ScarCow Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 12, D:1) a +0 hand axe (10, -15, D:1) a +0 club (11, -15, D:1) 2 stones (12, -24, D:1) a +0 ring mail (12, -17, D:1) 2 stones (12, -3, D:1) a +0 dagger (15, 11, D:1) a +0 dagger (20, -10, D:1) 4 stones (32, -34, D:1) 7 poisoned needles (35, -16, D:1) a +0 robe (36, -34, D:1) a +0 halberd (47, -23, D:1) a +0 club (50, -17, D:1) 26 stones (51, -11, D:1) a +0 ring mail (63, 5, D:1) a +0 scale mail (65, 12, D:1) a +0 leather armour (67, 19, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 13, D:2) 26 bolts (15, -9, D:2) 31 stones a +0 hunting sling a +0 club (15, -6, D:2) a stone (17, -14, D:2) a +0 club (17, 19, D:2) a +0 dagger of holy wrath (18, 12, D:2) a +0 club (45, -6, D:2) a +0 falchion (48, 11, D:2) a +0 leather armour (51, -9, D:2) a +0 club a +0 robe (53, 3, D:2) a +0 leather armour (55, 0, D:2) a +0 hand axe (61, -16, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 3 stones (4, 20, D:3) a +0 whip (6, 1, D:3) a +0 leather armour (7, 3, D:3) a stone (10, -5, D:3) a +0 hand axe (10, -3, D:3) a +0 falchion (12, -5, D:3) a +1 vampiric spear (12, -3, D:3) a +0 mace (20, -13, D:3) a cursed +0 leather armour (24, -8, D:3) a +0 club (27, 13, D:3) a +0 short sword (28, -12, D:3) a +0 leather armour (29, 13, D:3) 4 stones (29, 34, D:3) 19 stones (33, -11, D:3) a +0 club (34, 13, D:3) a +0 flail (35, 13, D:3) a stone (38, 8, D:3) a +0 chain mail a +0 whip (39, 7, D:3) a +0 club (39, 12, D:3) a stone (41, 11, D:3) a stone (41, 12, D:3) a stone (41, 35, D:3) a +0 dagger (42, 7, D:3) 3 tomahawks (43, 36, D:3) a +0 dagger 3 stones (44, 23, D:3) 19 stones (44, 36, D:3) a stone (46, 24, D:3) a +0 hand axe (47, 24, D:3) a +0 chain mail a +0 whip a +0 war axe (48, 1, D:3) a tomahawk (50, 3, D:3) a tomahawk (50, 4, D:3) a +0 flail a +0 dagger (51, 3, D:3) a +0 ring mail a +0 whip a +0 short sword (51, 4, D:3) a tomahawk a +0 ring mail a +0 dagger (51, 5, D:3) a +0 mace (52, 5, D:3) a +0 leather armour (53, 22, D:3) a +0 large shield (53, 32, D:3) 20 bolts Level 4 of the Dungeon [Shop] Nymixoum's Weapon Boutique a +1 rapier of freezing (184 gold) the +1 quarterstaff "Goblinslayer" {venom, rC+} (309 gold) It poisons the flesh of those it strikes. It protects you from cold. a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) 18 stones (23 gold) a +0 trident (45 gold) the +5 trident of Cadumnut {pain, *Noise +Blink rElec rPois} (720 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. It lets you blink. It may make noises in combat. a +0 whip (32 gold) the +6 whip of Outrage {slash, *Rage rN++ MR+ Str+3} (793 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (0, 0, D:4) a +0 ring mail (2, 21, D:4) a +0 flail (8, 9, D:4) 11 stones (19, -15, D:4) a +0 buckler (22, -19, D:4) 30 stones (32, 14, D:4) a cursed -1 hand axe a +0 leather armour a +0 leather armour (35, 14, D:4) a +0 falchion a +0 leather armour (36, 13, D:4) a +0 mace a +0 ring mail Level 5 of the Dungeon [Shop] Juutoam's Weapon Shop a +0 trident (49 gold) a cursed -1 morningstar (1 gold) 16 arrows (44 gold) a +0 flail (49 gold) a +0 blowgun (35 gold) a +4 blowgun (343 gold) a +0 long sword (49 gold) [Shop] Uniojaq's Jewellery Shoppe a +1 ring of protection (36 gold) a +3 ring of strength (188 gold) an uncursed ring of poison resistance (240 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of regeneration (360 gold) a +3 ring of intelligence (188 gold) an uncursed ring of stealth (210 gold) an uncursed ring of fire (300 gold) a cursed ring of teleportation (54 gold) [Shop] Wabruff's Distillery 2 potions of flight (66 gold) a potion of magic (88 gold) a potion of agility (44 gold) a potion of invisibility (88 gold) a potion of ambrosia (88 gold) 2 potions of berserk rage (110 gold) (0, 0, D:5) 12 bolts (1, 0, D:5) a +0 halberd (3, 0, D:5) a +0 whip (10, -14, D:5) a cursed +0 war axe (12, -10, D:5) the cursed +1 chain mail "Hagilihi" {+Fly rN+ Int+4 Dex-2} It affects your intelligence (+4). It affects your dexterity (-2). It protects you from negative energy. It lets you fly. It has a curse placed upon it. (12, 5, D:5) a +0 shortbow of flaming (19, -17, D:5) a +0 hand axe (21, -14, D:5) a +0 robe (25, -19, D:5) a +0 flail (26, -21, D:5) a +0 scimitar a cursed +0 chain mail (28, -18, D:5) a +0 giant club (31, -5, D:5) a +1 spear of venom a +0 scale mail a +0 shield (34, -27, D:5) a +0 spear (34, -7, D:5) a +0 spear (45, -13, D:5) a +0 shortbow (51, -9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, -18, D:6) a +0 ring mail (10, -22, D:6) a +0 long sword (11, -24, D:6) a scroll of noise (12, -24, D:6) a +0 trident (14, 6, D:6) a cursed -2 short sword (16, -2, D:6) a scroll of noise (18, 4, D:6) a +0 dagger a +0 robe (24, -10, D:6) 29 stones (30, -22, D:6) a +0 giant spiked club (30, -18, D:6) a +0 dagger (34, -25, D:6) an uncursed staff of air Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 2, D:7) a +0 trident (3, -9, D:7) a +0 mace a +0 shortbow (7, -23, D:7) 14 stones (22, -15, D:7) a +0 whip (23, -8, D:7) a +0 chain mail (28, -13, D:7) 11 bolts (33, -41, D:7) a +0 robe (39, -43, D:7) 20 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 morningstar a +0 plate armour 8 tomahawks a +0 scimitar (0, 2, D:8) a +0 club (0, 3, D:8) a +0 halberd a +0 leather armour a +0 whip (0, 4, D:8) a +0 shortbow a +0 spear (1, 0, D:8) a cursed -2 leather armour a +0 war axe (5, -15, D:8) a +1 rapier of flaming (5, -4, D:8) a +0 giant club (9, 9, D:8) a +0 robe (15, 8, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (6, 8, D:9) a cursed -2 dagger a +0 robe (7, 8, D:9) a +0 dagger a +0 robe of magic resistance (7, 9, D:9) a +0 dagger a +0 robe (8, 8, D:9) a +0 chain mail (12, 12, D:9) 12 stones (17, 34, D:9) a +0 blowgun (18, 33, D:9) a +0 short sword (still there?) a poisoned needle (still there?) (18, 34, D:9) a +0 short sword 5 stones (18, 35, D:9) a +0 whip (19, 33, D:9) a +0 club (21, 27, D:9) a +0 rapier (29, 7, D:9) a +0 war axe (30, 17, D:9) a +0 dire flail a +0 giant club (31, 17, D:9) a +0 lajatang a +0 plate armour (34, 8, D:9) a cursed +0 robe (47, -9, D:9) a +0 hand crossbow (57, 8, D:9) 19 stones Level 10 of the Dungeon (8, 14, D:10) a +0 giant spiked club (11, -30, D:10) a potion of degeneration (14, 0, D:10) a +0 giant club (17, -11, D:10) a +0 shortbow (26, -12, D:10) a cursed +0 mace a +0 robe (28, 10, D:10) a +0 mace a +0 scale mail (28, 11, D:10) a +0 mace (38, 7, D:10) a +0 hand axe a +0 leather armour (38, 8, D:10) a cursed -3 trident Level 11 of the Dungeon (0, 0, D:11) 8 arrows (2, -5, D:11) a poisoned needle (2, -1, D:11) a poisoned needle (3, 4, D:11) a cursed +0 hand axe a +0 robe a +0 battleaxe a +0 robe (3, 5, D:11) a +4 short sword a +0 robe (5, 3, D:11) a +0 long sword an elf corpse (11, 9, D:11) a killer bee corpse (12, 10, D:11) a +0 dagger an orc corpse a killer bee corpse (13, 10, D:11) a +0 battleaxe a +0 chain mail a +0 hand axe a +0 leather armour (14, 9, D:11) a +0 trident (unseen) (21, 8, D:11) 11 stones the Ecumenical Temple