Schimscham Level 1 of the Dungeon (0, 0, D:1) 21 stones (5, 37, D:1) a +0 hand axe (18, 49, D:1) a +0 club (19, 23, D:1) 16 stones (20, 5, D:1) a stone (21, 6, D:1) a +0 whip 4 stones (50, 10, D:1) 29 stones (51, 6, D:1) a +0 club (52, 7, D:1) a +0 hand axe (55, 30, D:1) a +0 dagger (56, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (0, 2, D:2) 27 stones (6, -1, D:2) a +0 dagger 2 stones (9, -8, D:2) a +0 short sword (20, -1, D:2) a +0 robe (27, -20, D:2) 16 arrows (27, 13, D:2) 22 arrows (29, -30, D:2) 18 poisoned needles (40, -10, D:2) a +0 dagger (42, -24, D:2) a +2 shield of reflection (42, 18, D:2) a +0 club (50, -11, D:2) 10 stones (55, -11, D:2) a +0 dagger (59, -30, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, 41, D:3) a +0 leather armour (2, 40, D:3) a +0 mace a +0 leather armour (7, 36, D:3) 21 sling bullets (9, -11, D:3) a +0 club (11, -2, D:3) a +0 falchion (30, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 6 tomahawks (1, 10, D:4) a +0 scale mail (3, 1, D:4) 18 stones (3, 27, D:4) a +0 dagger (9, 38, D:4) a +0 scythe (12, 25, D:4) 25 arrows (13, 9, D:4) a +0 spear (18, 35, D:4) a +0 club (19, 6, D:4) a +0 giant spiked club (20, 2, D:4) 2 tomahawks (28, 13, D:4) a +0 rapier (29, 41, D:4) a +0 club a +0 dagger (30, 26, D:4) 16 stones (31, 41, D:4) a +0 spear a +0 animal skin a +0 helmet a stone a +0 club a +0 club (33, 41, D:4) a +0 hunting sling 23 stones (34, 4, D:4) the +7 whip "Jittem" {slash, rElec Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. Level 5 of the Dungeon [Shop] Wuyw's Armour Shop the +2 robe of Noon {Str+4} (339 gold) It affects your strength (+4). a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) the cursed -4 buckler "Yluyguw" {rPois Regen+ Dex+4} (14 gold) It affects your dexterity (+4). It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (52 gold) the +1 robe "Liked" {*Confuse rCorr Int+3} (247 gold) It affects your intelligence (+3). It protects you from acid and corrosion. It may confuse you when you take damage. the +10 plate armour of Tyrinub {rElec MR++} (1240 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:5) 17 arrows (0, 3, D:5) a cursed -3 halberd (0, 34, D:5) 18 stones (11, 42, D:5) 14 stones (15, 34, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 24, D:5) a +0 war axe (35, 48, D:5) a +3 dagger of speed Level 6 of the Dungeon [Shop] Vyityrgh's Food Boutique a meat ration (50 gold) a meat ration (50 gold) 4 fruits (60 gold) 2 fruits (30 gold) a beef jerky (15 gold) a bread ration (50 gold) a bread ration (50 gold) 2 slices of pizza (30 gold) a meat ration (50 gold) a slice of pizza (15 gold) (0, 0, D:6) 20 stones (8, 37, D:6) a +0 giant club (11, 29, D:6) a +0 dagger a +0 robe (14, 29, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, 29, D:6) a +0 dagger of flaming a +0 robe (17, 29, D:6) a +3 mace (23, 6, D:6) a +3 morningstar of freezing a +0 robe (25, 4, D:6) a +3 scimitar a +0 robe (25, 7, D:6) 30 stones (28, 5, D:6) a +0 whip (30, 1, D:6) a cursed +0 short sword a +0 robe (30, 27, D:6) a +0 short sword (34, 1, D:6) a +0 club (37, 31, D:6) a +0 chain mail (44, 18, D:6) a +0 dagger Level 7 of the Dungeon (1, -1, D:7) a +0 giant spiked club a throwing net (5, -6, D:7) 8 arrows (7, -13, D:7) a +0 scale mail (7, -12, D:7) a +0 dagger of electrocution a +0 robe (7, 7, D:7) a +0 club (8, -12, D:7) a +0 war axe a +0 ring mail (8, 15, D:7) a +0 plate armour (9, -12, D:7) a +0 battleaxe a +0 chain mail (9, 15, D:7) 18 stones (18, -17, D:7) a +0 flail a +0 leather armour (27, 24, D:7) a +0 ring mail (44, -11, D:7) a potion of degeneration (45, -18, D:7) a +0 dagger a +0 robe (45, -9, D:7) a +0 robe a book of Transfigurations a +0 robe a +0 robe (46, -18, D:7) a cursed +0 club (47, -18, D:7) a +0 trident (48, -18, D:7) a +0 club 27 stones (51, 6, D:7) 8 bolts (55, -21, D:7) a +0 club Level 8 of the Dungeon (7, -1, D:8) 10 poisoned needles (8, 7, D:8) 8 stones (12, 11, D:8) a +2 helmet (36, 5, D:8) a cursed staff of air (36, 10, D:8) a scroll of immolation (49, 39, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 26 bolts (7, -39, D:9) a +0 falchion (13, -3, D:9) an uncursed staff of conjuration (15, -32, D:9) a +0 mace a +0 dagger a +0 robe (15, -30, D:9) a +0 leather armour (17, -57, D:9) 15 poisoned needles (19, -61, D:9) a +0 chain mail (29, 2, D:9) the +7 long sword of Xuug {antimagic, rF++ Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It greatly protects you from fire. (31, -39, D:9) a +0 robe (32, -12, D:9) a +0 flail a +0 robe a cursed +3 battleaxe a +0 robe a cursed +2 mace a +0 robe (33, -13, D:9) a +2 halberd a +0 robe (35, -13, D:9) a +2 battleaxe a +0 robe (47, -33, D:9) 20 stones (54, -35, D:9) a +0 robe (59, -55, D:9) a cursed -1 robe (61, -49, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 22 stones (5, -25, D:10) a +0 club (6, -39, D:10) a +0 hand axe a +0 leather armour a +0 leather armour a +2 short sword of freezing a +0 leather armour (10, -28, D:10) 25 stones (51, -13, D:10) 13 poisoned needles (52, -25, D:10) 16 bolts (53, -32, D:10) a +0 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (5, -20, Lair:1) an uncursed amulet of magic regeneration (7, -2, Lair:1) an uncursed staff of air (11, 8, Lair:1) an uncursed staff of summoning (32, -17, Lair:1) a +0 shortbow (33, -28, Lair:1) a +0 falchion (33, -4, Lair:1) 8 sling bullets (42, -40, Lair:1) 2 tomahawks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 greatsling (15, -10, Lair:2) 12 stones (21, 39, Lair:2) a cursed -1 short sword (25, -3, Lair:2) a +0 robe (27, 27, Lair:2) 14 poisoned needles (28, 28, Lair:2) a +0 leather armour (35, 8, Lair:2) 11 arrows Level 3 of the Lair of Beasts (18, 2, Lair:3) a +1 pair of gloves (24, 8, Lair:3) 15 poisoned needles (25, -9, Lair:3) 15 stones (37, -1, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a bread ration (1, 9, Lair:4) 10 gold pieces (4, 6, Lair:4) a spiny frog corpse (7, 2, Lair:4) an elephant corpse (12, -10, Lair:4) 2 potions of flight Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of lignification (3, 1, Lair:5) a scroll of teleportation (4, -32, Lair:5) a +0 leather armour (4, 2, Lair:5) a +0 glaive (5, -16, Lair:5) a +0 quarterstaff (6, 0, Lair:5) 26 gold pieces (8, 2, Lair:5) a meat ration (8, 3, Lair:5) a potion of haste (9, -41, Lair:5) a +2 scale mail of magic resistance (15, -41, Lair:5) a +0 dagger (16, 11, Lair:5) the +6 long sword "Hell-Harrower" {drain, rElec rC- Int+8 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It affects your dexterity (-2). It makes you vulnerable to cold. It insulates you from electricity. (16, 12, Lair:5) a +1 pair of gloves of dexterity (16, 14, Lair:5) a +1 short sword of speed (21, -28, Lair:5) a +0 ring mail (25, -25, Lair:5) 17 arrows (31, -29, Lair:5) a water moccasin corpse (35, -10, Lair:5) 22 arrows (37, -12, Lair:5) 24 arrows (40, -7, Lair:5) 14 stones (44, -16, Lair:5) 21 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (6, 9, Lair:6) a +0 hand axe (10, 40, Lair:6) a +0 scale mail (25, 42, Lair:6) a +0 morningstar (30, 22, Lair:6) an uncursed staff of poison Level 7 of the Lair of Beasts (0, 0, Lair:7) a scroll of vulnerability (0, 7, Lair:7) 15 arrows (10, 21, Lair:7) 9 gold pieces (10, 23, Lair:7) a scroll of fear (19, 1, Lair:7) 18 stones (20, 10, Lair:7) a legendary deck of changes (37, 13, Lair:7) a +0 mace (43, 5, Lair:7) a +0 hunting sling (61, -23, Lair:7) a cursed -3 halberd (66, 10, Lair:7) 21 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 cloak (3, -18, Lair:8) a crystal ball of energy (4, -19, Lair:8) 22 stones (8, 10, Lair:8) a cursed -1 robe (13, -15, Lair:8) 19 arrows (27, 15, Lair:8) 21 stones (28, 12, Lair:8) a +0 centaur barding (34, 4, Lair:8) 22 bolts (35, 4, Lair:8) 21 stones (35, 15, Lair:8) a cursed +0 whip (40, 12, Lair:8) a +2 pair of boots (46, 38, Lair:8) a +0 leather armour (53, 2, Lair:8) 12 stones (68, -1, Lair:8) a scroll of vulnerability