Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 13355370037752233738 26 SayItsName the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Jan 29, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (847 turns). SayItsName the Grave Robber (Deep Elf Necromancer) Turns: 847, Time: 00:01:57 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 89% Magic: 6/8 EV: 11 Int: 19 God: Gold: 77 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) g - a +0 helmet Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of butterflies {unknown} Potions c - a potion of magic h - a potion of might {unknown} Skills: - Level 2.4 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting - Level 5.0 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Your soul wisp misses the jackal. Unknown command. You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. Your soul wisp barely misses the jackal. You hit the bat but do no damage. The bat closely misses you. Your soul wisp touches the jackal. You hit the bat. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. x2 You hit the bat. You kill the bat! The jackal barely misses you. Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 66%) The jackal struggles to resist. The jackal barely misses you. Unknown command. The jackal attacks as it pursues you! The jackal bites you but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 67%) The jackal struggles to resist. The jackal bites you but does no damage. The jackal barely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. The jackal closely misses you. Your soul wisp touches the jackal. The jackal dies! Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (chance to affect: 66%) The quokka suddenly stops moving! The now-empty wand crumbles to dust. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the quokka. The jackal bites you. You die... ..........#.......#.##..... ..#####.#.#.......#.##..... #.#.#.....###.##..... ...#####.#.#.....# #..+..... .........#.#.....###.)#..... ###.###..#'#.....#.......... #..........#.#.#...... #.###..........#§#.####... #.......h@######.#.......[ #####.#..r######'######### #.....#*#†....... ####..#.#......... #..#.#.......... #..#.#........... #######..#.#............ .........#.#...[......... ############.##.#........ You could see a quokka (paralysed, ally target), a jackal and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:2) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:2) A ball python (D:1) A bat (D:1) 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 bats (D:1) An endoplasm (D:2) A hobgoblin (D:2) 2 jackals (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:2) 12 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SayItsName the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | You fall into a shaft and drop 1 floor! 190 | D:2 | Reached skill level 5 in Necromancy 258 | D:1 | Reached XP level 2. HP: 12/15 MP: 8/8 328 | D:1 | Reached skill level 3 in Stealth 847 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_blasted, serial_shops, nicolae_shop_scrapyard, dreamdust_princess_bridge Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 85 Cast: Soul Splinter || 34 Evoke: Wand || 3 Stab: Distracted || 1 Armour: Robe || 70 Dodge: Dodged || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 847 | 830 | 17 | 123 | 495 | 2 | 423.5 | Dungeon | 847 | 830 | 17 | 123 | 495 | 2 | 423.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 619 daAuts D:2: 228 daAuts