vorpal spear a +0 flail (22, 10, D:10) a +0 spear (26, 32, D:10) a +0 plate armour a +0 short sword (31, -2, D:10) the +2 scale mail of Golden Tender Moments {Str+3 Stlth+} Str: It affects your strength (+3). Stlth: It makes you more stealthy. (32, 29, D:10) a +0 robe a +3 flail (33, 29, D:10) a +0 robe a +3 short sword a +0 robe a +4 short sword a +0 robe a +2 short sword (34, 29, D:10) a +0 robe a +2 mace (46, -1, D:10) the +0 pair of gloves "Oficeapp" {*Corrode *Slow rN++ Str+2 Stlth+} Str: It affects your strength (+2). rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (48, 9, D:10) 7 stones Level 11 of the Dungeon (0, 0, D:11) 6 poisoned darts (2, -4, D:11) a +0 spear (10, -13, D:11) a stone (12, 4, D:11) a book of Lightning (30, 19, D:11) a scroll of amnesia (37, -5, D:11) a +0 kite shield (37, 15, D:11) a book of Decay (47, 23, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Futeiti's Book Shop a book of the Dragon (782 gold) a book of Necromancy (408 gold) a book of Minor Magic (306 gold) a book of Burglary (340 gold) a book of Maledictions (442 gold) a book of Burglary (340 gold) the Guide on the Earthen Oath (782 gold) Spells Type Level a - Sandblast Earth 1 b - Silence Hexes/Air 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 Maryzxui's Incunabulum of Confrontation (306 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 a book of Weapons (476 gold) a book of Unlife (612 gold) a book of Dreams (408 gold) (0, 0, D:12) a +0 morningstar (3, -19, D:12) a piece from Xom's chessboard (15/15) (10, -54, D:12) 3 stones (17, -61, D:12) 6 stones (22, -54, D:12) a +2 vorpal falchion (29, -17, D:12) a +0 pair of gloves (33, -2, D:12) 4 large rocks (36, -6, D:12) 7 stones (40, -45, D:12) 4 stones (41, -1, D:12) 2 stones (45, -3, D:12) a staff of cold Level 13 of the Dungeon (0, 0, D:13) a +0 robe (4, 5, D:13) a +0 war axe a +0 robe (6, 6, D:13) a +0 war axe a +0 leather armour (6, 7, D:13) a +0 war axe a +0 leather armour (15, 27, D:13) a +0 shortbow (19, 16, D:13) a +0 scale mail (20, -7, D:13) a +0 giant club a +0 giant spiked club (28, 6, D:13) 6 stones (35, 5, D:13) 3 large rocks (44, 13, D:13) 11 gold pieces (44, 14, D:13) 25 gold pieces (45, 13, D:13) a +0 pair of gloves (45, 14, D:13) a +0 scale mail (46, 13, D:13) 4 stones (46, 14, D:13) a potion of might (47, 13, D:13) the +6 war axe of Satynug {pain, rN+ Str+2 Int+7 Dex-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Str: It affects your strength (+2). Int: It affects your intelligence (+7). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. (47, 14, D:13) a +4 ring of protection (48, 2, D:13) 3 stones (50, 16, D:13) a +0 shortbow (54, 16, D:13) a +0 arbalest a yaktaur corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of poison resistance (6, 14, Lair:1) a +0 flail (11, 8, Lair:1) 2 poisoned darts (12, -4, Lair:1) a +0 leather armour (14, 17, Lair:1) 7 stones (32, 18, Lair:1) a staff of poison (35, 1, Lair:1) a +0 ring mail (51, 20, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (2, -2, Lair:2) a +0 hand axe (7, 30, Lair:2) a +1 helmet (8, 31, Lair:2) a scroll of noise (17, -14, Lair:2) 6 stones (21, -5, Lair:2) 2 stones (22, -7, Lair:2) a +0 plate armour (22, 8, Lair:2) a book of Conjurations (23, 38, Lair:2) a +0 dire flail a +0 ring mail (25, -2, Lair:2) 2 javelins (34, 13, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of flight (14, -3, Lair:3) a +0 ring mail (32, -5, Lair:3) 2 poisoned darts (44, -4, Lair:3) a +0 robe Level 4 of the Lair of Beasts (6, 8, Lair:4) a +0 halberd (8, -1, Lair:4) a +0 cloak (21, 44, Lair:4) a +0 falchion (23, 32, Lair:4) a +0 robe a +1 war axe of electrocution (28, 9, Lair:4) a ring of see invisible a +6 ring of dexterity the +3 whip "Taeq Aqe" {holy, *Rage rElec Int+2 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (30, 25, Lair:4) a +0 club (30, 27, Lair:4) a book of Flames Level 5 of the Lair of Beasts (3, 7, Lair:5) 5 stones (7, -10, Lair:5) a book of Transfigurations (7, 1, Lair:5) a +0 scale mail (9, 4, Lair:5) a +0 robe a +0 rapier (11, -5, Lair:5) a +0 leather armour (19, 29, Lair:5) a scroll of identify (20, 29, Lair:5) a scroll of fog (21, 29, Lair:5) a tin of tremorstones (2/2) (33, 30, Lair:5) a +0 quarterstaff (37, 26, Lair:5) 4 poisoned darts (38, 29, Lair:5) a +0 rapier (50, 10, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (23, -22, Lair:6) +0 steam dragon scales (24, -8, Lair:6) a +0 robe (25, -7, Lair:6) the +3 chain mail of the Devil's Advocate {Regen+} Regen: It increases your rate of health regeneration. (27, -9, Lair:6) a scroll of amnesia (27, -7, Lair:6) a +2 mace of venom (36, 10, Lair:6) 7 stones (39, 7, Lair:6) 5 boomerangs (46, 6, Lair:6) a +0 ring mail (67, -1, Lair:6) a +0 short sword (68, 18, Lair:6) a +0 cloak a ring of see invisible