Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 4, D:1) 2 fruits (6, -46, D:1) a +0 dagger (6, -23, D:1) 3 large rocks (9, -2, D:1) a potion of flight (13, -30, D:1) 24 stones (14, 1, D:1) a cursed +0 club (16, -26, D:1) a +0 mace (19, -37, D:1) a beef jerky (39, -28, D:1) a +0 whip (49, 9, D:1) a meat ration (63, -9, D:1) a +0 dagger (64, -6, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 club (5, 16, D:2) a cursed +0 leather armour (10, 16, D:2) a giant newt corpse (15, 8, D:2) a meat ration (16, 28, D:2) 13 arrows (20, -15, D:2) a +0 club (23, 5, D:2) a +0 club (25, 0, D:2) 14 stones (26, 1, D:2) a +0 short sword (30, 20, D:2) a +0 spear (30, 33, D:2) a cursed -1 hand axe (33, -16, D:2) a potion of agility (36, -18, D:2) a +0 mace (36, -15, D:2) 5 stones (43, 9, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (48, 32, D:2) a potion of heal wounds (54, -10, D:2) a hobgoblin corpse (skeletalised by now) (54, -8, D:2) a bat corpse (skeletalised by now) (59, 2, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a potion of curing (3, 0, D:3) a rat corpse (5, 7, D:3) 2 potions of lignification (6, 3, D:3) 13 stones