Dungeon Crawl Stone Soup version 0.33-a0-776-g802b72d441 (webtiles) character file. Game seed: 4464390082285139584 79 SayItsName the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Jan 20, 2025. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1384 turns). SayItsName the Magician (Djinni Conjurer) Turns: 1384, Time: 00:01:48 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 64% Gold: 16 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +1 hat Scrolls b - a scroll of identify {unknown} c - a scroll of revelation {unknown} g - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of attraction {unknown} e - a potion of magic {unknown} f - a potion of curing {unknown} Skills: - Level 2.1 Dodging + Level 3.0 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Alch 10% 3d8 22% 4 i - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 m - Magic Dart Conj 84% 1d7 2% 1 s - Searing Ray Conj 42% 2d6 3% 2 F - Freeze Ice 84% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Robin is knocked back by the mystic blast. The mystic blast hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * You hear a shout! x2; You hear an angry hiss. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +1 spectral club, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits Robin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A hobgoblin opens the door. The searing ray hits Robin! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. An endoplasm comes into view. The searing ray hits Robin. You kill Robin! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the goblin. You kill the goblin! The mystic blast hits the hobgoblin. The hobgoblin is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You hear an angry hiss. Your Stealth skill increases to level 3! An adder comes into view. Items here: ))) †. The adder hisses angrily. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray misses the adder. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ###...#.#####+#####...#..##.## .........................##.# ..........<##.........#..##.## .....##.#####...###........... ......#.........###...#..##.## ........).......>##...#..##.# ......#+#####....##...#..##.# ###......####....##......##.## ###..........@................ ...........S...............## ##.........#....##.#.##.##.# #...#+#...#............##.# ######...#.#†..#.....[.........# .......................#.#..##.# ........g#.#####....#..#.#..##.## .........#.# #....#)........... ...###...#.# .......#.#.###.#. You could see an adder. Vanquished Creatures Robin (D:2) A gnoll (D:1) 2 dart slugs (D:1) A ribbon worm (D:2) 4 ball pythons (D:1) 2 bats (D:1) 7 endoplasms 8 goblins 5 hobgoblins 5 jackals (D:1) 2 quokkas 4 frilled lizards (D:1) 3 kobolds 4 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SayItsName the Djinni Conjurer began the quest for the Orb. 0 | D:1 | SayItsName set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 213 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 453 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 453 | D:1 | Learned a level 1 spell: Freeze 801 | D:1 | Reached XP level 4. HP: 18/31 MP: 0/0 1351 | D:2 | Noticed Robin 1370 | D:2 | Killed Robin 1372 | D:2 | Reached skill level 3 in Stealth 1384 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_corners, serial_park_tiny_2 D:2: minmay_chambers_of_twos, layout_basic, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 25 || 94 Freeze | 2 | || 2 Iskenderun's Myst | | 2 || 2 Searing Ray | | 2 || 2 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1383 | 1355 | 28 | 0 | 1178 | 2 | 691.5 | Dungeon | 1383 | 1355 | 28 | 0 | 1178 | 2 | 691.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 227 daAuts