ScarCow Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -8, D:1) a +0 spear (8, -13, D:1) a stone (10, -14, D:1) a stone (11, -14, D:1) a stone (11, -6, D:1) a +0 robe (13, -14, D:1) a +0 dagger 2 stones (15, 10, D:1) a +0 mace (19, 22, D:1) 22 stones (30, 26, D:1) a +0 robe (35, 45, D:1) a cursed -3 dagger (43, -16, D:1) a +1 dagger of electrocution (43, 12, D:1) a +0 short sword (44, -4, D:1) a stone (54, -13, D:1) a +0 dagger (54, -2, D:1) a +0 dagger 2 stones (55, 0, D:1) 2 stones (58, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (22, -6, D:2) a +0 club (23, -19, D:2) a +0 club (31, -9, D:2) a +0 flail (33, -28, D:2) a +0 club (41, 8, D:2) a +0 ring mail (49, 9, D:2) 14 stones (53, -37, D:2) 20 sling bullets (67, -36, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 7, D:3) a potion of degeneration (22, 10, D:3) a cursed +0 ring mail (25, 32, D:3) a +0 mace a +0 leather armour (25, 33, D:3) a +0 dagger (26, 31, D:3) a +0 ring mail (26, 35, D:3) a +0 dagger a +0 robe (33, -15, D:3) a +0 club (48, 3, D:3) 17 stones (48, 10, D:3) a +0 scythe a +0 robe (60, 23, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, 15, D:4) a cursed +0 leather armour (25, 36, D:4) the cursed +3 dagger of Inference {speed, *Noise +Blink rPois MR++} Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It may make noises in combat. It has a curse placed upon it. (28, 44, D:4) 20 stones (37, 38, D:4) a +0 ring mail (42, 35, D:4) a +0 short sword (43, 15, D:4) a +0 flail (43, 31, D:4) a +0 robe (46, 1, D:4) a +0 trident a +0 leather armour (46, 15, D:4) a +0 short sword a +0 leather armour a +0 flail (46, 20, D:4) 2 stones (47, 6, D:4) a +0 hand axe a +0 chain mail (48, 20, D:4) a stone (49, 20, D:4) a stone (53, 20, D:4) a +0 mace 23 stones a +0 leather armour (62, 2, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (16, -5, D:5) 18 stones (18, -11, D:5) a +0 blowgun (19, -8, D:5) 7 poisoned needles (27, 9, D:5) a +0 short sword (28, 9, D:5) a cursed -2 short sword a cursed +0 ring mail (28, 18, D:5) a +0 quarterstaff (29, 6, D:5) a +0 mace (30, 8, D:5) a +0 falchion a +0 leather armour (37, 12, D:5) 17 stones (47, 15, D:5) a cursed -3 mace (54, -10, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 21, D:6) 2 stones (3, 14, D:6) a +0 falchion (3, 28, D:6) a +0 flail 13 stones (5, 22, D:6) a stone (6, 24, D:6) a +0 dagger a +0 robe (6, 25, D:6) a +0 hand axe a +0 leather armour (14, 29, D:6) a +0 dagger a +0 robe (16, 28, D:6) a +0 dagger a +0 robe (16, 29, D:6) a +0 dagger a +0 robe (25, -11, D:6) a +0 dagger a +0 scale mail a +0 scale mail a +0 short sword a +0 leather armour (26, -11, D:6) a +0 club a +0 chain mail (27, -14, D:6) a +0 club (28, 5, D:6) a +0 chain mail (34, -3, D:6) a +0 falchion (39, -9, D:6) 23 stones Level 7 of the Dungeon (3, 2, D:7) a +0 robe (4, 10, D:7) a +0 trident (12, 0, D:7) a +0 long sword (23, -2, D:7) a +0 spear (24, 0, D:7) a +0 halberd (unseen) (25, -2, D:7) a +0 spear (26, -5, D:7) a +0 trident a cursed +0 robe (27, 14, D:7) the +3 leather armour of Action {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). (33, 17, D:7) 20 stones (34, -2, D:7) a +0 shortbow (unseen) (34, 2, D:7) a +2 whip of draining a +0 leather armour (34, 7, D:7) 29 stones (35, 5, D:7) 30 stones (36, 1, D:7) a +0 flail (37, -3, D:7) a +0 short sword a +0 hand crossbow (38, -6, D:7) a cursed +0 leather armour a +0 whip (41, -8, D:7) a +0 halberd (47, -13, D:7) a +0 whip (unseen) (50, -14, D:7) a +0 scimitar a +0 plate armour a wand of lightning (4/15) a scroll of identify an orc corpse (skeletalised by now) (51, -15, D:7) a +0 whip (52, -15, D:7) 9 bolts (52, -14, D:7) a +0 short sword (still there?) a bolt (still there?) (54, -16, D:7) a +0 shortbow (unseen) (54, -15, D:7) a bolt (55, -16, D:7) 2 bolts (55, -15, D:7) 19 bolts (58, -13, D:7) a bread ration the Ecumenical Temple