Dungeon Crawl Stone Soup version 0.28-a0-503-g83f2989fac (webtiles) character file. Game seed: 18351292399624807309 1 ScarCow the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Sept 21, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (32 turns). ScarCow the Conjurer (Draconian Conjurer) Turns: 32, Time: 00:01:58 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) (You found it on level 1 of the Dungeon) Missiles a - 20 stones (quivered) Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Frozen Ramparts Ice 2% 1d2 47% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Ice Form Ice/Tmut 1% N/A 87% 4 Summon Ice Beast Ice/Summ 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:48) Welcome, ScarCow the Draconian Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a book of Rime. Found a staircase leading out of the dungeon. Found 20 stones and a club. Found a stone staircase leading down. You pick up a book of Rime and begin reading... You add the spells Frozen Ramparts, Ice Form and Summon Ice Beast to your library. Okay, then. An endoplasm comes into view. The endoplasm quivers. You don't know that spell. You don't know that spell. You're too inexperienced to learn that spell! You don't know that spell. The endoplasm jiggles. You don't know that spell. There is a stone staircase leading down here. The endoplasm freezes you. You are frozen. You feel yourself slow down. You take 1 damage, and have 13/14 hp. You hit the endoplasm. You tail-slap the endoplasm, but do no damage. You feel yourself speed up. The endoplasm hits you but does no damage. x2 You hit the endoplasm but do no damage. The endoplasm hits you. You take 2 damage, and have 11/14 hp. You hit the endoplasm but do no damage. You tail-slap the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You take 3 damage, and have 8/14 hp. MASSIVE DAMAGE!! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel yourself slow down. You take 3 damage, and have 5/14 hp. MASSIVE DAMAGE!! You hit the endoplasm. You kill the endoplasm! You see here 20 stones. a - 20 stones You feel yourself speed up. An endoplasm comes into view. Found a scroll labelled JEMIBI AGUNUF. The endoplasm quivers. You see here a +0 club. b - a +0 club b - a +0 club (weapon) There is a stone staircase leading down here. You hit the endoplasm. The endoplasm jiggles. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You take 3 damage, and have 3/14 hp. MASSIVE DAMAGE!! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... #..#.# #≈# ##..#.##+### # #≈# .....#......# ##. ≈≈≈ ............#### #..##≈##..#.#........... #..P#≈#P..#.#..........? #...P.P..##.#.......#### #............J.......... #....<...#.#@>......#### #........#.#.###.##.# ......P.P..#...# #.# .# .###.P#≈#P.#.### ... . #.##≈##....# #.## ## #.≈≈≈≈≈..#.# ..# #.##≈##....# ## #≈#P.#.## P.P..#.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ScarCow the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 31 | D:1 | HP: 3/14 [frozen (3)] 32 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, chequers_avenue, dk_noncrumbling_2, minmay_crystal_room, hex_medium, minmay_pentomino_t4 Action || total -------------------------++------- Melee: Unarmed || 8 Club || 2 Tailslap || 2 Armor: Skin || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 0 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------