Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 2, D:1) a +0 club (20, -13, D:1) a +0 short sword (22, -15, D:1) a +0 club (22, 8, D:1) a +0 club (30, -15, D:1) 8 arrows (31, -10, D:1) a cursed -1 club (42, -7, D:1) a +0 club (45, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 flail (8, -6, D:2) a stone (9, -7, D:2) a stone (12, -9, D:2) 6 poisoned needles (12, -8, D:2) a +0 club (12, -7, D:2) a stone (12, -6, D:2) a stone (14, -8, D:2) a +1 short sword of draining a stone (14, 7, D:2) 19 stones (14, 17, D:2) a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 club 22 stones (15, -10, D:2) a +0 club (16, -12, D:2) a +0 dagger of speed (17, 3, D:2) 23 arrows (20, -1, D:2) a scroll of random uselessness (21, -1, D:2) a +0 dagger (23, 5, D:2) 27 sling bullets (24, 20, D:2) a +0 leather armour (24, 22, D:2) 18 poisoned needles (29, -16, D:2) a +0 dagger (29, -6, D:2) 19 sling bullets (34, 11, D:2) a +0 ring mail (37, 2, D:2) 22 bolts (37, 7, D:2) a +0 short sword of electrocution 3 stones (38, 5, D:2) a stone (39, 9, D:2) 2 stones (42, 5, D:2) a +0 flail a +0 whip (45, 32, D:2) a +0 short sword Level 3 of the Dungeon (3, -14, D:3) a +0 short sword 3 stones (6, -1, D:3) a +0 hand axe (7, -11, D:3) a +0 club (8, -24, D:3) a +0 club (13, -15, D:3) a +0 club (20, -6, D:3) 5 stones (29, -23, D:3) a +0 club (29, -20, D:3) a +0 hand axe (31, 15, D:3) 21 stones (33, 14, D:3) a +0 hunting sling (44, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed +0 giant club (7, -27, D:4) a +0 leather armour (12, -32, D:4) 21 sling bullets (18, -21, D:4) a cursed -2 pair of gloves (22, -43, D:4) a +0 pair of gloves (23, -49, D:4) 22 bolts (24, -13, D:4) a +0 whip a +0 flail (24, -12, D:4) a +0 halberd (25, -20, D:4) a cursed -1 flail (26, -19, D:4) a +0 hand axe (29, -35, D:4) 12 arrows (29, -25, D:4) a +0 ring mail (36, -52, D:4) a +4 quarterstaff of chaos a +0 cloak (36, -21, D:4) a +0 leather armour a +0 club (37, -21, D:4) a +0 scale mail a cursed -3 short sword a +0 hand axe (38, -21, D:4) a +0 scale mail a +0 dagger (39, -51, D:4) a +0 mace (39, -16, D:4) a stone (42, -18, D:4) a stone (43, -35, D:4) 21 stones (44, -19, D:4) a +0 club 31 stones (48, -39, D:4) 28 stones (59, -45, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) 23 sling bullets (4, -1, D:5) 22 stones (5, 18, D:5) 7 gold pieces (7, -2, D:5) 23 poisoned needles (22, -5, D:5) 31 stones (23, 24, D:5) 14 arrows (26, 18, D:5) a scroll of immolation (33, -14, D:5) 27 stones (36, -13, D:5) a +0 hand axe (36, 7, D:5) a +0 dagger a +0 ring mail (37, 1, D:5) a +0 leather armour (37, 7, D:5) a +0 dagger a +2 robe of fire resistance (39, 21, D:5) a +0 war axe (41, 5, D:5) 19 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 25, D:6) 15 gold pieces (11, 23, D:6) a scroll of teleportation (14, 30, D:6) a +0 whip (14, 42, D:6) a book of the Sky (15, 37, D:6) a +0 dagger (21, 6, D:6) 3 scrolls of amnesia (22, -1, D:6) a cursed -3 giant spiked club (23, 37, D:6) a wand of flame (32/48) (36, 14, D:6) a +0 leather armour (39, 21, D:6) a +0 buckler (40, 40, D:6) a +0 hand axe (unseen) (41, 35, D:6) the +8 chain mail "Atoaj" {rF+ MR+ Int+3 Dex-2} It affects your intelligence (+3). It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. (43, 17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (4, -23, D:7) a +0 leather armour (4, -6, D:7) a +0 falchion (10, -5, D:7) a +0 scale mail (11, -15, D:7) a +0 robe (14, -22, D:7) 8 gold pieces (17, -1, D:7) a scroll of teleportation (23, -29, D:7) 15 arrows (24, -20, D:7) a +0 short sword a +0 hand axe a +0 ring mail of cold resistance a +0 whip (25, -3, D:7) a scroll of noise a +0 dagger a +0 spear (29, 5, D:7) a +0 long sword (30, -18, D:7) a +0 rapier (31, -17, D:7) a +0 leather armour (41, -18, D:7) 2 arrows (42, -18, D:7) an arrow (43, 0, D:7) 13 sling bullets (44, -17, D:7) a cursed -1 shortbow 10 arrows (44, -15, D:7) 20 stones (45, 0, D:7) a cursed -3 mace (54, -4, D:7) 12 arrows Level 8 of the Dungeon (0, 0, D:8) a +2 halberd a +0 robe (4, 5, D:8) a +0 leather armour (6, 7, D:8) a +1 morningstar a +0 robe a cursed +0 dagger a +0 robe (7, 7, D:8) a +3 morningstar a +0 robe (13, 2, D:8) a +0 dagger a +0 leather armour (14, 2, D:8) a +0 battleaxe a cursed -2 war axe a +0 plate armour a +0 hand axe a +0 animal skin a cursed +0 animal skin a +0 animal skin a +0 animal skin (23, 2, D:8) a +0 dagger 12 gold pieces (27, -4, D:8) a +0 dagger (still there?) a +0 club (still there?) (28, -4, D:8) a +0 short sword (28, -3, D:8) a +0 flail (28, -2, D:8) a +1 hand axe of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (8, 0, Lair:1) 16 stones (9, -1, Lair:1) 18 arrows (12, -2, Lair:1) a +0 short sword a cursed +0 robe (22, -9, Lair:1) a +0 flail (23, -8, Lair:1) 15 stones (24, -16, Lair:1) a potion of lignification (24, -14, Lair:1) a bread ration (25, -16, Lair:1) 8 javelins of penetration (25, -14, Lair:1) a potion of berserk rage (26, -16, Lair:1) a +1 fire dragon armour (26, -3, Lair:1) 24 arrows (27, -8, Lair:1) a +0 robe (30, -24, Lair:1) 20 arrows (42, -20, Lair:1) 29 bolts (62, 20, Lair:1) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 gold pieces (5, -6, Lair:2) a wyvern corpse (16, -20, Lair:2) a wolf corpse (17, -19, Lair:2) a wolf corpse (18, -16, Lair:2) a wolf corpse (26, -33, Lair:2) a blink frog corpse (skeletalised by now) (42, -16, Lair:2) a wyvern skeleton (43, -52, Lair:2) 7 needles of sleeping (43, -16, Lair:2) 4 needles of confusion (48, -21, Lair:2) a +0 ring mail (54, -42, Lair:2) a +0 dagger (61, -16, Lair:2) the +2 robe of the Grue {*Drain rC+ Regen+ Str+3} It affects your strength (+3). It protects you from cold. It increases your rate of regeneration. It causes draining when unequipped.