SayItsName Level 1 of the Dungeon (0, 0, D:1) a potion of lignification (0, 1, D:1) a +0 dagger a goblin skeleton (0, 2, D:1) a +0 club (3, 18, D:1) 5 stones (7, 44, D:1) a ball python corpse (skeletalised by now) (18, 0, D:1) a potion of magic (20, 6, D:1) a potion of curing (22, 30, D:1) a jackal corpse (skeletalised by now) (22, 31, D:1) a jackal corpse (skeletalised by now) (22, 34, D:1) a jackal corpse (skeletalised by now) (22, 39, D:1) a +0 whip (23, 19, D:1) a +0 dagger a +0 dagger a hobgoblin skeleton (29, 2, D:1) a +0 dagger (29, 12, D:1) a potion of ambrosia (30, 54, D:1) a +0 club (40, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, 9, D:1) a ball python corpse (skeletalised by now) (41, 13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of enlightenment (4, -1, D:2) a +0 hand axe of distortion {!w} (6, 2, D:2) a +0 leather armour (7, -6, D:2) a bat corpse (skeletalised by now) (7, -5, D:2) an adder corpse (skeletalised by now) (7, -3, D:2) a frilled lizard corpse (skeletalised by now) (17, -5, D:2) a quokka corpse (17, -2, D:2) a potion of attraction (18, -4, D:2) a hobgoblin corpse (skeletalised by now) (29, -9, D:2) an adder skeleton (32, -2, D:2) a frilled lizard skeleton (34, -1, D:2) 3 stones a +0 whip a kobold skeleton (37, -7, D:2) a potion of magic (37, -3, D:2) a +0 flail