ScarCow Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 12, D:1) a +0 mace (19, 20, D:1) a +0 club (19, 26, D:1) a +0 dagger (42, 19, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 spear (11, 31, D:2) a +0 robe (14, 24, D:2) 31 stones (16, 38, D:2) a +1 robe of positive energy (19, 0, D:2) a +0 club (19, 15, D:2) a +0 club (21, 8, D:2) a +0 short sword (27, 30, D:2) a +0 hunting sling (28, 22, D:2) a +0 robe (29, 23, D:2) a +0 ring mail (41, 42, D:2) a +0 club (47, 24, D:2) a +0 whip (51, 9, D:2) a +0 whip (53, 46, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a giant gecko skeleton (0, 23, D:3) a +0 whip (0, 26, D:3) a +0 spear (1, 8, D:3) a +0 ring mail (7, -2, D:3) an adder skeleton (10, 0, D:3) a hobgoblin skeleton (10, 15, D:3) a +0 robe a +0 dagger a +0 mace (10, 16, D:3) a cursed -1 robe a +0 dagger (10, 17, D:3) a +0 dagger (15, -3, D:3) a +0 buckler a cursed -1 hunting sling (17, 9, D:3) a +0 flail (25, -19, D:3) 23 bolts (26, -12, D:3) a +0 robe (27, 3, D:3) a +0 club (31, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a worker ant corpse (11, 14, D:4) a sling bullet (unseen) (15, 14, D:4) a sling bullet (16, 14, D:4) 10 gold pieces (17, 13, D:4) a potion of heal wounds