Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 448032732372824438 1852 Satur9Scholar the Magician (level 9, -2/66 HPs) Began as a Djinni Necromancer on Oct 4, 2024. Shot with a sling bullet by Joseph (5 damage) ... on level 7 of the Dungeon. The game lasted 00:16:58 (4003 turns). Satur9Scholar the Magician (Djinni Necromancer) Turns: 4003, Time: 00:16:58 Health: -2/66 AC: 2 Str: 7 XL: 9 Next: 34% Gold: 377 EV: 12 Int: 32 God: SH: 0 Dex: 15 rFire + + . a - +0 whip (elec) rCold x . . (no shield) rNeg . . . p - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.31/turn g - +6 ring of intelligence %: infuse magic (-3 HP) @: animating dead, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 377 gold pieces. Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) b - the +6 shillelagh "Devastator" {shatter} (You found it on level 2 of the Dungeon) Missiles s - 36 poisoned darts w - a curare-tipped dart F - 2 throwing nets Armour p - a +0 robe (worn) G - a +0 buckler Jewellery f - a +6 ring of intelligence (left hand) g - a +6 ring of intelligence (right hand) h - a +6 ring of dexterity B - a ring of positive energy Wands o - a wand of flame (9) E - a wand of roots (6) Scrolls c - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} i - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} l - a scroll of brand weapon {unknown} m - a scroll of enchant armour {unknown} n - a scroll of silence {unknown} q - a scroll of torment {unknown} t - a scroll of teleportation {unknown} u - 2 scrolls of fog {unknown} v - a scroll of butterflies {unknown} x - 3 scrolls of enchant weapon {unknown} y - 2 scrolls of blinking {unknown} A - a scroll of revelation {unknown} C - 2 scrolls of poison {unknown} Potions d - a potion of mutation {unknown} k - 2 potions of heal wounds {unknown} r - a potion of might {unknown} z - a potion of curing {unknown} D - a potion of ambrosia {unknown} Skills: + Level 5.6 Fighting + Level 4.2 Maces & Flails - Level 3.0 Dodging - Level 2.0 Stealth * Level 7.2 Spellcasting * Level 7.2 Conjurations * Level 7.2 Hexes * Level 7.2 Summonings * Level 7.2 Necromancy * Level 7.2 Translocations * Level 7.2 Fire Magic * Level 7.2 Ice Magic * Level 7.2 Air Magic * Level 7.2 Earth Magic * Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 55% 2d9 1% 3 d - Animate Dead Necr 55% N/A 1% 4 e - Curse of Agony Necr 55% N/A 6% 5 f - Slow Hex 100% N/A 1% 1 g - Searing Ray Conj 100% 2d8 1% 2 h - Frozen Ramparts Ice 100% 1d16 1% 3 i - Fugue of the Fallen Necr 55% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Ru Annotations: D:4 Eustachio D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +2 ring mail of cold resistance (moderately wounded, very poisoned, slow, 85% to hit) The searing ray hits Joseph. Joseph is moderately wounded. (Press . to maintain the ray.) The searing ray hits Joseph! Joseph is heavily wounded. The orc is no longer moving slowly. The searing ray hits Joseph! Joseph is heavily wounded. The searing ray hits the orc! You kill the orc! Joseph shoots a sling bullet. The sling bullet completely misses you. The searing ray hits Joseph but does no damage. Joseph is heavily wounded. You finish channelling your searing ray. Unknown command. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +2 ring mail of cold resistance (heavily wounded, poisoned, slow, ally target) You draw life force from Joseph! You feel life coursing into your body. Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff!! * * * LOW HITPOINT WARNING * * * Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +2 ring mail of cold resistance (severely wounded, poisoned, slow, ally target) You draw life force from Joseph. You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Unknown command. Your orc zombie hits Joseph. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you. You die... #....Z# #. #.#.ZZ### #. #....Z..# #. ......###.# #. .###### #.# #. #.# ###. #.# #... #.# .....#. ##@## ##.#### #...## . # #.#.#.###$... #.#...@Z).# # ###.###.# .## ## . #. You could see Joseph (poisoned, slow, ally target) and a friendly orc zombie. Vanquished Creatures Prince Ribbit (D:7) An orc warrior (D:7) 2 sky beasts (D:7) A phantom (D:7) 5 kobold brigands (Sewer) 2 bullfrogs (D:7) A hound (D:7) Crazy Yiuf (D:2) An orc priest (D:7) Jessica (D:3) An orc wizard (D:7) 7 adders 3 river rats (Sewer) 2 dart slugs (D:1) 3 ribbon worms 5 orcs A bat (D:3) 8 endoplasms 3 giant cockroaches A goblin (D:2) 6 hobgoblins 2 quokkas (D:3) 8 ball pythons 2 frilled lizards 8 kobolds A quokka zombie (D:3) 6 rats 83 creatures vanquished. Vanquished Creatures (collateral kills) Jeremiah (D:7) A black bear (D:7) An ice beast (D:7) A jelly (D:7) An orc (D:7) 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 3 ball pythons A frilled lizard (D:2) 3 kobolds A rat (D:2) 19 creatures vanquished. Vanquished Creatures (others) A human zombie (D:7) A bullfrog zombie (D:7) A black bear zombie (D:7) A sky beast zombie (D:7) An adder zombie (Sewer) 3 orc zombies (D:7) 8 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Satur9Scholar the Djinni Necromancer began the quest for | the Orb. 0 | D:1 | Satur9Scholar set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Found a faded altar of an unknown god. 103 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/0 630 | D:1 | Reached XP level 3. HP: 17/26 MP: 0/0 630 | D:1 | Learned a level 1 spell: Slow 929 | D:2 | Reached skill level 1 in Fighting 1227 | D:2 | Found a runed translucent door. 1227 | D:2 | Found the +6 shillelagh "Devastator" {shatter} 1228 | D:2 | Noticed Crazy Yiuf 1249 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1653 | D:2 | Killed Crazy Yiuf 1654 | D:2 | Reached XP level 5. HP: 26/38 MP: 0/0 1654 | D:2 | Learned a level 2 spell: Searing Ray 1920 | D:3 | Found a glowing drain. 1924 | Sewer | Entered a sewer 1951 | Sewer | Noticed a kobold brigand 1971 | Sewer | Killed a kobold brigand 1972 | Sewer | Reached skill level 1 in Maces & Flails 1972 | Sewer | Reached XP level 6. HP: 37/45 MP: 0/0 2509 | Sewer | Reached skill level 5 in Spellcasting 2509 | Sewer | Reached skill level 5 in Conjurations 2509 | Sewer | Reached skill level 5 in Hexes 2509 | Sewer | Reached skill level 5 in Summonings 2509 | Sewer | Reached skill level 5 in Necromancy 2509 | Sewer | Reached skill level 5 in Translocations 2509 | Sewer | Reached skill level 5 in Fire Magic 2509 | Sewer | Reached skill level 5 in Ice Magic 2509 | Sewer | Reached skill level 5 in Air Magic 2509 | Sewer | Reached skill level 5 in Earth Magic 2509 | Sewer | Reached skill level 5 in Alchemy 2597 | Sewer | Reached XP level 7. HP: 45/50 MP: 0/0 2597 | Sewer | Learned a level 3 spell: Frozen Ramparts 2822 | D:3 | Noticed Jessica 2827 | D:3 | Killed Jessica 3116 | D:4 | Noticed Eustachio 3122 | D:4 | You are sucked into a shaft and drop 3 floors! 3127 | D:7 | Noticed Prince Ribbit 3132 | D:7 | Killed Prince Ribbit 3133 | D:7 | Reached XP level 8. HP: 45/58 MP: 0/0 3185 | D:7 | Noticed Jeremiah 3195 | D:7 | Killed Jeremiah 3217 | D:7 | Your ally Prince Ribbit died 3260 | D:7 | Reached skill level 5 in Fighting 3267 | D:7 | Reached XP level 9. HP: 34/65 MP: 0/0 3267 | D:7 | Learned a level 3 spell: Fugue of the Fallen 3561 | D:7 | Found a hazy altar of Hepliaklqana. 3565 | D:7 | Found a sacrificial altar of Ru. 3972 | D:7 | Noticed Joseph 4001 | D:7 | HP: 2/66 [Joseph/+0 quarterstaff (17)] 4003 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, basic_ecumenical_altar, serial_curves, eino_curves_03, eino_curves_03, eino_curves_01 D:2: cheibrodos_helix_gallery, layout_basic, minmay_split_cup_large, uniq_crazy_yiuf_cottage D:3: layout_rooms, gup_sewer_entry_bowl, grunt_ministairs_9, kennysheep_jessica_study D:4: layout_rooms, gammafunk_temple_overflow_arena, temple_hall, hangedman_decor_push, uniq_eustachio D:7: layout_loops_ring, nicolae_overflow_hidden_temple, chequers_temple_overflow_statue_of_worship, uniq_jeremiah, uniq_joseph, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.6 Stealth | 2 | 2.0 Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Dodging | 3 | 3.0 Maces & Flails | 1 2 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 75 | | || 75 Whip | 13 | 22 | 7 || 42 Shillelagh | | 33 | 27 || 60 Throw: Dart | | | 1 || 1 Cast: Soul Splinter | 33 | 5 | 4 || 42 Slow | 1 | 3 | 5 || 9 Vampiric Draining | | 18 | 13 || 31 Animate Dead | | 2 | 4 || 6 Frozen Ramparts | | | 7 || 7 Grave Claw | | | 6 || 6 Searing Ray | | | 5 || 5 Curse of Agony | | | 3 || 3 Evoke: Wand | | 1 | || 1 Stab: Sleeping | | 2 | 1 || 3 Armour: Robe | 46 | 33 | 24 || 103 Dodge: Dodged | 64 | 33 | 29 || 126