Dungeon Crawl Stone Soup version 0.29-a0-819-g94b489e0ae (webtiles) character file. Game seed: 4971318389687361445 3 Sat the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on July 7, 2022. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (310 turns). Sat the Magician (Djinni Fire Elementalist) Turns: 310, Time: 00:00:25 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 17 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of willpower Scrolls b - a scroll of fog {unknown} Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d6 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d5 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Unknown command. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Unknown command. Unknown command. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Unknown command. An endoplasm is nearby! There is not enough space to conjure foxfire! The foxfire hits the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You conjure some foxfire! The endoplasm freezes you. You are frozen. You feel a terrible chill! The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The endoplasm attacks as you move away! The endoplasm misses you. Unknown command. Sorry, you're not good enough to have a special ability. The endoplasm hits you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #### ########..###### ................ ########..######### #### #..#........ ...##########..#.# #.### .#.......#.....#J#...... ................@v...... ..........#######v...... ..........##...# ..#.... #####.....###### ...>... #..##.....# ..#...# P...#.....# ......# #..##.....#### ......# #####........# .... .# .#.#######...#. You could see an endoplasm (ally target). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (others) 25 foxfires (D:1) 25 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sat the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Sat set off with the following spells memorised: Foxfire, | Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 310 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corridor_2, aquarium_window_1, aquarium_window_fake, aquarium_view_2d, aquarium_view_2b Action || total -------------------------++------- Cast: Foxfire || 17 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 310 | 310 | 0 | 0 | 279 | 1 | 310.0 | Dungeon | 310 | 310 | 0 | 0 | 279 | 1 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 310 daAuts