Sayumi Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 22, D:1) a +0 club (10, 32, D:1) a +0 club (32, 35, D:1) 12 arrows (34, 37, D:1) a +0 hand axe (37, 18, D:1) a +0 dagger (38, 2, D:1) a +0 spear (43, 13, D:1) a cursed -2 club (still there?) a stone (still there?) (47, 6, D:1) 26 arrows (47, 9, D:1) a stone Level 2 of the Dungeon (11, 4, D:2) 9 arrows (13, 24, D:2) a +0 leather armour (17, 21, D:2) a +0 dagger a +0 robe (30, 31, D:2) a cursed -2 leather armour (41, 26, D:2) a +0 dagger (43, -11, D:2) a +0 hand axe (44, -3, D:2) a cursed -2 club (46, 2, D:2) a +0 quarterstaff (56, 9, D:2) 10 sling bullets (59, 16, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 19 arrows (4, -26, D:3) a +0 chain mail of fire resistance (4, 2, D:3) 24 sling bullets (8, -42, D:3) a +0 falchion (13, -39, D:3) a +0 club (13, -26, D:3) a +0 leather armour (18, -2, D:3) a +0 quarterstaff (19, -39, D:3) a +0 club (28, 5, D:3) a +0 leather armour (30, -37, D:3) a +0 scimitar (39, -7, D:3) a +0 club a +0 leather armour (40, -15, D:3) a +0 club (46, -53, D:3) a +0 whip (47, -15, D:3) a +0 dagger (47, -14, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) 29 sling bullets (3, 21, D:4) 25 sling bullets (4, 3, D:4) a +0 hand axe (13, 18, D:4) a +0 short sword (15, 4, D:4) the +7 long sword of True Grit {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (31, 27, D:4) a +0 mace