ScarCow Level 1 of the Dungeon (0, 0, D:1) 31 stones (1, -25, D:1) a stone (2, -26, D:1) a stone (3, -27, D:1) a stone (4, -27, D:1) a stone (5, -28, D:1) a stone (5, -24, D:1) a +0 dagger (8, -21, D:1) a +0 dagger (13, 2, D:1) a +0 club (18, -1, D:1) 10 stones (25, -25, D:1) a +0 club (30, 2, D:1) 2 stones a +0 short sword (32, -17, D:1) a +0 whip (33, 2, D:1) a stone (34, -27, D:1) a +2 vampiric dagger (34, 2, D:1) a stone (37, 2, D:1) a stone (42, -12, D:1) a +0 club (43, -35, D:1) a +0 mace (45, -9, D:1) a +0 whip (47, -5, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -2, D:2) a +0 mace (15, 32, D:2) a +0 flail (18, 34, D:2) a +0 scythe a +0 robe (21, 28, D:2) a +0 dagger (24, 28, D:2) a stone (25, 11, D:2) 25 bolts (33, 20, D:2) a +0 dagger (40, 1, D:2) a cursed +0 leather armour (41, 23, D:2) 12 stones a +0 dagger a +0 hunting sling (41, 25, D:2) a stone (41, 26, D:2) a stone (42, 27, D:2) a +0 dagger (45, 12, D:2) a +0 dagger (47, 27, D:2) 19 stones (48, 7, D:2) a stone (49, 18, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (10, -27, D:3) a +0 dagger (17, -35, D:3) a +0 robe (22, -43, D:3) a +0 dagger (23, -31, D:3) a +0 dagger a +0 robe (28, -32, D:3) a +0 hand axe (28, -22, D:3) 3 stones (28, -21, D:3) a +0 hunting sling 2 stones (28, -20, D:3) a stone (29, -32, D:3) a +0 club (32, -21, D:3) 19 bolts (36, -7, D:3) a +0 whip (37, -6, D:3) a +0 hand axe (46, -5, D:3) a +0 club (46, 0, D:3) 26 stones Level 4 of the Dungeon (0, 0, D:4) a +0 trident of piercing (1, -26, D:4) 5 sling bullets (3, -1, D:4) a +0 dagger a +0 robe (3, 0, D:4) a cursed -1 dagger a +0 robe (3, 1, D:4) a cursed +0 scale mail (5, 2, D:4) a +0 dagger a +0 robe (9, -27, D:4) a +0 falchion (11, -30, D:4) a +0 club (11, -28, D:4) a +0 spear (12, -28, D:4) a +0 club (16, 3, D:4) a +0 short sword (28, -1, D:4) the +2 robe "Ygigearu" {rC- Str+6} It affects your strength (+6). It makes you vulnerable to cold. (33, 12, D:4) 13 stones (34, 10, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, -32, D:5) a +0 animal skin (10, -16, D:5) a +0 robe a +2 whip of electrocution (14, -31, D:5) a +0 giant club (14, -12, D:5) a +0 robe a +0 dagger (16, -5, D:5) a +0 leather armour a +0 war axe (17, -10, D:5) a cursed -2 scale mail a +0 whip (18, -12, D:5) a +0 short sword (18, -10, D:5) a cursed +0 robe a +0 ring mail a +0 dagger a +0 trident (18, -6, D:5) a +0 giant spiked club (21, 16, D:5) a +0 whip (22, 16, D:5) a +0 short sword (unseen) (29, -16, D:5) a +0 dagger a +0 leather armour (31, -11, D:5) a +0 giant club (33, -7, D:5) a cursed +3 falchion a +0 robe a +0 dagger a +5 dagger a +0 robe (35, -7, D:5) a +5 mace a +0 robe (46, 13, D:5) a +0 club (48, 12, D:5) a +0 club (49, 12, D:5) a +0 dagger (51, 12, D:5) a +0 hand axe a cursed -2 chain mail (56, -29, D:5) a +0 leather armour (60, -17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, 5, D:6) 22 sling bullets (7, 15, D:6) a +0 ring mail (8, 16, D:6) 14 stones (9, -6, D:6) a +0 short sword (10, 18, D:6) a +0 leather armour a +0 morningstar (16, 9, D:6) 17 stones (17, 5, D:6) a +0 leather armour a +0 club (17, 8, D:6) a stone (18, 7, D:6) a stone (20, 3, D:6) a +0 chain mail a +0 club (20, 7, D:6) a cursed -2 falchion (22, 3, D:6) a stone (24, -5, D:6) a +0 giant club (25, -7, D:6) a +1 falchion a +0 robe (28, 13, D:6) a +0 trident a +0 scale mail a +0 shield (30, -10, D:6) 25 sling bullets (30, -8, D:6) a cursed -3 battleaxe a +0 robe (31, -10, D:6) a +0 robe (31, -7, D:6) a cursed +3 long sword a +0 robe (31, 14, D:6) a +0 great sword a +0 chain mail (33, -15, D:6) the +1 scale mail "Donaps" {*Slow +Blink rN+ Str+6} It affects your strength (+6). It protects you from negative energy. It lets you blink. It may slow you when you take damage. (34, 16, D:6) a +0 trident a +0 chain mail a +0 shield (36, 13, D:6) 18 sling bullets (37, 23, D:6) 5 stones (38, 17, D:6) a +0 trident a +0 scale mail a +0 shield (38, 22, D:6) 3 stones a +0 club (38, 23, D:6) a +0 dagger (39, 24, D:6) 4 stones (40, 24, D:6) 5 stones (42, 22, D:6) a +0 ring mail (43, 18, D:6) a +0 falchion a +2 leather armour of fire resistance (44, 15, D:6) a +0 rapier (48, 19, D:6) a +4 great sword of holy wrath Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, 4, D:7) a +0 shortbow (16, -1, D:7) a +0 spear a +0 leather armour (16, 0, D:7) a +0 hand axe a +0 scale mail (18, -3, D:7) a +0 mace (18, -1, D:7) a +0 club the +8 plate armour of Ashenzari's Scorn {-Tele rPois rF+ SInv} It protects you from fire. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. (18, 4, D:7) a +0 mace a +0 ring mail (27, 29, D:7) a +0 quarterstaff (44, 14, D:7) 3 stones a +0 robe (45, 8, D:7) a +0 flail (46, 14, D:7) a +0 short sword a +0 leather armour (47, 15, D:7) a +0 short sword a +0 chain mail (47, 21, D:7) 22 stones (48, 15, D:7) a stone (50, 15, D:7) a stone (51, 14, D:7) 2 stones (53, 12, D:7) 2 stones (53, 13, D:7) a stone (53, 14, D:7) a stone (53, 15, D:7) 2 stones (56, 15, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, -5, D:8) a +0 shortbow (11, 6, D:8) a +0 whip (11, 7, D:8) a cursed +0 plate armour a +0 glaive (12, 7, D:8) a cursed -3 dagger (21, 19, D:8) 13 stones (23, 5, D:8) a +0 trident a +0 leather armour (23, 7, D:8) a +0 short sword (23, 17, D:8) a +0 dagger (unseen) (27, 15, D:8) a +0 dire flail a +4 plate armour (34, 21, D:8) 28 bolts (35, 11, D:8) a +0 hand axe a +0 animal skin (48, 5, D:8) 22 bolts (51, 14, D:8) a +0 robe a +0 dagger (51, 15, D:8) a +0 leather armour a +0 plate armour a +0 flail a +0 mace (57, 26, D:8) a cursed +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a stone a +0 dagger (1, 1, D:9) a stone (2, 0, D:9) a +0 short sword (2, 2, D:9) 2 stones (2, 4, D:9) a stone (3, 4, D:9) a stone (9, -15, D:9) a +0 spear (11, -15, D:9) a +0 flail (12, -14, D:9) a +0 flail (13, -13, D:9) a +0 mace (15, -11, D:9) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger (16, -14, D:9) a +0 club (16, -13, D:9) a +1 falchion of slicing (22, -15, D:9) a +0 giant club (24, -6, D:9) a +0 ring mail a +0 club (38, -4, D:9) a +0 club (40, -30, D:9) a +0 mace (40, -4, D:9) a +0 whip (41, -28, D:9) a +0 mace (42, -30, D:9) a +0 dagger a +0 robe (42, -29, D:9) a cursed +0 short sword a +0 chain mail (47, -24, D:9) a potion of beneficial mutation (49, -13, D:9) 28 bolts (50, -26, D:9) a +0 robe (53, -2, D:9) 16 stones Level 10 of the Dungeon [Shop] Kiattyst's Antique Weapon Emporium a +0 hunting sling (37 gold) a +1 scimitar of draining (355 gold) a +0 quarterstaff (100 gold) a +0 glaive (162 gold) a +0 hunting sling (37 gold) a +0 short sword of electrocution (237 gold) a cursed +0 scimitar (75 gold) a +0 hunting sling (37 gold) a +2 rapier of electrocution (550 gold) a +8 blowgun (1112 gold) a +0 mace (75 gold) a +0 club (25 gold) a +0 longbow (112 gold) (0, 0, D:10) a +0 spear a cursed -2 ring mail (1, -14, D:10) a +0 scythe (1, -1, D:10) 19 stones (3, -14, D:10) 24 stones (10, -21, D:10) 2 sling bullets (12, -20, D:10) a sling bullet (16, -7, D:10) a +0 rapier (18, -18, D:10) a +0 spear (19, -21, D:10) a +0 spear (19, -7, D:10) a +0 giant club (37, -43, D:10) a +8 quarterstaff of protection a +0 hunting sling 18 sling bullets a +0 leather armour a +0 giant club (44, -4, D:10) a +0 dagger (47, -2, D:10) a +0 dagger a +0 ring mail (49, -7, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (10, -2, D:11) a +0 trident (13, -29, D:11) a +0 giant club (19, -35, D:11) a +0 robe (21, -20, D:11) a +0 rapier of speed (29, -16, D:11) 13 poisoned needles (32, -9, D:11) a +0 spear (38, -37, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (1, 5, Lair:1) 7 sling bullets (16, 8, Lair:1) a +0 long sword (21, 10, Lair:1) 15 stones (33, 13, Lair:1) 14 stones (36, -8, Lair:1) a +0 giant club a +0 giant club (44, 2, Lair:1) a +0 dagger (50, 14, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (5, 42, Lair:2) a +0 ring mail (14, 18, Lair:2) a komodo dragon corpse (skeletalised by now) (15, 11, Lair:2) 19 stones (19, 26, Lair:2) 9 poisoned needles (19, 48, Lair:2) a +0 dagger (39, 21, Lair:2) a +0 falchion (40, 26, Lair:2) a +0 pair of boots (51, 44, Lair:2) 14 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) an electric eel corpse (1, -7, Lair:3) a bullfrog corpse (1, -2, Lair:3) an electric eel skeleton (2, -4, Lair:3) a water moccasin corpse (5, -22, Lair:3) a +0 chain mail of cold resistance (5, 9, Lair:3) a komodo dragon corpse (8, 23, Lair:3) a +0 flail (9, -2, Lair:3) a hydra corpse (12, -18, Lair:3) a +2 ring of strength (15, 18, Lair:3) a +0 robe (22, -19, Lair:3) a basilisk corpse (22, -18, Lair:3) a crocodile corpse (22, -17, Lair:3) 3 gold pieces (22, -15, Lair:3) a hydra corpse (23, -15, Lair:3) a bullfrog corpse (25, -13, Lair:3) a bullfrog corpse (28, -15, Lair:3) a potion of mutation (43, 8, Lair:3) a komodo dragon corpse (skeletalised by now) (45, 9, Lair:3) a water moccasin corpse (skeletalised by now) (51, 3, Lair:3) 21 stones (53, -2, Lair:3) 6 needles of confusion