Schattenjager Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 15, D:1) a cursed -1 club (7, 13, D:1) a +0 short sword (10, 3, D:1) a +0 dagger (10, 12, D:1) a +0 leather armour (19, 0, D:1) a +0 club (24, 4, D:1) a +0 plate armour (24, 6, D:1) a +0 mace (25, -6, D:1) 21 sling bullets (26, -11, D:1) a +0 club (32, 16, D:1) a +0 dagger (33, 2, D:1) a +0 dagger (39, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 hand axe (1, -46, D:2) a +0 dagger (28, -3, D:2) a cursed +0 pair of gloves (29, -44, D:2) a +0 dagger (39, -35, D:2) 27 bolts (39, -21, D:2) a cursed +0 club a +0 hunting sling (41, -49, D:2) a cursed ring of teleportation Level 3 of the Dungeon (2, 20, D:3) a +0 club (2, 21, D:3) a +0 club a +0 dagger a +0 robe a +0 club a +0 leather armour a +1 whip of holy wrath (3, 1, D:3) a +0 dagger (15, 32, D:3) a +0 club (17, 30, D:3) a +0 club (19, 30, D:3) a +0 club (26, 25, D:3) 21 sling bullets (31, 20, D:3) a cursed -1 hand axe (32, 9, D:3) a +0 club (33, 30, D:3) a +0 club (46, 34, D:3) a +0 hand axe a +0 robe (46, 35, D:3) a +0 club (47, 25, D:3) a +0 club a cursed -1 spear (49, 47, D:3) a +0 hand axe a +0 scale mail (56, 40, D:3) a +1 mace Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, -2, D:4) a stone (8, -4, D:4) 2 stones (8, -3, D:4) a stone (9, 12, D:4) a +0 club (16, -6, D:4) a +0 robe a +2 dagger of venom (16, 28, D:4) a +0 ring mail a +0 short sword (21, -8, D:4) a +0 short sword (21, 26, D:4) the +2 robe of Moral Flaws {rF+} It protects you from fire. (21, 30, D:4) a +0 ring mail (22, -9, D:4) a cursed +0 chain mail a +0 dagger a +2 hand axe of venom a +0 leather armour (22, -8, D:4) a +0 club (22, 5, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (17, -29, D:5) a scroll of random uselessness (18, -49, D:5) 21 arrows (25, -34, D:5) a +0 mace (26, -32, D:5) a +2 quarterstaff of chaos (26, -23, D:5) a +0 mace (27, -21, D:5) a +0 mace (27, -16, D:5) a +0 scale mail (29, -21, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (29, -20, D:5) a +0 club (35, 0, D:5) a +0 chain mail a +0 whip (63, 4, D:5) a +0 dagger a +0 chain mail (64, 1, D:5) a +1 short sword of venom a +0 leather armour (66, -39, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 25 bolts (1, 7, D:6) an arrow (1, 26, D:6) a +0 whip (2, 8, D:6) an arrow (2, 25, D:6) a +0 whip (3, -9, D:6) a +0 robe a +2 dagger of draining (3, 7, D:6) 21 arrows a +0 shortbow (3, 24, D:6) a +0 spear (5, -7, D:6) a +0 scale mail a +0 mace (5, 21, D:6) 15 sling bullets (12, -8, D:6) a +0 ring mail (15, 5, D:6) a +0 robe the ring of Xynaniamm {+Blink rF- MR+ Int+5 Dex+6} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you blink. a scroll of amnesia (22, -21, D:6) 23 bolts (26, -4, D:6) a cursed +0 chain mail Level 7 of the Dungeon [Shop] Guimm's Jewellery Shop the amulet "Moucs" {Harm *Drain +Blink rF+ rN++ Str-3} (717 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (-3). It protects you from fire. It greatly protects you from negative energy. It lets you blink. It causes draining when unequipped. an uncursed amulet of the acrobat (390 gold) an uncursed ring of fire (325 gold) a cursed amulet of inaccuracy (26 gold) the amulet of Iloty {Reflect rN+ Str+4 Dex+4 Slay+2 SH+3} (677 gold) [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It affects your SH (+3). an uncursed ring of resist corrosion (260 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of wizardry (390 gold) (0, 0, D:7) a +0 robe (13, -1, D:7) the +1 scale mail of Makhleb's Generosity {*Corrode rC+ Int+6 Dex-3} It affects your intelligence (+6). It affects your dexterity (-3). It protects you from cold. It may corrode you when you take damage. (17, 4, D:7) a +0 hunting sling (22, 10, D:7) a +0 animal skin (22, 15, D:7) a +0 robe (30, 17, D:7) 25 arrows (31, 2, D:7) a +0 long sword (32, 6, D:7) a +0 dagger a +0 robe (32, 8, D:7) a +0 dagger a +0 dagger (33, -7, D:7) a wand of paralysis (10) a +1 whip of flaming (34, 0, D:7) a +0 war axe (35, 16, D:7) a +0 robe a +0 dagger (35, 20, D:7) a +0 ring mail a +0 falchion (36, 15, D:7) a cursed amulet of inaccuracy (37, 19, D:7) a +0 club (41, 29, D:7) a +1 hand axe of electrocution a +0 chain mail (42, 28, D:7) a +0 flail a +0 ring mail a +0 club a +0 leather armour a +0 mace (44, -7, D:7) a +0 mace (61, 38, D:7) 29 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 flail a cursed -1 war axe a cursed -3 club (1, 1, D:8) a +0 flail a +0 trident (2, 0, D:8) a +0 leather armour (2, 1, D:8) a +0 flail a +0 hand axe a +0 chain mail (2, 2, D:8) a +0 war axe a +0 leather armour (9, -3, D:8) a +0 hand axe (9, -1, D:8) a +0 flail a cursed +0 chain mail (10, -1, D:8) a cursed -3 hand axe (27, -7, D:8) 28 bolts (27, -2, D:8) a +0 chain mail (28, -1, D:8) a +0 flail a +0 dagger (28, 5, D:8) a +0 dagger (31, 19, D:8) a +1 dagger of electrocution (33, 1, D:8) a +0 whip (35, 2, D:8) a +0 morningstar a +0 chain mail (36, -2, D:8) a +0 robe a +0 dagger (37, 9, D:8) a +0 dagger a +0 robe a +0 ring mail (37, 10, D:8) a +0 halberd a +0 plate armour (38, 9, D:8) a +0 flail (39, -9, D:8) a +0 leather armour a +0 trident (41, -9, D:8) a +0 ring mail a +0 hand axe (43, -9, D:8) a +0 hand axe a +0 scale mail a +0 club (46, 14, D:8) a +3 trident a +0 chain mail (47, 11, D:8) a +0 club a +0 leather armour (64, -18, D:8) a +0 ring mail Level 9 of the Dungeon (2, -5, D:9) 9 gold pieces (2, 0, D:9) 7 gold pieces (5, -10, D:9) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (5, 0, Lair:1) a +0 mace a Gauntlet (0, 0, Gauntlet) a book of Battle (3, 0, Gauntlet) a potion of mutation (4, 0, Gauntlet) the +1 pair of boots of the Teacher {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (13, 0, Gauntlet) the +2 helmet of Incorporation {rElec Str+5} It affects your strength (+5). It insulates you from electricity. (15, 0, Gauntlet) 2 potions of curing (16, 0, Gauntlet) 14 arrows (22, 0, Gauntlet) a potion of haste (25, 0, Gauntlet) a +0 great mace of holy wrath (30, 0, Gauntlet) the amulet "Xefobefa" {Harm *Drain +Inv} [amulet of harm] It increases damage dealt and taken. It lets you turn invisible. It causes draining when unequipped. (33, 14, Gauntlet) a sack of spiders (36, 0, Gauntlet) a +0 scale mail (40, 0, Gauntlet) a ration (46, 0, Gauntlet) a potion of mutation (47, 0, Gauntlet) the ring of Vogyttewk {*Contam +Fly MP+9 Int-3 SInv} [ring of magical power] It affects your intelligence (-3). It affects your magic capacity (+9). It lets you see invisible. It lets you fly. It causes magical contamination when unequipped. (48, 16, Gauntlet) a +0 chain mail (48, 20, Gauntlet) a +0 chain mail (53, 0, Gauntlet) a ration (60, 0, Gauntlet) a scroll of teleportation (61, 0, Gauntlet) the ring "Sojire" {rF+++ rC+ Int-2 Dex+3 Stlth-} [ring of attention] It affects your intelligence (-2). It affects your dexterity (+3). It renders you almost immune to fire. It protects you from cold. It makes you less stealthy. (63, 0, Gauntlet) a +0 great sword of pain