Schattenjager Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, -31, D:1) a +0 dagger (13, -18, D:1) a +0 ring mail (25, -43, D:1) a +0 dagger (31, 4, D:1) a +0 dagger (33, -31, D:1) a +0 club (46, -7, D:1) a +0 dagger (46, 0, D:1) a +0 club (49, -18, D:1) a +1 pair of gloves of dexterity (51, -11, D:1) a +0 short sword (54, -22, D:1) a +0 ring mail (59, -25, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 40, D:2) a +0 club (6, 16, D:2) an arrow (7, 16, D:2) an arrow (9, 16, D:2) a +0 shortbow 15 arrows (18, 19, D:2) a +0 short sword (20, 35, D:2) a +0 club (24, -2, D:2) a +0 dagger (27, 11, D:2) a +0 hunting sling (34, -5, D:2) 19 arrows (35, 11, D:2) a +0 hand axe (40, 22, D:2) a +0 club (50, 43, D:2) a +0 dagger (57, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (9, 59, D:3) a +0 club (22, 31, D:3) a +0 quarterstaff (23, 22, D:3) 23 arrows (26, 49, D:3) a +0 short sword (29, 44, D:3) 19 bolts (30, 26, D:3) a +0 dagger (30, 53, D:3) a +0 club (34, 3, D:3) a +0 hand axe a +0 ring mail (34, 13, D:3) a +0 dagger (41, 31, D:3) an uncursed amulet of faith (46, 45, D:3) a +0 blowgun 6 curare-tipped needles (48, 47, D:3) a curare-tipped needle (50, 26, D:3) a +0 helmet (50, 57, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 2, D:4) a +0 long sword (8, 32, D:4) 17 arrows (13, -2, D:4) a +0 mace (17, 0, D:4) a +0 robe a +0 dagger (19, -1, D:4) a +0 robe a +0 dagger a +0 chain mail a +0 dagger a +0 robe (31, 12, D:4) a +0 helmet (36, 17, D:4) a +0 short sword a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 club a +0 scale mail (54, 15, D:4) a cursed -2 hand axe (54, 16, D:4) a +0 club a +0 leather armour a +0 chain mail a cursed -1 mace a +0 hand axe a +0 dagger a +0 robe a +0 ring mail a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (15, -10, D:5) a +1 helmet (18, 25, D:5) a +1 great sword of holy wrath (23, 11, D:5) 14 sling bullets (23, 15, D:5) a +0 robe (23, 16, D:5) a +0 robe (24, 16, D:5) the +1 glaive "Hecusk" {chop, rN+ Int+5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from negative energy. It makes you more stealthy. (24, 17, D:5) a +0 shortbow 18 arrows (25, 15, D:5) a +0 mace (28, 33, D:5) a +0 flail (35, 3, D:5) a +0 flail (37, 17, D:5) a +0 plate armour (43, 19, D:5) a +0 shortbow 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (1, -1, D:6) a cursed -3 dagger a +0 robe a +0 club a +0 leather armour (1, 0, D:6) a +0 mace (14, -34, D:6) a +0 ring mail (19, -25, D:6) a +0 shield (22, -20, D:6) a +0 trident (23, 6, D:6) a +0 ring mail a +1 dagger of draining a +0 robe a +0 dire flail a cursed +0 chain mail a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 19 arrows (8, -12, D:7) 25 sling bullets (10, 16, D:7) a +0 giant club (13, 4, D:7) a +0 chain mail (18, -16, D:7) a wand of disintegration (11) a wand of flame (25) a +0 morningstar a +0 mace (19, -16, D:7) a +0 buckler (40, -27, D:7) a +0 flail a +0 chain mail (41, -38, D:7) a +0 war axe (41, -34, D:7) a +0 giant spiked club (41, -18, D:7) an uncursed amulet of harm Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (2, 42, D:8) a +0 dire flail a +0 giant spiked club a +0 ring mail (4, 1, D:8) a +0 scale mail (4, 7, D:8) a +0 ring mail (14, 28, D:8) a +0 leather armour (15, 17, D:8) 27 sling bullets (20, 28, D:8) a +0 robe (27, 21, D:8) a +1 scimitar of flaming (28, 20, D:8) an uncursed ring of stealth a +0 giant spiked club a +1 robe (29, 2, D:8) 19 arrows (29, 16, D:8) a +1 short sword of protection a +0 cloak a wand of enslavement (9) (29, 17, D:8) a +1 short sword of holy wrath a +0 ring mail a +0 dagger a cursed +0 robe a +0 halberd a +0 chain mail (29, 18, D:8) a +0 hand axe a +0 chain mail a +0 short sword (37, 1, D:8) a +0 ring mail (43, 30, D:8) a wand of enslavement (10) Level 9 of the Dungeon (0, 0, D:9) the +3 rapier of the Thing {freeze, rF+ MR- Dex+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (1, 3, D:9) a wand of flame (22) (4, 15, D:9) a +0 whip of freezing a +0 robe (5, 15, D:9) 22 arrows (8, 14, D:9) 19 bolts (13, -23, D:9) a +0 leather armour (13, 10, D:9) an arrow (14, 10, D:9) 2 arrows (15, 10, D:9) an arrow (15, 18, D:9) 26 arrows (16, 10, D:9) a +0 shortbow 13 arrows (16, 19, D:9) a +0 war axe a +0 chain mail (17, -7, D:9) a +0 giant club (20, -18, D:9) an arrow (20, -15, D:9) a +3 ring mail of cold resistance (22, -20, D:9) 11 arrows (24, 4, D:9) a +0 hunting sling (25, -18, D:9) a +0 shortbow 17 arrows (33, 16, D:9) a +0 trident (36, 8, D:9) a +0 robe (46, 25, D:9) a +0 flail of protection (51, 14, D:9) 24 bolts (52, 28, D:9) 21 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 quarterstaff (1, 36, Lair:1) a +0 quick blade (9, -1, Lair:1) a +0 leather armour (11, 31, Lair:1) the +3 leather armour "Linapt" {*Corrode +Blink rPois Str+4} It affects your strength (+4). It protects you from poison. It lets you blink. It may corrode you when you take damage. (15, 4, Lair:1) a +1 pair of gloves of strength (23, -4, Lair:1) a wand of iceblast (8) (24, 35, Lair:1) 27 bolts (37, 1, Lair:1) a +0 robe (44, 20, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (7, -26, Lair:2) a +0 leather armour (13, -15, Lair:2) a +0 ring mail (15, -42, Lair:2) a wand of iceblast (12) (17, -35, Lair:2) a +0 long sword (46, -2, Lair:2) 14 sling bullets (58, -27, Lair:2) a cursed staff of conjuration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (10, -26, Lair:3) a +0 hunting sling (13, -6, Lair:3) a cursed +0 ring mail (22, -32, Lair:3) a cursed +0 leather armour (22, -26, Lair:3) a potion of degeneration (25, -16, Lair:3) a +0 trident (32, -21, Lair:3) a potion of brilliance Remosiv's Guide on Aerial Battle Magic Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Deflect Missiles Charms/Air 6 a book of the Tempests a book of Frost a book of Transfigurations a scroll of amnesia a +2 cloak a wand of paralysis (14) (34, -21, Lair:3) an uncursed ring of loudness (35, -22, Lair:3) an uncursed ring of protection from magic (64, 0, Lair:3) a +0 dagger (69, -12, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a stone (8, 37, Lair:4) 29 arrows (12, 25, Lair:4) a +2 hat (13, 38, Lair:4) a scroll of vulnerability (18, 13, Lair:4) a +0 ring mail (19, 23, Lair:4) a water moccasin corpse (20, 9, Lair:4) 2 javelins (21, -2, Lair:4) a water moccasin corpse (skeletalised by now) (21, 8, Lair:4) a javelin (28, 1, Lair:4) a +0 leather armour