Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3102057508740633891 287 Satur9Scholar the Sneak (level 6, -2/34 HPs) Began as a Vampire Alchemist on Oct 3, 2024. Splashed by a jelly's acid (9 damage) ... in a sewer. The game lasted 00:06:11 (3042 turns). Satur9Scholar the Sneak (Vampire Alchemist) Turns: 3042, Time: 00:06:12 Health: -2/34 AC: -3 Str: 7 XL: 6 Next: 8% Magic: 17/19 EV: 12 Int: 18 God: Gold: 54 SH: 0 Dex: 16 Spells: 4/10 levels left rFire . . . e - +0 dagger rCold + + + (no shield) rNeg + + + l - +2 robe "Hero's Friend" {rElec rC+ SInv} rPois ∞ (no helmet) rElec + k - scarf {+Inv} rCorr . h - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++++ g - ring of magical power HPRegen 0.00/turn (no ring) MPRegen 0.16/turn %: no passive effects @: corroded, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify, Evoke Invisibility You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 54 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - a throwing net n - 5 silver javelins Armour a - a +0 robe h - a +0 pair of gloves (worn) k - a scarf of invisibility (worn) l - the +2 robe "Hero's Friend" (worn) {rElec rC+ SInv} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Jewellery g - a ring of magical power (left hand) Scrolls i - a scroll of enchant weapon {unknown} j - 3 scrolls of identify {unknown} m - a scroll of blinking {unknown} o - a scroll of revelation {unknown} Potions b - 2 potions of magic c - a potion of attraction {unknown} f - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 0.1 Short Blades - Level 3.0 Dodging * Level 5.3 Stealth + Level 2.7 Spellcasting + Level 1.4 Conjurations + Level 1.1 Translocations + Level 1.6 Air Magic + Level 3.9 Alchemy + Level 0.5 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Blink Tloc 12% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 8% 2 Lesser Beckoning Tloc 12% N/A 16% 2 Momentum Strike Conj/Tloc 14% 3d8 16% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 30% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Frozen Ramparts Ice 4% 1d1 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Hoarfrost Cannonade Ice/Alch 4% 3d6/3d12 90% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Found a fizzy orange potion and a glowing amethyst potion. Found a silvery potion. Found a viscous altar of Jiyva. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! The jelly quivers. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is lightly wounded. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is moderately wounded. You hit the jelly but do no damage. Your hands burn! You bite the jelly. The jelly is moderately wounded. The jelly barely misses you. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is almost dead. The jelly hits you. The acid corrodes you! You are splashed with acid. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #~~##~.~~~##~~~... #.~# #~~~##~.#..[#.~.~ #~~##### #!~l.##~.##.##.~## #...~~.~ #.J~###~..###~.~# #......~ #.... ##∩~...~.~# ######## ##.~~ ##..~~..## ##~J ####..## ##.~# #~@~# ..~.~.J.## ~J...~~## ###~..~ #.†~. #!!.# #!_. #### You could see a jelly (poisoned) and an endoplasm (asleep). Vanquished Creatures Sigmund (D:2) 8 adders 8 ball pythons 6 bats 10 endoplasms 6 giant cockroaches 4 hobgoblins (D:1) 5 kobolds A quokka (D:2) 8 frilled lizards 4 goblins 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Satur9Scholar the Vampire Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 471 | D:1 | Learned a level 2 spell: Blink 1504 | D:2 | Identified the +2 robe "Hero's Friend" {rElec rC+ SInv} 1655 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1655 | D:2 | Reached XP level 3. HP: 13/20 MP: 6/6 1711 | D:2 | Noticed Sigmund 1723 | D:2 | Killed Sigmund 1724 | D:2 | Reached skill level 1 in Fighting 1724 | D:2 | Reached skill level 5 in Stealth 1724 | D:2 | Reached skill level 1 in Conjurations 1724 | D:2 | Reached skill level 1 in Translocations 1724 | D:2 | Reached skill level 1 in Air Magic 1724 | D:2 | Reached XP level 4. HP: 7/25 MP: 7/7 1724 | D:2 | Reached XP level 5. HP: 8/29 MP: 8/8 1926 | D:2 | Found a faded altar of an unknown god. 2752 | D:3 | Found a glowing drain. 2762 | Sewer | Entered a sewer 2786 | Sewer | Learned a level 3 spell: Mephitic Cloud 2877 | Sewer | Reached XP level 6. HP: 34/34 MP: 9/10 3031 | Sewer | Found a viscous altar of Jiyva. 3042 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, nicolae_eternal_life D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, uniq_sigmund D:3: layout_loops_ring, lemuel_coloured_pillars_altar, portal_sewer_entry_d, kennysheep_flooded_box Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.5 Stealth | 5 | 5.3 Conjurations | 1 | 1.4 Translocations | 1 | 1.1 Air Magic | 1 | 1.6 Dodging | 3 | 3.0 Short Blades | | 0.1 Spellcasting | | 2.7 Alchemy | | 3.9 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Bite | 9 | 4 || 13 Punch | 1 | || 1 Dagger | 24 | 37 || 61 Cast: Sting | 32 | 58 || 90 Ability: Exsanguinate | 1 | || 1 Evoke Invisibilit | 1 | || 1 Stab: Sleeping | 4 | 8 || 12 Armour: Robe | 29 | 47 || 76 Dodge: Dodged | 37 | 41 || 78