Schimscham Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (0, 15, D:1) a cursed -1 club (13, 27, D:1) a +0 leather armour (15, -4, D:1) a +0 club (15, 15, D:1) a +0 club (20, -22, D:1) a +0 buckler (20, 10, D:1) a +0 short sword (20, 18, D:1) a +0 club (32, -4, D:1) 27 bolts (32, 12, D:1) 5 tomahawks (38, 25, D:1) a +0 club (42, 0, D:1) 26 arrows (43, -14, D:1) 20 sling bullets Level 2 of the Dungeon (2, 16, D:2) a +0 club (5, 22, D:2) 16 bolts (10, 28, D:2) a -2 dagger (11, 21, D:2) a +0 dagger a +0 robe (11, 22, D:2) a cursed -3 club (14, 0, D:2) a +0 whip (16, 9, D:2) a +0 dagger (23, 7, D:2) a +0 chain mail (26, 15, D:2) a +0 dagger (26, 16, D:2) a cursed +0 short sword (26, 17, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (8, 7, D:3) an uncursed ring of teleportation (9, 19, D:3) a +0 chain mail (10, 19, D:3) a +0 dagger (15, 41, D:3) a +0 club (16, 5, D:3) a scroll of random uselessness (25, 19, D:3) a +0 dagger (unseen) (26, 18, D:3) a +0 quarterstaff (29, 37, D:3) a +0 ring mail