Dungeon Crawl Stone Soup version 0.19.0-23-gf02e663 (webtiles) character file. 1 Satyr the Grave Robber (level 1, -1/11 HPs) Began as a Halfling Necromancer on Nov 20, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (24 turns). Satyr the Grave Robber (Halfling Necromancer) Turns: 24, Time: 00:00:43 Health: -1/11 AC: 2 Str: 9 XL: 1 Next: 22% Magic: 0/3 EV: 15 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 1.6 Spellcasting + Level 3.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 76%) The jackal writhes in agony! The jackal bites you. You hit the jackal but do no damage. The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You die... ..............# ..... #.......# .....###......# ......#.......# ......†......# ..#...#<..#..# ##.###.###.# #..>#...#..##### ...h........#.h@# ......#........#h# .$h..###.....#..h# ..... #......##.## ................# .#.###.(.#.. ... ######## ## You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Satyr the Halfling Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Pain || 3 Dodge: Dodged || 12