SayItsName Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -6, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (8, 31, D:1) a +0 leather armour (10, -4, D:1) a +0 dagger (16, 31, D:1) a hobgoblin skeleton (28, -3, D:1) a +0 short sword 4 stones (30, -4, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (30, 35, D:1) a quokka skeleton (31, -4, D:1) a frilled lizard corpse (skeletalised by now) (43, 31, D:1) a jackal skeleton (44, 23, D:1) a +0 dagger a goblin skeleton (45, 39, D:1) a jackal skeleton (49, -2, D:1) a flux talisman (49, 29, D:1) a +0 ring mail a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 hammer "Ytzan" {protect, rCorr Int+2 SInv} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (2, -23, D:2) a jackal skeleton (5, -22, D:2) a +0 leather armour (23, -31, D:2) a +0 dagger (24, -44, D:2) a +0 war axe (27, -28, D:2) a +0 dagger a kobold skeleton (27, -21, D:2) 4 stones (34, -30, D:2) a +0 dagger 2 stones (36, -4, D:2) a +0 robe (40, 8, D:2) a +0 hand axe a +0 scale mail (40, 9, D:2) 3 poisoned darts (47, 10, D:2) a beast talisman (48, -10, D:2) a hobgoblin skeleton (56, -5, D:2) a ball python corpse (skeletalised by now) (56, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, -41, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now)