Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 15823785170481314489 255 Schattenjager the Vexing (level 5, -3/21 HPs) Began as a Vampire Enchanter on Feb 22, 2022. Slain by an orc priest (7 damage) ... on level 4 of the Dungeon. The game lasted 01:05:26 (3753 turns). Schattenjager the Vexing (Vampire Enchanter) Turns: 3753, Time: 01:05:27 Health: -3/21 AC: 2 Str: 7 XL: 5 Next: 91% Magic: 2/10 EV: 13 Int: 17 God: Gold: 83 SH: 0 Dex: 17 Spells: 2/10 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2, [frail 2] a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) j - a +2 dagger of distortion Missiles e - 2 poisoned darts (quivered) g - 167 stones p - 3 boomerangs r - 16 arrows t - 26 sling bullets Armour b - a +0 robe (worn) k - the +0 buckler of Boim {rF+ Dex+5} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+5). rF: It protects you from fire. u - a +0 animal skin Wands m - a wand of flame (1) v - a wand of charming (3) Scrolls d - a scroll of blinking {unknown} f - a scroll of summoning {unknown} h - 2 scrolls of teleportation w - a scroll of identify {unknown} Potions c - a potion of invisibility i - a potion of magic {unknown} l - a potion of haste {unknown} n - a potion of curing {unknown} o - 2 potions of attraction {unknown} q - a potion of cancellation {unknown} s - a potion of might {unknown} Skills: - Level 2.1 Short Blades - Level 3.0 Dodging - Level 5.8 Stealth + Level 3.4 Spellcasting + Level 6.4 Hexes - Level 1.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 24% N/A 3% 3 b - Ensorcelled Hibernat Hex/Ice 30% N/A 5% 2 c - Confusing Touch Hex 24% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Gell's Gravitas Tloc 2% N/A 45% 3 Lesser Beckoning Tloc 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Zin Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are very frail. (-20% HP)] Message History The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest appears confused. The orc priest is heavily wounded. The orc priest closely misses the orc. You barely miss the orc priest. You punch the orc priest. You bite the orc priest, but do no damage. The orc priest is severely wounded. The orc misses you. The orc priest hits you with a +0 flail. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Confusing Touch (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (severely wounded, confused, chance to affect: 49%) The orc looks drowsy... The helpless orc fails to defend itself. You bite the orc, and draw its blood! You feel better. You impale the orc!! You kill the orc! Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (severely wounded, confused, 78% to hit) You throw a poisoned dart. The poisoned dart hits the orc priest. The orc priest is poisoned. The orc priest is severely wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 short sword; an orc corpse You hit the orc priest. You bite the orc priest, but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 flail! You die... #.......#..# ##........)## #.........## #.........# #.......)## ##### #........# ###.... ##.....w#### ######...... ##.......)####........... ##.....@....#.#......... ###..o####.._.......... #.(.# ###.#......... ##..## #........... #...# ##.......... #...# #.......... #...# ##.......... #...# #........... #...# ##.......... You could see a worm and an orc priest (confused, poisoned). Vanquished Creatures An iguana (D:3) Natasha (thrice) (D:2) A hound skeleton (D:4) A gnoll (D:1) 4 adders 2 worms 3 dart slugs 4 orcs 6 endoplasms 2 giant cockroaches 11 goblins 8 hobgoblins 8 jackals 5 ball pythons 8 bats 4 frilled lizards 6 kobolds 3 rats 80 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:4) 2 orcs (D:4) 3 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schattenjager the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 181 | D:1 | Reached skill level 5 in Stealth 234 | D:1 | Noticed a shining eye 235 | D:1 | Found a faded altar of an unknown god. 236 | D:1 | Noticed a great orb of eyes 236 | D:1 | Noticed a great orb of eyes 236 | D:1 | Noticed a great orb of eyes 324 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 324 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 528 | D:1 | Learned a level 3 spell: Tukima's Dance 531 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1134 | D:2 | Identified the +0 buckler of Boim {rF+ Dex+5} 1285 | D:2 | Reached skill level 1 in Ice Magic 1330 | D:2 | Noticed Natasha 1346 | D:2 | Killed Natasha 1347 | D:2 | Reached XP level 4. HP: 8/30 MP: 1/7 1425 | D:2 | Noticed Natasha 1433 | D:2 | Killed Natasha 1434 | D:2 | Reached skill level 5 in Hexes 1651 | D:2 | Noticed Natasha 1667 | D:2 | Killed Natasha 1668 | D:2 | Reached XP level 5. HP: 14/28 MP: 4/9 1672 | D:2 | Learned a level 3 spell: Confusing Touch 2223 | D:3 | Reached skill level 6 in Hexes 2573 | D:3 | Found a bloodstained altar of Trog. 3104 | D:4 | Noticed Grinder 3753 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, hellmonk_ecumenical_altar_watching_god, lemuel_flame_loot_1 D:2: layout_basic, minmay_stone_trees_small, kennysheep_generic_room_15, uniq_natasha D:3: layout_rooms, trog_hazing_becter D:4: layout_cave_pods, lemuel_crystal_altar, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 5 | 5.8 Short Blades | 2 | 2.1 Dodging | 3 | 3.0 Ice Magic | 1 | 1.1 Hexes | 5 6 | 6.4 Spellcasting | 3 | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 128 | 134 || 262 Bite | 10 | 19 || 29 Punch | 1 | 1 || 2 Throw: Stone | 4 | 18 || 22 Dart | 4 | 1 || 5 Cast: Ensorcelled Hiber | 3 | 16 || 19 Tukima's Dance | | 4 || 4 Confusing Touch | | 3 || 3 Abil: Exsanguinate | | 3 || 3 Revivify | | 2 || 2 Evoke: Wand | | 2 || 2 Use: Scroll | 1 | || 1 Stab: Sleeping | 10 | 28 || 38 Distracted | | 2 || 2 Confused | | 1 || 1 Armor: Robe | 19 | 18 || 37 Dodge: Dodged | 69 | 86 || 155 Block: Buckler | 1 | || 1