Sayna Level 1 of the Dungeon (2, -2, D:1) a stone (2, 12, D:1) a +0 ring mail (3, 0, D:1) a stone (4, 10, D:1) a +0 mace (5, 3, D:1) a stone (7, 12, D:1) a +0 leather armour (7, 19, D:1) a +0 leather armour (8, 3, D:1) a +0 short sword (8, 5, D:1) a +0 dagger (10, 17, D:1) 18 arrows (12, 13, D:1) 17 arrows (19, 11, D:1) 24 sling bullets (28, 18, D:1) 13 sling bullets (33, 3, D:1) a +0 club (46, 38, D:1) 16 sling bullets (48, 12, D:1) 8 arrows (52, 7, D:1) a +0 hand axe (55, 2, D:1) a +0 club (57, -3, D:1) a +0 leather armour (60, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 3, D:2) a +0 dagger (6, 12, D:2) a +0 spear (14, 28, D:2) 13 stones (16, 2, D:2) a +0 club (22, 17, D:2) a +0 whip (24, 3, D:2) a +0 hand axe (24, 13, D:2) a +0 ring mail (28, 28, D:2) 11 stones (30, -3, D:2) a cursed +0 robe (30, 2, D:2) a stone (31, -3, D:2) 19 poisoned darts (31, 30, D:2) a +0 dagger (37, 3, D:2) a +0 short sword (38, 3, D:2) a +0 scale mail (40, -5, D:2) a +0 hunting sling (50, 4, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (4, 12, D:3) a +0 club a +0 leather armour a goblin skeleton (5, -15, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -15, D:3) an adder corpse (skeletalised by now) (6, -10, D:3) a +0 spear (7, -14, D:3) a bat corpse (skeletalised by now) (9, -4, D:3) 4 stones (9, 7, D:3) a +1 mace of protection (9, 8, D:3) a bat skeleton (11, -3, D:3) a stone (22, 6, D:3) a +0 robe (23, 6, D:3) 3 gold pieces (unseen) (24, 7, D:3) a +0 hand axe 10 gold pieces